Player Matchup

Nemesis
Nemesis
Battlehardt
Nemesis
Level 160
God Stats
2W - 4L
1,429 SR
Queue Stats
684W - 628L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
GoodnightjayGIF
Ne Zha
Level 160
God Stats
7W - 15L
1,453 SR
Queue Stats
704W - 667L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
Neckalyzer
Sylvanus
Level 122
God Stats
3W - 5L
1,627 SR
Queue Stats
516W - 476L
1,528 Elo+
Solo
Sol
Sol
llAstronotll
Sol
Level 129
God Stats
8W - 4L
1,704 SR
Queue Stats
123W - 121L
1,584 Elo+
Solo
Skadi
Skadi
o11pm
Skadi
Level 98
God Stats
35W - 28L
1,662 SR
Queue Stats
364W - 338L
1,606 Elo+
Party 1
Team Averages
Level 134
1,575 SR
1,597 Elo+

VS

Team Averages
Level 115
1,621 SR
1,569 Elo+
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
IxMerciful
Khepri
Level 120
God Stats
4W - 1L
1,660 SR
Queue Stats
101W - 102L
1,553 Elo+
Party 2
Agni
Agni
Kralido
Agni
Level 107
God Stats
30W - 24L
1,599 SR
Queue Stats
770W - 714L
1,647 Elo+
Party 3
Loki
Loki
Screamlxrd
Loki
Level 124
God Stats
37W - 13L
1,641 SR
Queue Stats
243W - 207L
1,538 Elo+
Party 3
Cernunnos
Cernunnos
oJadeDragon
Cernunnos
Level 125
God Stats
14W - 14L
1,706 SR
Queue Stats
164W - 149L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Battlehardt
Nemesis
15
3 / 4 / 1
8,706
580
11,514
10,375
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 2
8,731
582
8,501
11,045
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Neckalyzer
Sylvanus
10
0 / 4 / 3
6,556
437
5,561
11,503
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 7 / 3
7,613
508
4,630
9,287
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Skadi
o11pm
Skadi
11
0 / 6 / 0
6,707
447
5,203
9,983
1,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 3 / 3
8,005
534
4,721
12,628
10,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
IxMerciful
Khepri
11
1 / 0 / 8
7,237
482
2,479
4,229
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Kralido
Agni
16
8 / 4 / 7
9,769
651
13,699
11,067
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 4
9,035
602
6,359
8,991
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
oJadeDragon
Cernunnos
16
7 / 1 / 4
9,575
638
12,151
11,700
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
24
24
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
3
0.83
L
Nemesis
Battlehardt
Nemesis
3
4
1
0.88
L
4
3
2
1.67
W
Khepri
IxMerciful
Khepri
1
0
8
5
W
Agni
Kralido
Agni
8
4
7
2.88
L
Sylvanus
Neckalyzer
Sylvanus
0
4
3
0.38
W
7
2
4
4.5
L
3
7
3
0.64
L
Skadi
o11pm
Skadi
0
6
0
0
W
Cernunnos
oJadeDragon
Cernunnos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
39,409
52,193
Taken
48,615
24,569
Mitigated
23,401
10,424
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,721
338
0
3,879
12,628
10,154
0
1,638
10,990
7,091
35,702
L
Nemesis
Battlehardt
Nemesis
11,514
3,787
0
1,727
10,375
5,871
0
1,299
9,076
6,463
53,778
L
8,501
1,940
0
2,198
11,045
4,116
0
2,854
8,013
0
56,382
W
Khepri
IxMerciful
Khepri
2,479
340
0
912
4,229
2,609
0
1,046
3,183
14,656
0
W
Agni
Kralido
Agni
13,699
2,326
103
3,153
11,067
3,686
0
4,417
6,650
69,246
0
L
Sylvanus
Neckalyzer
Sylvanus
5,561
1,411
1,166
3,137
11,503
8,412
0
5,607
5,738
22,266
0
W
6,359
2,007
0
4,124
8,991
2,650
262
2,002
6,989
0
53,106
L
4,630
1,692
0
1,753
9,287
4,319
0
4,789
4,253
37,891
3,902
L
Skadi
o11pm
Skadi
5,203
2,260
0
443
9,983
1,851
0
2,496
7,431
0
40,051
W
Cernunnos
oJadeDragon
Cernunnos
12,151
5,729
0
4,223
11,700
4,302
242
1,835
9,865
0
75,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
43,621
433
Minions Killed
492
0
Camps Cleared
0
1,436,186
Distance Traveled
1,516,102
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,005
534
107
7
0
298,990
2
L
Nemesis
8,706
580
117
8
0
323,721
3
L
Ne Zha
8,731
582
104
7
0
331,952
1
W
Khepri
7,237
482
20
1
0
302,547
4
W
Agni
9,769
651
133
9
0
286,269
2
L
Sylvanus
6,556
437
35
2
0
234,579
2
W
Loki
9,035
602
99
7
0
346,103
3
L
Sol
7,613
508
98
7
0
279,548
8
L
Skadi
6,707
447
79
5
0
266,386
4
W
Cernunnos
9,575
638
133
9
0
282,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role