Player Matchup

Pele
Pele
Fathershaan
Pele
Level 69
God Stats
2W - 2L
1,343 SR
Queue Stats
163W - 185L
1,451 Elo+
Party 1
Janus
Janus
FlyingOkraFetish
Janus
Level 126
God Stats
19W - 18L
1,465 SR
Queue Stats
127W - 134L
1,448 Elo+
Solo
Hercules
Hercules
HampterDoggo
Hercules
Level 64
God Stats
2W - 4L
1,333 SR
Queue Stats
187W - 211L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
SantannaNichole
Erlang Shen
Level 105
God Stats
1W - 1L
1,523 SR
Queue Stats
72W - 80L
1,424 Elo+
Solo
Chernobog
Chernobog
SingularCabbage
Chernobog
Level 83
God Stats
2W - 2L
1,459 SR
Queue Stats
185W - 173L
1,508 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,461 Elo+

VS

Team Averages
Level 131
1,366 SR
1,460 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BIGJJ61191
Geb
Level 122
God Stats
7W - 12L
1,426 SR
Queue Stats
166W - 165L
1,416 Elo+
Solo
Jing Wei
Jing Wei
LiteWarrior18
Jing Wei
Level 95
God Stats
0W - 3L
1,275 SR
Queue Stats
314W - 318L
1,485 Elo+
Solo
Mulan
Mulan
Malichi2
Mulan
Level 159
God Stats
4W - 9L
1,299 SR
Queue Stats
147W - 172L
1,444 Elo+
Solo
Agni
Agni
darkkaze13
Agni
Level 146
God Stats
10W - 11L
1,330 SR
Queue Stats
401W - 435L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
8,991
562
8,198
10,352
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 2 / 7
9,493
593
8,910
8,125
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
HampterDoggo
Hercules
15
2 / 1 / 3
8,707
544
7,567
12,513
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
SantannaNichole
Erlang Shen
11
3 / 2 / 16
8,453
528
6,267
15,733
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
SingularCabbage
Chernobog
16
8 / 0 / 8
10,061
629
12,940
9,438
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 1
8,490
531
6,941
11,469
10,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 2
6,626
414
5,180
12,518
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
LiteWarrior18
Jing Wei
11
0 / 8 / 1
6,575
411
3,089
11,554
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Malichi2
Mulan
9
0 / 7 / 1
6,288
393
6,874
13,191
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 6 / 0
9,062
566
7,305
11,854
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
26
Kills
6
6
Deaths
26
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
0
3
2
0.33
W
7
1
6
10
W
6
2
7
4.75
W
Hercules
HampterDoggo
Hercules
2
1
3
3.5
L
Jing Wei
LiteWarrior18
Jing Wei
0
8
1
0.06
L
Mulan
Malichi2
Mulan
0
7
1
0.07
W
Erlang Shen
SantannaNichole
Erlang Shen
3
2
16
5.5
W
Chernobog
SingularCabbage
Chernobog
8
0
8
12
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
29,389
56,161
Taken
60,586
27,757
Mitigated
30,380
22,828
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,941
1,858
0
2,705
11,469
10,786
686
901
9,706
0
67,100
L
5,180
433
0
1,406
12,518
8,578
0
2,936
9,354
26,945
0
W
8,198
2,376
0
4,946
10,352
3,999
0
1,693
8,573
0
54,140
W
8,910
703
0
669
8,125
2,676
816
3,172
4,657
63,539
0
W
Hercules
HampterDoggo
Hercules
7,567
2,243
0
5,794
12,513
8,449
0
1,478
11,003
2,849
54,667
L
Jing Wei
LiteWarrior18
Jing Wei
3,089
2,918
0
2,033
11,554
1,791
720
502
11,010
0
39,506
L
Mulan
Malichi2
Mulan
6,874
645
0
3,222
13,191
6,151
0
1,241
11,732
0
35,587
W
Erlang Shen
SantannaNichole
Erlang Shen
6,267
2,708
1,712
4,448
15,733
8,726
0
3,844
11,843
0
20,984
W
Chernobog
SingularCabbage
Chernobog
12,940
7,856
0
5,259
9,438
3,907
166
1,832
7,600
0
82,344
L
7,305
80
0
1,482
11,854
3,074
731
3,287
8,325
48,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
37,041
528
Minions Killed
379
0
Camps Cleared
0
1,624,439
Distance Traveled
1,387,006
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,490
531
119
7
0
265,221
4
L
Geb
6,626
414
26
2
0
313,266
4
W
Pele
8,991
562
101
6
0
359,347
3
W
Janus
9,493
593
127
8
0
318,592
1
W
Hercules
8,707
544
128
8
0
335,717
4
L
Jing Wei
6,575
411
72
5
0
269,434
0
L
Mulan
6,288
393
50
3
0
270,936
5
W
Erlang Shen
8,453
528
19
1
0
312,995
6
W
Chernobog
10,061
629
153
10
0
297,788
7
L
Agni
9,062
566
112
7
0
268,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role