Player Matchup

Izanami
Izanami
Being Random
Izanami
Level 47
God Stats
1W - 3L
1,471 SR
Queue Stats
395W - 117L
1,843 Elo+
Party 3
Awilix
Awilix
ChopChop1228
Awilix
Level 142
God Stats
20W - 11L
1,719 SR
Queue Stats
497W - 166L
1,786 Elo+
Party 3
Horus
Horus
LaWnDuTyJuDy
Horus
Level 65
God Stats
19W - 7L
1,681 SR
Queue Stats
331W - 115L
1,823 Elo+
Party 3
Merlin
Merlin
TinyTebow15
Merlin
Level 88
God Stats
16W - 6L
1,816 SR
Queue Stats
290W - 95L
1,849 Elo+
Party 3
Kumbhakarna
Kumbhakarna
headaz
Kumbhakarna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,633 Elo+
Party 3
Team Averages
Level 70
1,637 SR
1,787 Elo+

VS

Team Averages
Level 119
1,628 SR
1,678 Elo+
Ullr
Ullr
Cabbs21
Ullr
Level 147
God Stats
17W - 10L
1,648 SR
Queue Stats
249W - 172L
1,660 Elo+
Party 1
Thanatos
Thanatos
JHuns1
Thanatos
Level 132
God Stats
6W - 1L
1,566 SR
Queue Stats
84W - 62L
1,699 Elo+
Party 2
Nu Wa
Nu Wa
ShivverBurn
Nu Wa
Level 29
God Stats
1W - 1L
1,351 SR
Queue Stats
27W - 10L
1,749 Elo+
Party 2
King Arthur
King Arthur
Stairfax
King Arthur
Level 151
God Stats
2W - 1L
1,823 SR
Queue Stats
89W - 70L
1,660 Elo+
Party 2
Eset
Eset
tysne
Eset
Level 137
God Stats
1W - 0L
1,753 SR
Queue Stats
155W - 120L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Being Random
Izanami
15
0 / 9 / 3
9,317
847
12,329
21,551
8,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
15
3 / 2 / 1
9,885
899
9,375
16,156
7,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 2
9,417
856
4,988
22,418
27,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
15
0 / 6 / 3
9,273
843
11,661
17,227
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
headaz
Kumbhakarna
15
0 / 6 / 4
9,583
871
1,836
22,146
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

122

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cabbs21
Ullr
17
6 / 0 / 13
10,873
988
19,856
9,578
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
JHuns1
Thanatos
18
6 / 1 / 12
11,169
1,015
12,776
8,428
3,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 0 / 16
11,233
1,021
23,393
2,967
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Stairfax
King Arthur
17
2 / 1 / 18
10,520
956
17,892
16,202
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
tysne
Eset
17
2 / 2 / 20
10,372
943
20,138
10,034
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
4
Kills
24
24
Deaths
4
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
Being Random
Izanami
0
9
3
0.17
W
Ullr
Cabbs21
Ullr
6
0
13
12.5
L
Awilix
3
2
1
1.75
W
Thanatos
JHuns1
Thanatos
6
1
12
12
L
1
1
2
2
W
8
0
16
16
W
King Arthur
Stairfax
King Arthur
2
1
18
11
L
Merlin
0
6
3
0.25
L
Kumbhakarna
headaz
Kumbhakarna
0
6
4
0.33
W
Eset
tysne
Eset
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
94,055
99,498
Taken
47,209
61,805
Mitigated
33,281
5,157
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Being Random
Izanami
12,329
7,135
0
1,024
21,551
8,324
0
9,088
12,225
0
59,780
W
Ullr
Cabbs21
Ullr
19,856
6,443
0
2,464
9,578
4,233
0
3,410
6,000
0
46,464
L
Awilix
9,375
1,869
0
0
16,156
7,247
0
7,210
8,767
0
29,937
W
Thanatos
JHuns1
Thanatos
12,776
2,153
0
6,899
8,428
3,537
0
1,950
6,365
0
29,676
L
4,988
1,899
1,078
2,495
22,418
27,755
0
11,362
10,491
0
10,162
W
23,393
6,641
0
0
2,967
1,260
0
1,177
1,732
56,023
0
W
King Arthur
Stairfax
King Arthur
17,892
965
0
2,916
16,202
15,517
0
3,143
12,440
7,389
21,420
L
Merlin
11,661
598
0
0
17,227
7,044
0
8,211
8,881
44,800
0
L
Kumbhakarna
headaz
Kumbhakarna
1,836
325
0
560
22,146
11,435
0
11,519
10,316
6,525
0
W
Eset
tysne
Eset
20,138
2,369
922
967
10,034
8,734
0
2,958
6,786
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
54,167
231
Minions Killed
227
7
Camps Cleared
11
1,013,421
Distance Traveled
1,089,013
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,317
847
103
9
3
180,242
0
W
Ullr
10,873
988
89
8
3
214,089
3
L
Awilix
9,885
899
41
4
2
250,622
1
W
Thanatos
11,169
1,015
34
3
6
231,822
0
L
Horus
9,417
856
9
1
0
224,912
0
W
Nu Wa
11,233
1,021
76
7
0
212,125
1
W
King Arthur
10,520
956
21
2
2
234,638
0
L
Merlin
9,273
843
70
6
1
192,763
0
L
Kumbhakarna
9,583
871
8
1
1
164,882
0
W
Eset
10,372
943
7
1
0
196,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role