Player Matchup

Cerberus
Cerberus
B5Cyanide
Cerberus
Level 43
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BeebeeDaBae
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 2
Xbalanque
Xbalanque
Cσηtēηt
Xbalanque
Level 115
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 2
Ares
Ares
GideonKurai
Ares
Level 95
God Stats
1W - 0L
1,807 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
MAKEOUTHILL420
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,435 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,325 Elo+

VS

Team Averages
Level 67
1,529 SR
1,479 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AffirmedColt
Discordia
Level 28
God Stats
4W - 7L
1,450 SR
Queue Stats
162W - 190L
1,441 Elo+
Party 1
Bacchus
Bacchus
Krazygamer2474
Bacchus
Level 123
God Stats
20W - 12L
1,433 SR
Queue Stats
739W - 754L
1,466 Elo+
Party 1
Thoth
Thoth
LilSnackTap
Thoth
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,416 Elo+
Party 3
Geb
Geb
Milk9948
Geb
Level 17
God Stats
0W - 2L
1,761 SR
Queue Stats
9W - 4L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B5Cyanide
Cerberus
15
4 / 2 / 12
9,239
924
7,993
12,767
15,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
BeebeeDaBae
Guan Yu
14
1 / 4 / 10
8,091
809
3,884
11,308
17,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Cσηtēηt
Xbalanque
17
7 / 3 / 10
9,893
989
18,413
9,184
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 12
9,438
944
7,048
10,785
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
MAKEOUTHILL420
Cernunnos
14
6 / 3 / 6
9,085
909
15,438
8,418
4,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
5 / 6 / 2
8,460
846
7,951
12,417
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
AffirmedColt
Discordia
15
3 / 3 / 8
7,849
785
10,773
7,853
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 6
7,637
764
6,182
15,602
19,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 9
6,538
654
3,433
9,140
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 8
8,516
852
10,038
13,496
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
22
Kills
13
13
Deaths
22
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
5
6
2
1
L
Discordia
AffirmedColt
Discordia
3
3
8
2.33
W
Cerberus
B5Cyanide
Cerberus
4
2
12
5
W
Guan Yu
BeebeeDaBae
Guan Yu
1
4
10
1.5
W
Xbalanque
Cσηtēηt
Xbalanque
7
3
10
4
W
4
1
12
10
L
2
4
6
1.25
L
0
5
9
0.9
W
Cernunnos
MAKEOUTHILL420
Cernunnos
6
3
6
3
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,776
Damage
38,377
52,462
Taken
58,508
55,858
Mitigated
39,610
24,220
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,951
842
6,757
3,062
12,417
5,550
0
3,913
8,504
17,078
0
L
Discordia
AffirmedColt
Discordia
10,773
1,129
386
969
7,853
2,759
0
2,273
5,580
20,008
0
W
Cerberus
B5Cyanide
Cerberus
7,993
607
403
3,912
12,767
15,567
54
8,415
4,352
15,208
0
W
Guan Yu
BeebeeDaBae
Guan Yu
3,884
990
7,236
3,820
11,308
17,398
156
8,720
2,588
0
7,547
W
Xbalanque
Cσηtēηt
Xbalanque
18,413
9,548
612
2,445
9,184
4,906
3,371
6,748
2,436
0
37,569
W
7,048
398
251
3,001
10,785
13,504
236
7,189
3,596
7,951
0
L
6,182
1,075
832
1,708
15,602
19,293
0
3,327
12,275
10,917
0
L
3,433
1,000
373
466
9,140
2,962
0
3,288
5,852
7,927
0
W
Cernunnos
MAKEOUTHILL420
Cernunnos
15,438
6,461
557
1,983
8,418
4,483
1,059
7,305
1,113
0
28,084
L
10,038
1,475
1,561
2,673
13,496
9,046
0
2,240
11,256
19,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,746
Gold Earned
39,000
104
Minions Killed
63
0
Camps Cleared
0
939,349
Distance Traveled
881,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,460
846
13
1
0
153,839
0
L
Discordia
7,849
785
22
2
0
176,510
0
W
Cerberus
9,239
924
13
1
0
200,874
0
W
Guan Yu
8,091
809
6
1
0
195,995
0
W
Xbalanque
9,893
989
52
5
0
166,317
0
W
Ares
9,438
944
0
0
0
197,812
0
L
Bacchus
7,637
764
12
1
0
195,962
0
L
Thoth
6,538
654
7
1
0
168,258
0
W
Cernunnos
9,085
909
33
3
0
178,351
0
L
Geb
8,516
852
9
1
0
186,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role