Player Matchup

Achilles
Achilles
Alesmo
Achilles
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 5L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
Artorrias
Ah Puch
Level 158
God Stats
1W - 0L
1,902 SR
Queue Stats
107W - 94L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Shikimarru
Kukulkan
Level 66
God Stats
24W - 29L
1,411 SR
Queue Stats
318W - 268L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Slashstorm
Gilgamesh
Level 104
God Stats
11W - 9L
1,545 SR
Queue Stats
181W - 159L
1,508 Elo+
Party 1
Sol
Sol
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Sol
Level 149
God Stats
55W - 36L
1,555 SR
Queue Stats
347W - 319L
1,504 Elo+
Party 1
Team Averages
Level 121
1,626 SR
1,479 Elo+

VS

Team Averages
Level 104
1,562 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gimps4Prez
Skadi
Level 72
God Stats
0W - 1L
1,903 SR
Queue Stats
33W - 28L
1,472 Elo+
Solo
Bastet
Bastet
Lozyl_Ozyl
Bastet
Level 160
God Stats
220W - 159L
1,650 SR
Queue Stats
1,889W - 1,959L
1,531 Elo+
Solo
Charybdis
Charybdis
Senpai121
Charybdis
Level 60
God Stats
7W - 11L
1,173 SR
Queue Stats
45W - 50L
1,375 Elo+
Solo
Ares
Ares
jboggieg
Ares
Level 100
God Stats
25W - 16L
1,585 SR
Queue Stats
411W - 428L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alesmo
Achilles
12
4 / 3 / 9
7,422
1,237
9,132
8,326
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Artorrias
Ah Puch
13
2 / 1 / 9
7,421
1,237
7,007
2,449
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Shikimarru
Kukulkan
12
0 / 0 / 3
6,129
1,022
3,053
1,200
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Slashstorm
Gilgamesh
12
7 / 1 / 8
7,664
1,277
7,169
5,637
3,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 12
7,555
1,259
7,596
5,769
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

364

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 2 / 4
7,644
1,274
5,367
5,826
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
11
0 / 4 / 2
6,039
1,007
4,783
8,261
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Lozyl_Ozyl
Bastet
11
2 / 3 / 3
6,968
1,161
3,407
4,174
1,209
Charybdis
Senpai121
Charybdis
11
0 / 4 / 1
5,823
971
2,556
7,437
2,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
11
1 / 4 / 2
6,553
1,092
3,127
10,533
6,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
17
Kills
6
7
Deaths
17
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
4
2.5
W
Achilles
Alesmo
Achilles
4
3
9
2.83
W
Ah Puch
Artorrias
Ah Puch
2
1
9
6.5
L
Skadi
0
4
2
0.25
L
Bastet
Lozyl_Ozyl
Bastet
2
3
3
1.17
L
Charybdis
Senpai121
Charybdis
0
4
1
0.13
W
Kukulkan
Shikimarru
Kukulkan
0
0
3
1.5
W
Gilgamesh
Slashstorm
Gilgamesh
7
1
8
11
L
Ares
1
4
2
0.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,957
Damage
19,240
23,381
Taken
36,231
14,298
Mitigated
13,768
4,712
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,367
880
0
0
5,826
1,657
0
2,480
3,283
20,536
0
W
Achilles
Alesmo
Achilles
9,132
2,539
0
1,497
8,326
7,844
0
2,133
6,193
0
10,193
W
Ah Puch
Artorrias
Ah Puch
7,007
403
0
330
2,449
890
0
1,465
984
20,823
0
L
Skadi
4,783
2,508
0
313
8,261
2,449
0
3,261
4,782
0
18,171
L
Bastet
Lozyl_Ozyl
Bastet
3,407
697
0
200
4,174
1,209
0
1,942
2,189
0
6,589
L
Charybdis
Senpai121
Charybdis
2,556
1,047
0
194
7,437
2,350
0
3,378
3,814
0
11,595
W
Kukulkan
Shikimarru
Kukulkan
3,053
294
0
274
1,200
459
0
812
388
17,342
0
W
Gilgamesh
Slashstorm
Gilgamesh
7,169
1,181
0
938
5,637
3,067
0
2,404
3,233
0
11,729
L
Ares
3,127
75
606
511
10,533
6,103
0
5,798
4,419
7,308
0
W
7,596
2,976
0
1,673
5,769
2,038
0
1,680
4,089
20,453
2,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
33,027
121
Minions Killed
99
8
Camps Cleared
3
615,738
Distance Traveled
480,733
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,644
1,274
35
6
1
103,235
0
W
Achilles
7,422
1,237
5
1
0
121,466
2
W
Ah Puch
7,421
1,237
41
7
3
120,265
0
L
Skadi
6,039
1,007
32
5
1
103,308
0
L
Bastet
6,968
1,161
4
1
0
84,186
0
L
Charybdis
5,823
971
23
4
1
96,458
0
W
Kukulkan
6,129
1,022
35
6
1
124,195
0
W
Gilgamesh
7,664
1,277
13
2
1
133,401
2
L
Ares
6,553
1,092
5
1
0
93,546
1
W
Sol
7,555
1,259
27
5
3
116,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role