Player Matchup

Poseidon
Poseidon
Endless-_-Galaxy
Poseidon
Level 83
God Stats
2W - 0L
1,734 SR
Queue Stats
71W - 50L
1,539 Elo+
Party 2
Bellona
Bellona
MGS_GalacticCal
Bellona
Level 129
God Stats
2W - 1L
1,663 SR
Queue Stats
103W - 93L
1,533 Elo+
Party 2
Arachne
Arachne
TheJohnDoe204
Arachne
Level 142
God Stats
4W - 3L
1,734 SR
Queue Stats
195W - 158L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLORDMANIX
Gilgamesh
Level 155
God Stats
6W - 4L
1,562 SR
Queue Stats
572W - 561L
1,481 Elo+
Solo
Olorun
Olorun
bUd_THe_eLf
Olorun
Level 127
God Stats
1W - 1L
1,620 SR
Queue Stats
63W - 62L
1,560 Elo+
Party 2
Team Averages
Level 127
1,663 SR
1,535 Elo+

VS

Team Averages
Level 150
1,491 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DevTeck
Chronos
Level 120
God Stats
0W - 8L
1,054 SR
Queue Stats
114W - 105L
1,491 Elo+
Solo
Khepri
Khepri
LX SPID3Y
Khepri
Level 155
God Stats
4W - 2L
1,584 SR
Queue Stats
107W - 97L
1,469 Elo+
Party 1
Olorun
Olorun
le pil0nneur
Olorun
Level 159
God Stats
7W - 7L
1,567 SR
Queue Stats
606W - 627L
1,528 Elo+
Solo
Sol
Sol
yashlnoki
Sol
Level 155
God Stats
1W - 2L
1,751 SR
Queue Stats
172W - 166L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
10,518
809
17,275
8,879
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 14
10,021
771
9,778
14,797
14,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
15
3 / 4 / 5
9,195
707
10,431
12,023
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheLORDMANIX
Gilgamesh
19
9 / 6 / 9
11,512
886
17,894
19,233
15,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
5 / 4 / 8
10,709
824
10,355
14,225
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 6 / 11
10,406
800
13,777
11,231
5,899
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
DevTeck
Chronos
14
1 / 3 / 10
8,361
643
6,668
10,156
4,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
LX SPID3Y
Khepri
17
3 / 5 / 12
9,860
758
6,540
20,567
25,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
13
1 / 6 / 10
8,345
642
8,271
13,892
7,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
9 / 4 / 10
10,948
842
21,328
16,766
10,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
24
Kills
20
21
Deaths
24
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
11
1.92
L
Chronos
DevTeck
Chronos
1
3
10
2
W
4
4
10
2.25
L
Khepri
LX SPID3Y
Khepri
3
5
12
1.8
W
3
3
14
3.33
W
Arachne
3
4
5
1.38
W
Gilgamesh
TheLORDMANIX
Gilgamesh
9
6
9
2.25
W
Olorun
5
4
8
2.25
L
Olorun
1
6
10
1
L
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,733
Damage
56,584
69,157
Taken
72,612
42,632
Mitigated
54,396
29,070
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,777
7,004
1,886
623
11,231
5,899
1,741
3,437
7,514
0
30,986
L
Chronos
DevTeck
Chronos
6,668
2,621
157
1,146
10,156
4,990
0
3,743
6,281
18,744
0
W
17,275
2,486
621
998
8,879
2,832
1,264
6,498
2,381
33,215
0
L
Khepri
LX SPID3Y
Khepri
6,540
625
1,953
5,072
20,567
25,121
178
8,156
11,770
17,578
0
W
9,778
1,676
3,202
4,393
14,797
14,325
697
8,082
6,715
0
14,590
W
Arachne
10,431
6,882
3,379
4,642
12,023
5,167
506
7,241
4,782
0
15,372
W
Gilgamesh
TheLORDMANIX
Gilgamesh
17,894
3,788
1,150
1,642
19,233
15,118
364
9,430
9,803
872
31,406
W
Olorun
10,355
5,352
2,859
6,184
14,225
5,190
2,689
9,732
4,493
34,726
0
L
Olorun
8,271
4,712
4,952
3,968
13,892
7,547
460
5,786
8,015
16,462
0
L
21,328
7,688
1,854
6,237
16,766
10,839
792
6,810
9,590
41,040
2,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
47,920
121
Minions Killed
155
0
Camps Cleared
0
1,205,905
Distance Traveled
985,944
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,406
800
50
4
0
176,173
0
L
Chronos
8,361
643
28
2
0
174,535
3
W
Poseidon
10,518
809
37
3
0
216,181
1
L
Khepri
9,860
758
19
1
0
225,568
2
W
Bellona
10,021
771
6
0
0
247,939
0
W
Arachne
9,195
707
16
1
0
282,597
3
W
Gilgamesh
11,512
886
20
2
0
246,580
1
W
Olorun
10,709
824
42
3
0
212,608
1
L
Olorun
8,345
642
19
1
0
190,695
0
L
Sol
10,948
842
39
3
0
218,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role