Player Matchup

Scylla
Scylla
BrianDovahkiin
Scylla
Level 58
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hiotler
Tiamat
Level 32
God Stats
13W - 5L
1,619 SR
Queue Stats
54W - 63L
1,428 Elo+
Party 1
Neith
Neith
RavenessAmor
Neith
Level 7
God Stats
3W - 4L
1,464 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stewlin
Tsukuyomi
Level 21
God Stats
5W - 12L
1,343 SR
Queue Stats
15W - 18L
1,378 Elo+
Party 1
Ymir
Ymir
水神降临
Ymir
Level 17
God Stats
2W - 1L
1,211 SR
Queue Stats
18W - 21L
1,480 Elo+
Solo
Team Averages
Level 27
1,373 SR
1,402 Elo+

VS

Team Averages
Level 13
1,533 SR
1,371 Elo+
Anhur
Anhur
TheRjPlays
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,467 Elo+
Party 2
Da Ji
Da Ji
bokchoyasianman
Da Ji
Level 18
God Stats
1W - 2L
1,360 SR
Queue Stats
15W - 12L
1,528 Elo+
Party 2
Odin
Odin
failtacular444
Odin
Level 26
God Stats
2W - 2L
1,804 SR
Queue Stats
23W - 29L
1,435 Elo+
Solo
Zeus
Zeus
lutarx
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,213 Elo+
Party 3
Xing Tian
Xing Tian
sheetclub
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,213 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,461
587
4,884
4,528
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Hiotler
Tiamat
10
5 / 3 / 3
6,280
571
5,844
7,113
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
4 / 6 / 6
5,644
513
4,960
6,314
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Stewlin
Tsukuyomi
10
3 / 1 / 4
6,064
551
3,826
6,274
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
6 / 1 / 8
6,527
593
4,834
8,311
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 3 / 4
6,317
574
3,978
6,639
1,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 1
7,056
641
3,872
7,455
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 3
5,962
542
3,676
7,823
3,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
lutarx
Zeus
8
4 / 7 / 1
5,601
509
5,593
6,314
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
sheetclub
Xing Tian
8
2 / 6 / 3
5,752
523
3,219
10,461
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
21
Kills
14
15
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
Tiamat
Hiotler
Tiamat
5
3
3
2.17
W
4
6
6
1.17
W
Tsukuyomi
Stewlin
Tsukuyomi
3
1
4
5
L
Anhur
2
3
4
1.33
L
4
1
1
4.5
L
2
4
3
0.88
L
Zeus
lutarx
Zeus
4
7
1
0.64
L
Xing Tian
sheetclub
Xing Tian
2
6
3
0.58
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
20,338
32,540
Taken
38,692
12,527
Mitigated
15,170
7,054
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,884
820
0
188
4,528
940
373
864
3,612
21,259
0
W
Tiamat
Hiotler
Tiamat
5,844
1,100
0
1,152
7,113
3,453
0
1,121
5,963
22,115
0
W
4,960
2,412
0
987
6,314
2,173
0
2,833
3,245
0
14,314
W
Tsukuyomi
Stewlin
Tsukuyomi
3,826
1,292
0
2,789
6,274
1,337
0
611
5,663
0
27,073
L
Anhur
3,978
2,059
0
988
6,639
1,674
1,293
2,133
4,234
0
24,522
L
3,872
1,112
0
3,538
7,455
2,902
0
2,002
5,367
0
39,422
L
3,676
1,230
0
1,170
7,823
3,189
183
4,536
2,967
3,672
17,714
L
Zeus
lutarx
Zeus
5,593
1,102
0
460
6,314
1,349
400
2,468
3,782
20,426
0
L
Xing Tian
sheetclub
Xing Tian
3,219
974
0
832
10,461
6,056
22
3,835
6,560
7,227
0
W
4,834
1,929
0
1,938
8,311
4,624
0
3,538
4,558
15,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
30,688
204
Minions Killed
236
0
Camps Cleared
0
980,781
Distance Traveled
991,884
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,461
587
41
4
0
190,348
4
W
Tiamat
6,280
571
52
5
0
179,266
2
W
Neith
5,644
513
23
2
0
207,133
0
W
Tsukuyomi
6,064
551
63
6
0
205,979
0
L
Anhur
6,317
574
53
5
0
189,689
0
L
Da Ji
7,056
641
91
8
0
230,551
1
L
Odin
5,962
542
47
4
0
205,069
0
L
Zeus
5,601
509
35
3
0
189,874
0
L
Xing Tian
5,752
523
10
1
0
176,701
1
W
Ymir
6,527
593
25
2
0
198,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role