Player Matchup

Cernunnos
Cernunnos
Fxther Dio
Cernunnos
Level 113
God Stats
6W - 5L
1,587 SR
Queue Stats
167W - 194L
1,439 Elo+
Party 2
Bellona
Bellona
IcedOut_Rose
Bellona
Level 84
God Stats
28W - 27L
1,485 SR
Queue Stats
267W - 309L
1,385 Elo+
Party 2
Susano
Susano
Theons
Susano
Level 56
God Stats
3W - 3L
1,385 SR
Queue Stats
106W - 128L
1,396 Elo+
Party 2
Zeus
Zeus
Unforgiven_Lemon
Zeus
Level 100
God Stats
4W - 2L
1,732 SR
Queue Stats
172W - 166L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
Unforgiven_Zaiah
Sylvanus
Level 41
God Stats
3W - 4L
1,405 SR
Queue Stats
50W - 94L
1,330 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,404 Elo+

VS

Team Averages
Level 66
1,415 SR
1,349 Elo+
Neith
Neith
A_STONED_PANDA
Neith
Level 85
God Stats
45W - 33L
1,491 SR
Queue Stats
117W - 132L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
Biggest Byrd
Zhong Kui
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 296L
1,375 Elo+
Party 1
Ymir
Ymir
DI SpAzZ CK
Ymir
Level 84
God Stats
13W - 14L
1,492 SR
Queue Stats
347W - 402L
1,382 Elo+
Party 1
Cerberus
Cerberus
IHaveAPizza5194
Cerberus
Level 18
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 30L
1,260 Elo+
Party 1
Nemesis
Nemesis
gamerxl2
Nemesis
Level 67
God Stats
3W - 5L
1,280 SR
Queue Stats
264W - 309L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fxther Dio
Cernunnos
18
5 / 4 / 10
10,747
537
17,554
14,041
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
IcedOut_Rose
Bellona
15
2 / 0 / 7
9,964
498
10,470
15,062
18,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Theons
Susano
17
9 / 5 / 5
10,903
545
16,767
16,843
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
14 / 2 / 3
11,402
570
16,557
8,197
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 13
9,831
492
7,499
20,569
23,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
9,975
499
14,198
16,465
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Biggest Byrd
Zhong Kui
12
1 / 12 / 3
7,825
391
9,162
18,117
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 7
10,937
547
13,917
24,010
27,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
12
0 / 1 / 1
7,604
380
3,436
11,362
4,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
gamerxl2
Nemesis
14
3 / 9 / 6
9,446
472
6,282
16,399
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
32
Kills
15
15
Deaths
32
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Zhong Kui
Biggest Byrd
Zhong Kui
1
12
3
0.21
L
6
3
7
3.17
W
Cernunnos
Fxther Dio
Cernunnos
5
4
10
2.5
L
Cerberus
0
1
1
0.5
W
Bellona
IcedOut_Rose
Bellona
2
0
7
5.5
W
Susano
Theons
Susano
9
5
5
2.3
W
14
2
3
7.75
W
2
4
13
2.13
L
Nemesis
gamerxl2
Nemesis
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,847
Damage
46,995
74,712
Taken
86,353
57,686
Mitigated
54,770
20,658
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,198
6,767
718
4,242
16,465
5,691
1,397
6,563
9,572
0
53,545
L
Zhong Kui
Biggest Byrd
Zhong Kui
9,162
1,821
0
1,294
18,117
10,656
95
5,842
11,941
34,658
4,066
L
13,917
3,829
0
4,666
24,010
27,842
310
6,603
17,195
33,000
0
W
Cernunnos
Fxther Dio
Cernunnos
17,554
11,500
0
3,015
14,041
5,333
2,799
2,982
11,059
0
85,000
L
Cerberus
3,436
204
0
4,320
11,362
4,866
503
1,792
9,484
33,804
0
W
Bellona
IcedOut_Rose
Bellona
10,470
2,852
0
945
15,062
18,951
0
6,514
8,548
0
54,384
W
Susano
Theons
Susano
16,767
3,774
0
5,587
16,843
7,071
0
5,504
11,339
0
82,913
W
16,557
1,595
0
1,670
8,197
2,892
688
2,545
5,652
67,226
0
W
7,499
2,595
2,264
7,177
20,569
23,439
132
8,143
12,426
24,380
0
L
Nemesis
gamerxl2
Nemesis
6,282
2,705
0
3,846
16,399
5,715
144
2,214
14,105
0
42,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
45,787
517
Minions Killed
363
0
Camps Cleared
0
1,929,301
Distance Traveled
1,687,834
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,975
499
91
5
0
322,593
3
L
Zhong Kui
7,825
391
73
4
0
328,781
1
L
Ymir
10,937
547
49
2
0
388,955
4
W
Cernunnos
10,747
537
123
6
0
367,850
1
L
Cerberus
7,604
380
60
3
0
274,049
0
W
Bellona
9,964
498
109
5
0
406,416
2
W
Susano
10,903
545
123
6
0
433,296
3
W
Zeus
11,402
570
125
6
0
385,053
1
W
Sylvanus
9,831
492
37
2
0
336,686
0
L
Nemesis
9,446
472
90
5
0
373,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role