Player Matchup

Xbalanque
Xbalanque
Doodicorn
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 296L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
Honey-Boye
Baron Samedi
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 12L
1,454 Elo+
Solo
Cthulhu
Cthulhu
SleepyBeebo
Cthulhu
Level 26
God Stats
0W - 3L
1,268 SR
Queue Stats
172W - 192L
1,385 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,408 Elo+

VS

Team Averages
Level 30
1,513 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Attacktician
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
NotABlackDude509
Skadi
Level 47
God Stats
61W - 63L
1,542 SR
Queue Stats
96W - 123L
1,345 Elo+
Party 2
Achilles
Achilles
hiddEN_NiNjA01
Achilles
Level 35
God Stats
18W - 17L
1,495 SR
Queue Stats
81W - 85L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doodicorn
Xbalanque
17
8 / 7 / 11
13,492
750
18,063
18,139
7,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Honey-Boye
Baron Samedi
15
7 / 5 / 9
12,278
682
15,880
16,441
8,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SleepyBeebo
Cthulhu
17
11 / 8 / 12
13,883
771
21,857
23,602
11,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Attacktician
Baron Samedi
16
5 / 11 / 9
13,328
740
12,629
19,176
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 12
13,699
761
17,175
18,026
6,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
17
9 / 8 / 10
14,020
779
16,624
28,115
39,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
51
26
Kills
20
20
Deaths
26
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Attacktician
Baron Samedi
5
11
9
0.86
L
Xbalanque
Doodicorn
Xbalanque
8
7
11
1.93
L
Baron Samedi
Honey-Boye
Baron Samedi
7
5
9
2.3
W
6
7
12
1.71
L
Cthulhu
SleepyBeebo
Cthulhu
11
8
12
2.13
W
Achilles
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,800
Damage
46,428
58,182
Taken
65,317
28,024
Mitigated
55,256
10,316
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Attacktician
Baron Samedi
12,629
1,402
1,925
1,775
19,176
8,979
266
12,823
6,353
32,247
0
L
Xbalanque
Doodicorn
Xbalanque
18,063
8,210
757
1,011
18,139
7,890
605
1,842
16,297
0
54,724
L
Baron Samedi
Honey-Boye
Baron Samedi
15,880
785
2,345
4,556
16,441
8,498
860
3,808
12,633
46,037
0
W
17,175
6,516
223
2,797
18,026
6,933
2,291
11,392
6,634
0
58,504
L
Cthulhu
SleepyBeebo
Cthulhu
21,857
1,517
174
1,473
23,602
11,636
210
7,578
16,024
42,821
0
W
Achilles
16,624
2,688
572
4,224
28,115
39,344
535
13,996
14,119
0
42,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
41,047
204
Minions Killed
181
7
Camps Cleared
4
885,526
Distance Traveled
837,750
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,328
740
48
3
0
235,134
0
L
Xbalanque
13,492
750
74
4
3
278,642
0
L
Baron Samedi
12,278
682
73
4
3
295,416
0
W
Skadi
13,699
761
86
5
1
289,461
3
L
Cthulhu
13,883
771
57
3
1
311,468
0
W
Achilles
14,020
779
47
3
3
313,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role