Player Matchup

Nemesis
Nemesis
FXM_Imprint
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
I Got Flex Tape
Mulan
Level 28
God Stats
4W - 1L
1,838 SR
Queue Stats
7W - 6L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
ItsKoruF0x
Sylvanus
Level 34
God Stats
6W - 3L
1,801 SR
Queue Stats
105W - 91L
1,536 Elo+
Party 3
Charybdis
Charybdis
Pepsi Convoy
Charybdis
Level 24
God Stats
11W - 10L
1,633 SR
Queue Stats
56W - 76L
1,297 Elo+
Party 2
Izanami
Izanami
ag2eazy
Izanami
Level 64
God Stats
6W - 3L
1,587 SR
Queue Stats
30W - 29L
1,520 Elo+
Party 3
Team Averages
Level 30
1,672 SR
1,459 Elo+

VS

Team Averages
Level 25
1,478 SR
1,436 Elo+
Ares
Ares
AiSaC-J
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,495 Elo+
Party 1
Skadi
Skadi
JR-Joseph-JR
Skadi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 5L
1,485 Elo+
Party 1
Fenrir
Fenrir
Mushroomba
Fenrir
Level 24
God Stats
5W - 4L
1,525 SR
Queue Stats
31W - 33L
1,419 Elo+
Solo
Artio
Artio
TheCutest69
Artio
Level 20
God Stats
1W - 3L
1,510 SR
Queue Stats
51W - 70L
1,431 Elo+
Solo
Arachne
Arachne
jam617letsgo
Arachne
Level 27
God Stats
23W - 25L
1,355 SR
Queue Stats
174W - 190L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FXM_Imprint
Nemesis
14
2 / 13 / 7
10,710
428
7,274
18,752
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 13
13,861
554
16,577
18,245
9,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ItsKoruF0x
Sylvanus
19
6 / 2 / 30
13,351
534
21,320
20,693
21,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Pepsi Convoy
Charybdis
19
5 / 6 / 4
13,198
528
7,776
14,052
5,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ag2eazy
Izanami
20
23 / 2 / 9
16,951
678
32,747
18,661
9,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AiSaC-J
Ares
14
3 / 10 / 9
9,812
392
8,129
23,062
20,336
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 10 / 7
10,818
433
10,470
15,423
2,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Mushroomba
Fenrir
16
7 / 10 / 3
11,063
443
9,464
20,459
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 8
11,118
445
9,806
24,067
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
jam617letsgo
Arachne
18
8 / 9 / 5
11,820
473
16,149
25,657
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
44
Kills
25
28
Deaths
44
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
AiSaC-J
Ares
3
10
9
0.75
W
Nemesis
FXM_Imprint
Nemesis
2
13
7
0.42
W
8
5
13
2.9
W
Sylvanus
ItsKoruF0x
Sylvanus
6
2
30
10.5
L
3
10
7
0.65
L
Fenrir
Mushroomba
Fenrir
7
10
3
0.85
W
Charybdis
Pepsi Convoy
Charybdis
5
6
4
1.17
L
4
5
8
1.6
W
Izanami
ag2eazy
Izanami
23
2
9
13.75
L
Arachne
jam617letsgo
Arachne
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,694
Damage
54,018
90,403
Taken
108,668
51,819
Mitigated
46,757
33,279
Healing
26,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AiSaC-J
Ares
8,129
1,570
314
923
23,062
20,336
0
6,885
16,177
18,418
0
W
Nemesis
FXM_Imprint
Nemesis
7,274
3,441
0
1,682
18,752
6,199
0
3,418
15,334
0
45,383
W
16,577
3,069
0
6,369
18,245
9,975
638
1,668
16,577
0
107,706
W
Sylvanus
ItsKoruF0x
Sylvanus
21,320
5,446
4,103
9,794
20,693
21,052
774
8,548
12,145
57,655
0
L
10,470
3,386
66
1,863
15,423
2,254
0
2,875
12,548
0
64,807
L
Fenrir
Mushroomba
Fenrir
9,464
2,039
0
3,351
20,459
7,817
0
3,221
17,238
0
54,212
W
Charybdis
Pepsi Convoy
Charybdis
7,776
4,775
0
1,890
14,052
5,561
6,037
678
13,374
0
80,043
L
9,806
89
2,411
9,194
24,067
7,580
354
5,503
18,564
51,681
0
W
Izanami
ag2eazy
Izanami
32,747
26,286
0
9,441
18,661
9,032
6,925
3,623
15,038
0
172,571
L
Arachne
jam617letsgo
Arachne
16,149
10,683
0
8,456
25,657
8,770
538
2,836
22,821
0
60,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,071
Gold Earned
54,631
660
Minions Killed
414
0
Camps Cleared
0
2,236,375
Distance Traveled
2,081,016
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,812
392
21
1
0
373,454
1
W
Nemesis
10,710
428
68
3
0
455,151
1
W
Mulan
13,861
554
142
6
0
500,199
3
W
Sylvanus
13,351
534
60
2
0
411,234
5
L
Skadi
10,818
433
121
5
0
395,207
2
L
Fenrir
11,063
443
78
3
0
450,840
5
W
Charybdis
13,198
528
151
6
0
406,471
2
L
Artio
11,118
445
88
4
0
454,648
0
W
Izanami
16,951
678
239
10
0
463,320
0
L
Arachne
11,820
473
106
4
0
406,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role