Player Matchup

Neith
Neith
Dillydude
Neith
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 6L
1,196 Elo+
Party 2
Fenrir
Fenrir
Juckarus
Fenrir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 2
Poseidon
Poseidon
NanekZeroJOJOS
Poseidon
Level 29
God Stats
2W - 8L
1,137 SR
Queue Stats
167W - 205L
1,415 Elo+
Party 3
Terra
Terra
SliterJOJO
Terra
Level 29
God Stats
4W - 3L
1,657 SR
Queue Stats
166W - 203L
1,415 Elo+
Party 3
Odin
Odin
evancej
Odin
Level 14
God Stats
2W - 3L
1,434 SR
Queue Stats
15W - 16L
1,417 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,328 Elo+

VS

Team Averages
Level 22
1,593 SR
1,463 Elo+
Mulan
Mulan
BraevHermit
Mulan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,323 Elo+
Party 4
Cliodhna
Cliodhna
Fuyukimi
Cliodhna
Level 3
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 3L
1,162 Elo+
Solo
Janus
Janus
MyFloppyWeiner
Janus
Level 67
God Stats
19W - 10L
1,738 SR
Queue Stats
90W - 75L
1,659 Elo+
Party 1
Camazotz
Camazotz
StevesFriend69
Camazotz
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 33L
1,590 Elo+
Party 1
Ares
Ares
Warsonggultch
Ares
Level 26
God Stats
1W - 0L
1,973 SR
Queue Stats
34W - 28L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dillydude
Neith
7
0 / 5 / 0
4,406
401
2,995
5,203
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Juckarus
Fenrir
8
0 / 4 / 1
5,141
467
1,427
7,872
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
9
0 / 4 / 0
5,252
477
1,796
5,657
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
7
0 / 4 / 0
4,902
446
2,468
8,166
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
evancej
Odin
11
2 / 2 / 0
6,264
569
2,303
4,874
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,611
510
1,314
4,275
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Fuyukimi
Cliodhna
9
4 / 0 / 5
5,767
524
5,042
5,422
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 5
6,468
588
1,579
1,695
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
14
8 / 0 / 4
8,294
754
7,676
8,183
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
5 / 0 / 6
6,693
608
4,885
6,362
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
18
19
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Neith
Dillydude
Neith
0
5
0
0
W
Cliodhna
Fuyukimi
Cliodhna
4
0
5
6.5
L
Fenrir
Juckarus
Fenrir
0
4
1
0.13
W
1
0
5
3.5
L
Poseidon
0
4
0
0
L
Terra
0
4
0
0
W
Camazotz
8
0
4
10
W
5
0
6
8
L
Odin
evancej
Odin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,989
Damage
20,496
31,772
Taken
25,937
11,619
Mitigated
12,467
7,846
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,314
232
0
1,577
4,275
2,186
0
209
3,749
3,277
14,095
L
Neith
Dillydude
Neith
2,995
1,387
0
281
5,203
1,449
0
1,571
3,632
0
12,858
W
Cliodhna
Fuyukimi
Cliodhna
5,042
1,255
0
1,187
5,422
1,803
400
1,959
3,463
0
18,918
L
Fenrir
Juckarus
Fenrir
1,427
656
0
3,358
7,872
2,312
0
1,406
6,424
0
27,444
W
1,579
43
0
625
1,695
378
625
167
1,410
30,808
0
L
Poseidon
1,796
198
0
510
5,657
1,175
0
446
5,135
24,335
0
L
Terra
2,468
534
1,044
1,831
8,166
3,385
0
2,851
5,243
11,202
0
W
Camazotz
7,676
2,758
0
7,027
8,183
2,850
0
1,648
6,362
0
54,511
W
4,885
352
0
2,643
6,362
5,250
0
709
5,653
24,160
0
L
Odin
evancej
Odin
2,303
486
0
822
4,874
3,298
274
0
4,680
4,002
23,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
32,833
241
Minions Killed
308
0
Camps Cleared
0
985,627
Distance Traveled
1,075,300
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,611
510
50
5
0
183,878
0
L
Neith
4,406
401
31
3
0
194,598
1
W
Cliodhna
5,767
524
33
3
0
218,907
0
L
Fenrir
5,141
467
63
6
0
195,714
2
W
Janus
6,468
588
72
7
0
205,248
4
L
Poseidon
5,252
477
48
4
0
176,212
2
L
Terra
4,902
446
19
2
0
220,203
1
W
Camazotz
8,294
754
117
11
0
256,491
1
W
Ares
6,693
608
36
3
0
210,776
2
L
Odin
6,264
569
80
7
0
198,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role