Player Matchup

Tsukuyomi
Tsukuyomi
ExtraFr0sty
Tsukuyomi
Level 14
God Stats
8W - 1L
1,975 SR
Queue Stats
14W - 8L
1,600 Elo+
Party 3
Ra
Ra
Pixelatious
Ra
Level 66
God Stats
1W - 1L
1,774 SR
Queue Stats
23W - 19L
1,527 Elo+
Party 3
Cerberus
Cerberus
Scavinger
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,754 Elo+
Party 3
Charybdis
Charybdis
captainbs77
Charybdis
Level 18
God Stats
4W - 2L
1,631 SR
Queue Stats
14W - 9L
1,602 Elo+
Party 3
Kumbhakarna
Kumbhakarna
vitosu
Kumbhakarna
Level 32
God Stats
1W - 1L
1,294 SR
Queue Stats
10W - 11L
1,487 Elo+
Party 3
Team Averages
Level 31
1,635 SR
1,594 Elo+

VS

Team Averages
Level 20
1,461 SR
1,320 Elo+
Erlang Shen
Erlang Shen
JackisCringe69
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,206 Elo+
Party 1
Hercules
Hercules
JohanLieberttt
Hercules
Level 26
God Stats
11W - 17L
1,413 SR
Queue Stats
128W - 154L
1,381 Elo+
Party 2
Izanami
Izanami
KingAlexT2P
Izanami
Level 28
God Stats
12W - 14L
1,473 SR
Queue Stats
167W - 225L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
Stryker979
Cthulhu
Level 22
God Stats
4W - 1L
1,696 SR
Queue Stats
21W - 24L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
icecydew
The Morrigan
Level 18
God Stats
0W - 2L
1,225 SR
Queue Stats
12W - 17L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExtraFr0sty
Tsukuyomi
19
12 / 3 / 8
11,739
618
17,095
12,949
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 1 / 6
12,246
645
11,625
11,265
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Scavinger
Cerberus
14
1 / 3 / 6
8,360
440
5,254
12,084
7,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
captainbs77
Charybdis
15
4 / 3 / 8
9,561
503
7,097
13,568
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
vitosu
Kumbhakarna
15
4 / 1 / 9
9,751
513
9,397
15,126
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JackisCringe69
Erlang Shen
14
0 / 6 / 4
8,627
454
3,559
12,151
8,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
5 / 8 / 1
9,579
504
6,689
17,962
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KingAlexT2P
Izanami
9
1 / 7 / 0
7,072
372
6,618
9,391
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Stryker979
Cthulhu
12
3 / 6 / 1
8,028
423
9,899
21,047
13,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
icecydew
The Morrigan
16
2 / 9 / 1
9,414
495
8,482
11,073
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
32
Kills
11
11
Deaths
36
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ExtraFr0sty
Tsukuyomi
12
3
8
5.33
L
Erlang Shen
JackisCringe69
Erlang Shen
0
6
4
0.33
L
Hercules
5
8
1
0.69
L
Izanami
KingAlexT2P
Izanami
1
7
0
0.14
W
11
1
6
14
W
Cerberus
Scavinger
Cerberus
1
3
6
1.33
L
Cthulhu
Stryker979
Cthulhu
3
6
1
0.58
W
Charybdis
captainbs77
Charybdis
4
3
8
2.67
L
The Morrigan
icecydew
The Morrigan
2
9
1
0.28
W
Kumbhakarna
vitosu
Kumbhakarna
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
35,247
64,992
Taken
71,624
38,856
Mitigated
37,983
22,997
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ExtraFr0sty
Tsukuyomi
17,095
4,389
0
4,443
12,949
5,745
22
2,137
10,812
0
85,348
L
Erlang Shen
JackisCringe69
Erlang Shen
3,559
1,373
0
77
12,151
8,872
1,738
5,145
7,006
2,441
34,433
L
Hercules
6,689
1,588
0
6,012
17,962
8,172
304
5,547
12,415
0
48,071
L
Izanami
KingAlexT2P
Izanami
6,618
4,570
0
548
9,391
2,704
150
3,766
5,625
0
38,051
W
11,625
1,622
2,470
7,267
11,265
5,127
2,721
3,355
7,910
104,413
0
W
Cerberus
Scavinger
Cerberus
5,254
531
0
2,491
12,084
7,594
159
299
11,785
41,848
0
L
Cthulhu
Stryker979
Cthulhu
9,899
1,392
91
2,860
21,047
13,651
129
9,024
12,023
37,937
0
W
Charybdis
captainbs77
Charybdis
7,097
5,032
0
5,066
13,568
4,637
3,732
6,119
7,449
0
47,118
L
The Morrigan
icecydew
The Morrigan
8,482
865
90
734
11,073
4,584
676
3,166
7,881
48,979
5,263
W
Kumbhakarna
vitosu
Kumbhakarna
9,397
1,288
0
1,260
15,126
15,753
168
5,519
9,607
41,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
42,720
573
Minions Killed
389
0
Camps Cleared
0
1,812,196
Distance Traveled
1,549,395
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,739
618
128
7
0
406,741
2
L
Erlang Shen
8,627
454
89
5
0
337,346
0
L
Hercules
9,579
504
75
4
0
333,936
1
L
Izanami
7,072
372
61
3
0
229,803
1
W
Ra
12,246
645
188
10
0
401,100
2
W
Cerberus
8,360
440
102
5
0
328,125
1
L
Cthulhu
8,028
423
57
3
0
318,264
3
W
Charybdis
9,561
503
102
5
0
322,933
0
L
The Morrigan
9,414
495
107
6
0
330,046
0
W
Kumbhakarna
9,751
513
53
3
0
353,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role