Player Matchup

Ah Puch
Ah Puch
Icarus__99__
Ah Puch
Level 85
God Stats
3W - 3L
1,551 SR
Queue Stats
23W - 25L
1,371 Elo+
Party 1
Medusa
Medusa
finest_juju
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 1
Horus
Horus
markus5yh
Horus
Level 44
God Stats
10W - 9L
1,451 SR
Queue Stats
137W - 196L
1,268 Elo+
Party 1
Loki
Loki
micki_mars73
Loki
Level 29
God Stats
7W - 13L
1,300 SR
Queue Stats
92W - 132L
1,290 Elo+
Party 1
Bellona
Bellona
noname_Zay
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,359 Elo+
Party 1
Team Averages
Level 36
1,460 SR
1,401 Elo+

VS

Team Averages
Level 18
1,469 SR
1,365 Elo+
Neith
Neith
Monoxide81G
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Hel
Hel
PsychoExBF
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,160 Elo+
Solo
Arachne
Arachne
jam617letsgo
Arachne
Level 27
God Stats
23W - 25L
1,372 SR
Queue Stats
174W - 190L
1,358 Elo+
Solo
Cliodhna
Cliodhna
legosteller
Cliodhna
Level 27
God Stats
3W - 5L
1,471 SR
Queue Stats
66W - 80L
1,345 Elo+
Solo
Khepri
Khepri
ttv_imlives
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Icarus__99__
Ah Puch
17
10 / 3 / 3
10,664
592
13,649
10,612
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
11
2 / 5 / 0
7,246
403
4,484
9,140
3,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
markus5yh
Horus
12
0 / 4 / 7
8,578
477
3,263
16,308
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 2 / 0
9,766
543
8,091
9,154
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
noname_Zay
Bellona
12
2 / 4 / 3
8,140
452
2,199
10,546
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,352
408
1,240
11,047
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
6 / 4 / 1
8,946
497
7,946
10,104
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
jam617letsgo
Arachne
16
10 / 8 / 3
10,289
572
18,328
16,552
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
legosteller
Cliodhna
3
0 / 1 / 0
5,100
283
202
264
26
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
11
2 / 2 / 2
6,916
384
3,209
8,218
4,906
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
22
Kills
18
18
Deaths
24
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Icarus__99__
Ah Puch
10
3
3
3.83
L
0
9
1
0.06
L
6
4
1
1.63
W
Medusa
2
5
0
0.4
L
Arachne
jam617letsgo
Arachne
10
8
3
1.44
L
Cliodhna
legosteller
Cliodhna
0
1
0
0
W
Horus
markus5yh
Horus
0
4
7
0.88
W
8
2
0
4
W
Bellona
noname_Zay
Bellona
2
4
3
0.88
L
Khepri
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
30,925
55,760
Taken
46,185
34,151
Mitigated
20,247
15,314
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Icarus__99__
Ah Puch
13,649
584
0
3,206
10,612
3,827
720
3,658
6,954
59,856
0
L
1,240
130
0
830
11,047
3,454
1,124
5,544
5,093
0
33,896
L
7,946
1,920
327
3,772
10,104
3,930
416
4,386
5,480
55,540
0
W
Medusa
4,484
3,589
0
1,221
9,140
3,450
302
2,512
6,628
0
34,427
L
Arachne
jam617letsgo
Arachne
18,328
13,477
0
4,463
16,552
7,931
1,450
2,889
13,135
0
57,168
L
Cliodhna
legosteller
Cliodhna
202
52
0
19
264
26
112
0
264
0
1,350
W
Horus
markus5yh
Horus
3,263
2,346
1,489
5,043
16,308
15,949
140
3,975
12,333
0
25,280
W
8,091
2,997
0
3,294
9,154
3,274
1,073
1,010
8,144
0
58,371
W
Bellona
noname_Zay
Bellona
2,199
590
0
1,061
10,546
7,651
1,467
0
10,546
0
23,792
L
Khepri
3,209
593
0
0
8,218
4,906
532
123
8,095
19,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
38,603
338
Minions Killed
297
0
Camps Cleared
0
1,474,127
Distance Traveled
1,277,932
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,664
592
114
6
0
331,999
4
L
Neith
7,352
408
73
4
0
295,711
1
L
Hel
8,946
497
104
6
0
289,880
1
W
Medusa
7,246
403
53
3
0
247,601
0
L
Arachne
10,289
572
95
5
0
333,637
2
L
Cliodhna
5,100
283
1
0
0
47,524
0
W
Horus
8,578
477
36
2
0
269,412
0
W
Loki
9,766
543
102
6
0
336,497
3
W
Bellona
8,140
452
33
2
0
288,618
2
L
Khepri
6,916
384
24
1
0
311,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role