Player Matchup

Charybdis
Charybdis
Beeboxer
Charybdis
Level 143
God Stats
19W - 6L
1,757 SR
Queue Stats
194W - 54L
1,949 Elo+
Party 2
Jormungandr
Jormungandr
BrawlinBert
Jormungandr
Level 158
God Stats
12W - 4L
1,915 SR
Queue Stats
279W - 99L
1,893 Elo+
Party 2
Arachne
Arachne
Ghostjelly
Arachne
Level 155
God Stats
26W - 5L
1,957 SR
Queue Stats
321W - 112L
1,830 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Śtatic
Morgan Le Fay
Level 160
God Stats
83W - 23L
1,910 SR
Queue Stats
389W - 135L
1,872 Elo+
Party 2
Team Averages
Level 154
1,885 SR
1,886 Elo+

VS

Team Averages
Level 110
1,514 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
Level 96
God Stats
0W - 3L
1,499 SR
Queue Stats
14W - 15L
1,501 Elo+
Solo
Ganesha
Ganesha
chenly210
Ganesha
Level 160
God Stats
0W - 2L
1,721 SR
Queue Stats
8W - 12L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
home_factory26
Cu Chulainn
Level 45
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beeboxer
Charybdis
14
3 / 0 / 5
8,765
877
8,459
6,779
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
BrawlinBert
Jormungandr
14
2 / 1 / 3
8,215
822
5,855
8,100
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Ghostjelly
Arachne
15
7 / 0 / 2
8,985
899
7,882
10,402
4,276
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Śtatic
Morgan Le Fay
16
6 / 0 / 2
9,178
918
12,685
7,066
3,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 0
7,381
738
7,136
9,242
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ThatKidSavy
Morgan Le Fay
11
0 / 7 / 0
6,711
671
5,178
8,780
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
chenly210
Ganesha
12
0 / 2 / 0
7,413
741
3,348
11,970
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
home_factory26
Cu Chulainn
12
0 / 5 / 0
7,128
713
4,547
10,388
7,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
18
Kills
1
1
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Charybdis
Beeboxer
Charybdis
3
0
5
5.5
W
Jormungandr
BrawlinBert
Jormungandr
2
1
3
3.5
W
Arachne
Ghostjelly
Arachne
7
0
2
8
L
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
0
7
0
0
L
Ganesha
chenly210
Ganesha
0
2
0
0
L
Cu Chulainn
home_factory26
Cu Chulainn
0
5
0
0
W
Morgan Le Fay
Śtatic
Morgan Le Fay
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
20,209
32,347
Taken
40,380
16,525
Mitigated
23,532
9,333
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,136
3,225
0
1,508
9,242
3,135
0
4,360
4,539
0
32,320
W
Charybdis
Beeboxer
Charybdis
8,459
5,825
0
2,814
6,779
2,478
2,745
2,078
4,701
0
37,890
W
Jormungandr
BrawlinBert
Jormungandr
5,855
1,189
0
1,340
8,100
6,601
224
1,122
6,978
24,064
0
W
Arachne
Ghostjelly
Arachne
7,882
5,619
0
2,714
10,402
4,276
56
4,604
5,798
0
27,289
L
Morgan Le Fay
ThatKidSavy
Morgan Le Fay
5,178
218
134
939
8,780
3,851
123
3,968
4,718
15,654
0
L
Ganesha
chenly210
Ganesha
3,348
199
0
567
11,970
9,359
0
5,767
5,769
20,056
0
L
Cu Chulainn
home_factory26
Cu Chulainn
4,547
811
0
0
10,388
7,187
17
3,765
6,550
1,434
15,961
W
Morgan Le Fay
Śtatic
Morgan Le Fay
12,685
1,072
0
2,465
7,066
3,170
1,030
1,600
5,466
40,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
28,633
212
Minions Killed
158
14
Camps Cleared
4
907,508
Distance Traveled
705,878
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,381
738
69
7
2
171,365
2
W
Charybdis
8,765
877
65
7
4
194,327
1
W
Jormungandr
8,215
822
32
3
1
215,929
3
W
Arachne
8,985
899
42
4
8
279,564
1
L
Morgan Le Fay
6,711
671
28
3
2
161,540
2
L
Ganesha
7,413
741
23
2
0
194,463
4
L
Cu Chulainn
7,128
713
38
4
0
178,510
0
W
Morgan Le Fay
9,178
918
73
7
1
217,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role