Player Matchup

Aphrodite
Aphrodite
GoddessOfMystery
Aphrodite
Level 28
God Stats
34W - 44L
1,442 SR
Queue Stats
77W - 97L
1,333 Elo+
Party 1
Freya
Freya
LimpWombRaider
Freya
Level 29
God Stats
32W - 22L
1,585 SR
Queue Stats
73W - 58L
1,502 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 29
God Stats
70W - 89L
1,533 SR
Queue Stats
150W - 205L
1,412 Elo+
Solo
Scylla
Scylla
iamasnikers
Scylla
Level 17
God Stats
0W - 1L
1,364 SR
Queue Stats
4W - 7L
1,283 Elo+
Solo
Cthulhu
Cthulhu
skullcandy4420
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Team Averages
Level 21
1,485 SR
1,434 Elo+

VS

Team Averages
Level 18
1,587 SR
1,355 Elo+
Geb
Geb
Expandedmoss
Geb
Level 15
God Stats
1W - 0L
1,536 SR
Queue Stats
3W - 6L
1,106 Elo+
Solo
Sol
Sol
Lostt Storm
Sol
Level 26
God Stats
6W - 2L
1,791 SR
Queue Stats
167W - 185L
1,330 Elo+
Party 2
Bacchus
Bacchus
RyanAndThings
Bacchus
Level 18
God Stats
8W - 6L
1,540 SR
Queue Stats
17W - 27L
1,278 Elo+
Solo
Susano
Susano
Whos Classi
Susano
Level 17
God Stats
7W - 12L
1,488 SR
Queue Stats
87W - 91L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
botmanpc
Heimdallr
Level 12
God Stats
7W - 6L
1,581 SR
Queue Stats
16W - 13L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 3 / 2
7,249
382
5,018
14,030
3,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 8 / 1
7,866
414
7,550
14,101
3,387
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 10 / 4
7,982
420
9,372
15,290
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
13
4 / 6 / 0
9,011
474
7,371
11,407
2,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 9 / 1
7,666
403
4,740
17,733
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 14
8,988
473
4,565
17,963
20,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
11 / 2 / 8
10,861
572
15,068
12,850
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
13
4 / 0 / 9
9,451
497
4,693
12,958
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
15
15 / 2 / 5
10,866
572
15,864
11,159
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
botmanpc
Heimdallr
15
5 / 4 / 8
9,840
518
17,275
16,195
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
11
Kills
36
36
Deaths
11
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
L
Aphrodite
0
3
2
0.33
L
3
8
1
0.44
W
11
2
8
7.5
W
Bacchus
4
0
9
8.5
W
Susano
15
2
5
8.75
W
Heimdallr
botmanpc
Heimdallr
5
4
8
2.25
L
2
10
4
0.4
L
Scylla
4
6
0
0.67
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
57,465
72,561
Taken
71,125
24,224
Mitigated
52,733
11,537
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,565
840
1,404
3,555
17,963
20,789
296
3,874
13,892
20,212
0
L
Aphrodite
5,018
309
991
5,154
14,030
3,611
0
4,670
9,360
32,179
0
L
7,550
2,256
0
3,077
14,101
3,387
324
4,607
9,494
27,175
0
W
15,068
5,030
0
5,922
12,850
5,564
6,676
6,665
6,000
61,082
6,394
W
Bacchus
4,693
656
0
1,605
12,958
14,408
1,323
3,740
8,377
18,635
0
W
Susano
15,864
3,408
0
500
11,159
4,419
426
4,339
6,594
0
49,310
W
Heimdallr
botmanpc
Heimdallr
17,275
9,475
0
6,001
16,195
7,553
4,119
5,031
10,967
0
60,736
L
9,372
2,945
0
1,542
15,290
3,648
42
6,433
8,857
0
41,520
L
Scylla
7,371
265
0
277
11,407
2,544
0
3,011
8,396
43,431
0
L
4,740
678
0
496
17,733
11,034
0
4,365
13,368
17,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
50,006
267
Minions Killed
328
0
Camps Cleared
0
1,662,557
Distance Traveled
1,785,422
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,988
473
23
1
0
355,761
4
L
Aphrodite
7,249
382
67
4
0
314,143
0
L
Freya
7,866
414
52
3
0
353,476
1
W
Sol
10,861
572
117
6
0
322,962
3
W
Bacchus
9,451
497
26
1
0
379,708
1
W
Susano
10,866
572
75
4
0
388,358
6
W
Heimdallr
9,840
518
87
5
0
338,633
0
L
Neith
7,982
420
54
3
0
294,751
2
L
Scylla
9,011
474
68
4
0
337,713
3
L
Cthulhu
7,666
403
26
1
0
362,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role