Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LC GlockOut
Ra
Level 123
God Stats
12W - 12L
1,629 SR
Queue Stats
699W - 658L
1,588 Elo+
Party 1
Vamana
Vamana
PapiShinobi
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 144L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
Rivalxrayy
Gilgamesh
Level 70
God Stats
24W - 18L
1,506 SR
Queue Stats
406W - 407L
1,491 Elo+
Party 1
Fenrir
Fenrir
darkage143
Fenrir
Level 41
God Stats
12W - 12L
1,497 SR
Queue Stats
96W - 113L
1,348 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,473 Elo+

VS

Team Averages
Level 71
1,539 SR
1,454 Elo+
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fr33_Bird899
Ares
Level 47
God Stats
4W - 5L
1,433 SR
Queue Stats
75W - 64L
1,473 Elo+
Party 2
Mulan
Mulan
Paesano210
Mulan
Level 42
God Stats
8W - 5L
1,650 SR
Queue Stats
25W - 22L
1,543 Elo+
Party 2
Sol
Sol
cheats23
Sol
Level 84
God Stats
17W - 13L
1,612 SR
Queue Stats
251W - 245L
1,422 Elo+
Party 2
Artemis
Artemis
gio2456
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 4 / 2
7,090
473
5,621
6,785
2,155
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 2 / 0
8,724
582
9,789
7,701
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
0 / 1 / 1
7,354
490
7,095
12,404
5,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Rivalxrayy
Gilgamesh
10
2 / 5 / 0
6,494
433
6,997
11,369
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
darkage143
Fenrir
12
2 / 4 / 3
7,266
484
4,291
10,069
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 0 / 1
8,471
565
6,615
9,852
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 3
7,544
503
2,510
8,830
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
13
1 / 2 / 1
7,759
517
8,144
13,915
6,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 5
8,618
575
11,905
13,211
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
gio2456
Artemis
8
1 / 7 / 1
5,880
392
4,729
9,280
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
12
Kills
16
16
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
2
0.25
W
Achilles
 
Achilles
8
0
1
8.5
W
2
1
3
3.5
L
8
2
0
4
W
Mulan
1
2
1
0.75
L
Vamana
0
1
1
0.5
L
Gilgamesh
Rivalxrayy
Gilgamesh
2
5
0
0.4
W
4
2
5
3.25
L
Fenrir
darkage143
Fenrir
2
4
3
0.88
W
Artemis
gio2456
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,793
Damage
33,903
48,328
Taken
55,088
19,270
Mitigated
23,650
14,944
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,621
305
0
1,978
6,785
2,155
0
4,579
2,206
42,680
0
W
Achilles
 
Achilles
6,615
1,768
0
3,460
9,852
4,116
0
807
9,045
0
43,325
W
2,510
37
0
2,438
8,830
5,837
0
2,519
6,067
28,838
0
L
9,789
1,642
469
3,535
7,701
3,051
0
1,575
6,126
66,369
0
W
Mulan
8,144
494
0
7,629
13,915
6,852
0
355
13,560
0
46,130
L
Vamana
7,095
1,835
0
6,461
12,404
5,995
0
0
12,404
0
42,507
L
Gilgamesh
Rivalxrayy
Gilgamesh
6,997
1,820
0
2,140
11,369
3,755
0
2,965
8,404
0
27,365
W
11,905
5,909
0
8,229
13,211
4,277
880
5,113
8,044
57,193
0
L
Fenrir
darkage143
Fenrir
4,291
959
0
361
10,069
4,314
0
5,296
4,773
0
23,661
W
Artemis
gio2456
Artemis
4,729
2,766
0
1,641
9,280
2,568
0
6,092
2,962
0
18,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
38,272
381
Minions Killed
384
0
Camps Cleared
0
1,465,587
Distance Traveled
1,335,969
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,090
473
90
6
0
258,506
6
W
Achilles
8,471
565
92
6
0
308,861
0
W
Ares
7,544
503
40
3
0
257,687
4
L
Ra
8,724
582
121
8
0
289,681
2
W
Mulan
7,759
517
109
7
0
275,337
4
L
Vamana
7,354
490
88
6
0
308,568
0
L
Gilgamesh
6,494
433
44
3
0
306,793
0
W
Sol
8,618
575
105
7
0
265,441
2
L
Fenrir
7,266
484
38
3
0
302,039
0
W
Artemis
5,880
392
38
3
0
228,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role