Player Matchup

Zeus
Zeus
AffirmedColt
Zeus
Level 28
God Stats
6W - 3L
1,719 SR
Queue Stats
162W - 190L
1,430 Elo+
Party 1
Tiamat
Tiamat
CaptainKrackman
Tiamat
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 115L
1,433 Elo+
Party 4
Chang'e
Chang'e
Krazygamer2474
Chang'e
Level 123
God Stats
3W - 4L
1,408 SR
Queue Stats
739W - 754L
1,456 Elo+
Party 1
Izanami
Izanami
Lannory
Izanami
Level 106
God Stats
3W - 3L
1,598 SR
Queue Stats
133W - 109L
1,453 Elo+
Party 4
Hades
Hades
NUFF-SAID10
Hades
Level 115
God Stats
3W - 7L
1,301 SR
Queue Stats
244W - 238L
1,400 Elo+
Party 4
Team Averages
Level 80
1,505 SR
1,434 Elo+

VS

Team Averages
Level 60
1,350 SR
1,427 Elo+
Ares
Ares
Logan25X
Ares
Level 48
God Stats
0W - 2L
1,196 SR
Queue Stats
29W - 38L
1,413 Elo+
Party 3
Chiron
Chiron
UncleRuckes
Chiron
Level 106
God Stats
0W - 1L
1,326 SR
Queue Stats
30W - 35L
1,476 Elo+
Party 2
Hachiman
Hachiman
Vawnhoof
Hachiman
Level 102
God Stats
0W - 2L
1,230 SR
Queue Stats
50W - 51L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
dillydillylu
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
vantheman1100
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 15
11,725
782
23,071
12,647
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 19
11,680
779
18,791
15,659
21,663
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
1 / 4 / 22
10,727
715
9,115
14,377
10,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lannory
Izanami
19
6 / 5 / 12
11,658
777
27,155
17,936
7,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 5 / 16
12,914
861
27,810
24,648
16,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 6 / 10
9,212
614
5,768
26,167
26,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
19
8 / 5 / 8
11,524
768
20,744
17,266
11,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Vawnhoof
Hachiman
19
5 / 6 / 13
11,756
784
27,746
21,135
10,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
dillydillylu
Guan Yu
19
5 / 7 / 10
11,380
759
12,091
27,277
40,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
17
1 / 6 / 15
10,065
671
6,611
25,692
49,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
76
30
Kills
20
21
Deaths
30
84
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
W
6
4
19
3.88
W
1
4
22
3
W
Izanami
Lannory
Izanami
6
5
12
2.4
L
Ares
1
6
10
1
W
10
5
16
3.6
L
Chiron
8
5
8
2.4
L
Hachiman
Vawnhoof
Hachiman
5
6
13
1.92
L
Guan Yu
dillydillylu
Guan Yu
5
7
10
1.43
L
Kuzenbo
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,942
Damage
72,960
85,267
Taken
117,537
61,862
Mitigated
139,051
48,853
Healing
38,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,071
1,687
1,481
1,715
12,647
5,642
704
1,516
11,131
44,333
0
W
18,791
2,074
1,979
3,147
15,659
21,663
407
2,064
13,595
27,964
0
W
9,115
1,705
17,736
6,722
14,377
10,600
705
2,468
11,909
20,401
0
W
Izanami
Lannory
Izanami
27,155
18,228
3,159
4,499
17,936
7,626
1,799
3,134
14,802
0
44,639
L
Ares
5,768
228
2,752
1,912
26,167
26,713
372
18,260
7,907
10,761
0
W
27,810
1,957
419
7,996
24,648
16,331
2,150
3,197
21,451
51,480
0
L
Chiron
20,744
6,804
4,395
4,362
17,266
11,956
1,054
11,352
5,911
0
53,204
L
Hachiman
Vawnhoof
Hachiman
27,746
8,252
3,633
3,712
21,135
10,169
1,028
15,968
5,167
0
53,870
L
Guan Yu
dillydillylu
Guan Yu
12,091
1,673
8,442
7,379
27,277
40,741
551
18,421
8,856
0
22,395
L
Kuzenbo
6,611
1,841
1,544
705
25,692
49,472
575
14,783
10,909
13,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
53,937
174
Minions Killed
153
0
Camps Cleared
0
1,249,968
Distance Traveled
1,175,460
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,725
782
43
3
0
214,705
1
W
Tiamat
11,680
779
13
1
0
280,281
0
W
Chang'e
10,727
715
23
2
0
274,090
3
W
Izanami
11,658
777
45
3
0
237,132
2
L
Ares
9,212
614
7
0
0
224,511
0
W
Hades
12,914
861
50
3
0
243,760
0
L
Chiron
11,524
768
65
4
0
223,715
0
L
Hachiman
11,756
784
64
4
0
236,694
1
L
Guan Yu
11,380
759
11
1
0
245,862
1
L
Kuzenbo
10,065
671
6
0
0
244,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role