Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
JudoChase
Xbalanque
Level 87
God Stats
1W - 4L
1,609 SR
Queue Stats
219W - 256L
1,430 Elo+
Party 1
Fenrir
Fenrir
K1dSt1ck
Fenrir
Level 79
God Stats
0W - 4L
1,271 SR
Queue Stats
479W - 421L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Salbachucha
Cthulhu
Level 118
God Stats
3W - 2L
1,839 SR
Queue Stats
398W - 463L
1,426 Elo+
Party 1
Geb
Geb
xN0BLE1x
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,436 Elo+
Party 3
Team Averages
Level 92
1,544 SR
1,458 Elo+

VS

Team Averages
Level 134
1,475 SR
1,431 Elo+
Serqet
Serqet
ApheIlon
Serqet
Level 129
God Stats
1W - 3L
1,348 SR
Queue Stats
14W - 19L
1,388 Elo+
Party 2
Osiris
Osiris
Djawsome3219
Osiris
Level 116
God Stats
5W - 3L
1,543 SR
Queue Stats
75W - 60L
1,492 Elo+
Party 2
Ra
Ra
Fall of T1TANS
Ra
Level 110
God Stats
7W - 4L
1,443 SR
Queue Stats
177W - 183L
1,434 Elo+
Solo
Danzaburou
Danzaburou
LkValentine
Danzaburou
Level 158
God Stats
1W - 2L
1,480 SR
Queue Stats
68W - 84L
1,406 Elo+
Party 2
Sylvanus
Sylvanus
ThePengweenie-
Sylvanus
Level 159
God Stats
17W - 10L
1,560 SR
Queue Stats
258W - 246L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 0
5,198
520
3,640
4,851
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JudoChase
Xbalanque
8
0 / 4 / 0
4,830
483
4,280
6,700
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
K1dSt1ck
Fenrir
10
4 / 4 / 0
6,179
618
4,278
8,753
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Salbachucha
Cthulhu
9
1 / 2 / 2
5,517
552
5,668
6,734
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
4,528
453
1,446
4,765
1,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ApheIlon
Serqet
9
5 / 2 / 2
5,788
579
5,470
5,874
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
9
2 / 2 / 2
5,464
546
3,331
6,849
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,080
608
3,267
4,136
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LkValentine
Danzaburou
11
3 / 0 / 2
6,382
638
3,464
4,020
1,089
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
2 / 1 / 4
5,297
530
3,932
8,449
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
Serqet
ApheIlon
Serqet
5
2
2
3
W
Osiris
2
2
2
1.5
W
2
1
3
3.5
L
Xbalanque
JudoChase
Xbalanque
0
4
0
0
L
Fenrir
K1dSt1ck
Fenrir
4
4
0
1
W
Danzaburou
LkValentine
Danzaburou
3
0
2
4
L
Cthulhu
Salbachucha
Cthulhu
1
2
2
1
W
Sylvanus
2
1
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
19,464
31,803
Taken
29,328
12,752
Mitigated
12,052
10,112
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,640
369
46
1,713
4,851
1,616
0
2,056
2,584
27,040
0
W
Serqet
ApheIlon
Serqet
5,470
2,039
0
1,800
5,874
1,664
0
1,633
3,971
0
21,067
W
Osiris
3,331
1,100
0
2,828
6,849
4,177
0
3,258
2,923
0
21,801
W
3,267
288
263
1,218
4,136
1,447
666
2,133
1,823
36,337
0
L
Xbalanque
JudoChase
Xbalanque
4,280
1,755
0
1,739
6,700
1,461
0
1,557
5,143
0
26,781
L
Fenrir
K1dSt1ck
Fenrir
4,278
589
0
2,516
8,753
2,730
0
1,448
6,923
0
29,563
W
Danzaburou
LkValentine
Danzaburou
3,464
1,320
0
1,155
4,020
1,089
56
573
3,413
0
34,116
L
Cthulhu
Salbachucha
Cthulhu
5,668
1,108
0
2,799
6,734
5,230
0
345
6,329
21,281
0
W
Sylvanus
3,932
1,591
1,484
3,898
8,449
3,675
229
1,883
6,444
12,872
4,920
L
1,446
364
193
1,106
4,765
1,715
0
723
4,042
13,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
29,011
230
Minions Killed
259
0
Camps Cleared
0
929,623
Distance Traveled
907,456
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,198
520
47
5
0
169,497
0
W
Serqet
5,788
579
43
4
0
205,466
2
W
Osiris
5,464
546
40
4
0
199,872
2
W
Ra
6,080
608
68
7
0
169,589
3
L
Xbalanque
4,830
483
56
6
0
169,937
0
L
Fenrir
6,179
618
60
6
0
196,697
2
W
Danzaburou
6,382
638
70
7
0
157,313
0
L
Cthulhu
5,517
552
43
4
0
197,860
1
W
Sylvanus
5,297
530
38
4
0
175,216
3
L
Geb
4,528
453
24
2
0
195,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role