Player Matchup

Fenrir
Fenrir
Foxtrot0002
Fenrir
Level 27
God Stats
2W - 6L
1,227 SR
Queue Stats
114W - 132L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NOX-NightGoddess
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,718 SR
Queue Stats
96W - 97L
1,602 Elo+
Party 1
Yemoja
Yemoja
ToneyMoistman
Yemoja
Level 29
God Stats
5W - 8L
1,582 SR
Queue Stats
125W - 130L
1,541 Elo+
Party 2
Bakasura
Bakasura
dayar04
Bakasura
Level 29
God Stats
6W - 3L
1,698 SR
Queue Stats
121W - 120L
1,553 Elo+
Party 2
Chaac
Chaac
oCreationss--
Chaac
Level 28
God Stats
5W - 3L
1,597 SR
Queue Stats
148W - 159L
1,483 Elo+
Party 1
Team Averages
Level 28
1,564 SR
1,523 Elo+

VS

Team Averages
Level 35
1,610 SR
1,557 Elo+
Chang'e
Chang'e
Crvehs
Chang'e
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 53L
1,666 Elo+
Party 3
Thanatos
Thanatos
NotAIucard
Thanatos
Level 12
God Stats
6W - 1L
1,855 SR
Queue Stats
12W - 7L
1,531 Elo+
Solo
Heimdallr
Heimdallr
NotYoki
Heimdallr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 41L
1,573 Elo+
Party 3
Aphrodite
Aphrodite
Yolo_Returns
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,476 Elo+
Party 3
Geb
Geb
drystone_moss4
Geb
Level 5
God Stats
3W - 0L
1,693 SR
Queue Stats
9W - 15L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 11 / 7
10,645
426
5,911
23,201
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NOX-NightGoddess
Morgan Le Fay
17
2 / 7 / 8
11,562
462
15,677
23,401
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 13
12,607
504
5,938
18,502
23,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
dayar04
Bakasura
19
12 / 8 / 3
13,009
520
10,255
24,264
9,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 8 / 3
13,310
532
14,703
20,646
18,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crvehs
Chang'e
20
6 / 4 / 10
14,861
594
22,769
23,374
9,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NotAIucard
Thanatos
20
22 / 7 / 10
15,359
614
29,554
26,549
10,714
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NotYoki
Heimdallr
20
8 / 6 / 11
14,362
574
20,964
18,639
10,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Yolo_Returns
Aphrodite
15
1 / 7 / 10
10,842
434
2,793
12,916
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 1 / 8
10,268
411
1,810
6,165
3,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
23
Kills
37
37
Deaths
25
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crvehs
Chang'e
6
4
10
2.75
L
Fenrir
2
11
7
0.5
L
Morgan Le Fay
NOX-NightGoddess
Morgan Le Fay
2
7
8
0.86
W
Thanatos
NotAIucard
Thanatos
22
7
10
3.86
W
Heimdallr
NotYoki
Heimdallr
8
6
11
2.25
L
2
3
13
2.83
W
Aphrodite
Yolo_Returns
Aphrodite
1
7
10
0.86
L
Bakasura
dayar04
Bakasura
12
8
3
1.69
W
0
1
8
4
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,484
Damage
77,890
110,014
Taken
87,643
67,222
Mitigated
41,323
27,355
Healing
47,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crvehs
Chang'e
22,769
753
3,748
12,097
23,374
9,696
1,490
7,689
15,121
127,800
0
L
Fenrir
5,911
659
0
3,870
23,201
6,887
0
5,455
17,611
0
45,070
L
Morgan Le Fay
NOX-NightGoddess
Morgan Le Fay
15,677
1,061
69
3,861
23,401
8,025
364
7,839
15,145
78,932
0
W
Thanatos
NotAIucard
Thanatos
29,554
10,230
0
21,848
26,549
10,714
1,609
9,491
16,245
0
94,425
W
Heimdallr
NotYoki
Heimdallr
20,964
10,619
0
4,274
18,639
10,621
5,801
2,608
15,822
0
132,804
L
5,938
289
6,949
3,964
18,502
23,831
426
7,628
10,652
26,488
0
W
Aphrodite
Yolo_Returns
Aphrodite
2,793
872
2,196
3,261
12,916
7,148
967
2,394
9,396
30,212
0
L
Bakasura
dayar04
Bakasura
10,255
6,889
0
5,113
24,264
9,578
993
8,590
15,494
0
61,403
W
1,810
0
0
360
6,165
3,144
0
643
4,282
26,339
0
L
14,703
1,765
0
3,529
20,646
18,901
670
3,848
16,696
6,899
62,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
65,692
473
Minions Killed
607
0
Camps Cleared
0
2,279,095
Distance Traveled
2,353,571
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,861
594
214
9
0
484,258
5
L
Fenrir
10,645
426
80
3
0
454,316
0
L
Morgan Le Fay
11,562
462
105
4
0
412,877
6
W
Thanatos
15,359
614
103
4
0
496,170
0
W
Heimdallr
14,362
574
188
8
0
434,730
5
L
Yemoja
12,607
504
53
2
0
475,651
11
W
Aphrodite
10,842
434
51
2
0
381,946
0
L
Bakasura
13,009
520
127
5
0
412,774
7
W
Geb
10,268
411
51
2
0
556,467
2
L
Chaac
13,310
532
108
4
0
523,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role