Player Matchup

Bellona
Bellona
Andrik_jara
Bellona
Level 108
God Stats
1W - 1L
1,316 SR
Queue Stats
32W - 39L
1,454 Elo+
Solo
Chiron
Chiron
BabyPandu
Chiron
Level 97
God Stats
3W - 3L
1,535 SR
Queue Stats
79W - 72L
1,517 Elo+
Party 3
Ymir
Ymir
Boneman7
Ymir
Level 124
God Stats
1W - 1L
1,185 SR
Queue Stats
54W - 43L
1,534 Elo+
Party 3
The Morrigan
The Morrigan
DocBilbo
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,137 Elo+
Party 3
Discordia
Discordia
t33m
Discordia
Level 87
God Stats
6W - 5L
1,680 SR
Queue Stats
69W - 58L
1,540 Elo+
Party 3
Team Averages
Level 87
1,443 SR
1,436 Elo+

VS

Team Averages
Level 83
1,581 SR
1,466 Elo+
Cerberus
Cerberus
Crowmatic
Cerberus
Level 106
God Stats
2W - 2L
1,799 SR
Queue Stats
137W - 107L
1,503 Elo+
Party 2
He Bo
He Bo
DieAndLoseRound1
He Bo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 60L
1,448 Elo+
Solo
Chiron
Chiron
Infinite_Evil-
Chiron
Level 49
God Stats
3W - 4L
1,626 SR
Queue Stats
162W - 192L
1,423 Elo+
Party 1
Sol
Sol
Thamiir
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 34L
1,529 Elo+
Party 2
Mulan
Mulan
iiPostMortem
Mulan
Level 121
God Stats
3W - 7L
1,478 SR
Queue Stats
210W - 238L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andrik_jara
Bellona
18
5 / 4 / 19
12,541
784
19,220
21,431
30,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
BabyPandu
Chiron
20
20 / 2 / 10
14,038
877
37,369
17,122
8,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
19
3 / 3 / 23
11,517
720
11,716
22,428
27,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
DocBilbo
The Morrigan
16
4 / 5 / 14
10,719
670
9,877
11,436
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
t33m
Discordia
17
3 / 4 / 19
11,131
696
17,549
13,012
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crowmatic
Cerberus
16
4 / 10 / 9
9,953
622
10,544
31,453
28,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 10 / 7
9,735
608
7,593
15,901
6,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 13
9,865
617
12,885
17,357
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Sol
19
6 / 5 / 10
12,057
754
24,698
21,349
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 9
11,091
693
12,165
20,063
19,690
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
66
35
Kills
18
18
Deaths
35
85
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
Andrik_jara
Bellona
5
4
19
3.63
W
Chiron
BabyPandu
Chiron
20
2
10
12.5
W
Ymir
3
3
23
4.83
L
Cerberus
Crowmatic
Cerberus
4
10
9
0.85
L
2
10
7
0.55
W
The Morrigan
DocBilbo
The Morrigan
4
5
14
2.2
L
0
4
13
1.63
L
Sol
6
5
10
2.2
L
6
6
9
1.75
W
Discordia
t33m
Discordia
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,731
Damage
67,885
85,429
Taken
106,123
76,659
Mitigated
69,948
42,811
Healing
42,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Andrik_jara
Bellona
19,220
3,234
5,999
6,989
21,431
30,320
342
8,097
13,334
0
33,252
W
Chiron
BabyPandu
Chiron
37,369
15,805
5,114
7,390
17,122
8,421
3,702
11,648
5,474
0
61,376
W
Ymir
11,716
1,846
2,434
4,655
22,428
27,220
348
8,807
13,621
21,211
0
L
Cerberus
Crowmatic
Cerberus
10,544
686
0
8,150
31,453
28,749
0
9,752
21,701
20,396
0
L
7,593
340
789
2,806
15,901
6,113
93
7,330
8,571
17,593
0
W
The Morrigan
DocBilbo
The Morrigan
9,877
909
956
1,027
11,436
5,064
785
7,292
4,144
14,886
0
L
12,885
5,216
3,020
7,540
17,357
7,324
1,085
5,961
11,396
0
27,452
L
Sol
24,698
3,996
1,761
11,943
21,349
8,072
408
8,940
12,409
43,380
0
L
12,165
1,240
1,918
4,600
20,063
19,690
711
7,159
12,904
0
27,542
W
Discordia
t33m
Discordia
17,549
1,506
3,245
5,002
13,012
5,634
1,425
6,991
6,021
43,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,946
Gold Earned
52,701
152
Minions Killed
154
0
Camps Cleared
0
1,438,918
Distance Traveled
1,199,488
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,541
784
27
2
0
323,153
3
W
Chiron
14,038
877
49
3
0
275,260
0
W
Ymir
11,517
720
22
1
0
285,141
5
L
Cerberus
9,953
622
36
2
0
213,405
0
L
He Bo
9,735
608
14
1
0
220,706
0
W
The Morrigan
10,719
670
15
1
0
263,467
0
L
Chiron
9,865
617
39
2
0
247,210
0
L
Sol
12,057
754
41
3
0
268,419
0
L
Mulan
11,091
693
24
2
0
249,748
1
W
Discordia
11,131
696
39
2
0
291,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role