Player Matchup

Thor
Thor
TaffeyyYT
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
893 Elo+
Party 1
Ymir
Ymir
cataclytic
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,034 Elo+
Solo
Arachne
Arachne
lonesum_nuggfish
Arachne
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
893 Elo+
Party 1
Ra
Ra
patalrich
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
893 Elo+
Party 1
Anhur
Anhur
tssittssit
Anhur
Level 15
God Stats
1W - 3L
1,289 SR
Queue Stats
34W - 51L
1,187 Elo+
Solo
Team Averages
Level 6
1,458 SR
980 Elo+

VS

Team Averages
Level 16
1,430 SR
1,332 Elo+
Thanatos
Thanatos
KennethKanifff-
Thanatos
Level 18
God Stats
3W - 4L
1,287 SR
Queue Stats
16W - 18L
1,351 Elo+
Party 2
Tiamat
Tiamat
Mav561
Tiamat
Level 28
God Stats
8W - 13L
1,515 SR
Queue Stats
123W - 171L
1,317 Elo+
Solo
Neith
Neith
ROCKETFEET99
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,134 Elo+
Solo
Ymir
Ymir
WillKillmoore
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
jam617letsgo
Arachne
Level 27
God Stats
23W - 25L
1,350 SR
Queue Stats
174W - 190L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 5 / 0
4,967
414
1,325
8,227
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 3 / 0
3,905
325
32
3,117
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 6 / 1
6,381
532
4,760
8,261
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 10 / 1
6,504
542
4,386
9,642
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
6
0 / 5 / 0
4,603
384
1,140
5,411
1,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
8 / 1 / 6
7,819
652
6,051
10,221
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Mav561
Tiamat
11
5 / 3 / 3
7,057
588
4,301
6,519
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 0
7,150
596
2,999
2,837
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 0 / 5
7,238
603
2,854
8,264
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
jam617letsgo
Arachne
12
7 / 2 / 5
7,302
609
6,651
6,923
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
28
29
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
1
6
11
W
Tiamat
Mav561
Tiamat
5
3
3
2.17
W
3
1
0
3
L
Thor
0
5
0
0
W
5
0
5
7.5
L
0
3
0
0
W
Arachne
jam617letsgo
Arachne
7
2
5
4.75
L
3
6
1
0.58
L
3
10
1
0.35
L
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
22,856
34,658
Taken
34,764
10,385
Mitigated
16,404
3,445
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,051
2,450
0
8,690
10,221
3,519
1,186
1,575
8,538
0
37,634
W
Tiamat
Mav561
Tiamat
4,301
516
0
1,287
6,519
3,162
511
775
5,690
31,537
0
W
2,999
651
0
644
2,837
1,117
938
0
2,837
0
30,907
L
Thor
1,325
618
0
1,132
8,227
2,176
0
2,018
6,205
0
18,654
W
2,854
486
132
2,278
8,264
5,729
131
267
7,969
24,203
0
L
32
32
0
332
3,117
1,192
0
749
2,258
1,377
0
W
Arachne
jam617letsgo
Arachne
6,651
5,306
0
2,374
6,923
2,877
830
1,563
5,312
0
31,835
L
4,760
2,821
0
914
8,261
3,343
0
480
7,757
0
24,163
L
4,386
776
96
691
9,642
2,509
441
3,005
6,449
24,987
0
L
Anhur
1,140
590
0
280
5,411
1,165
0
881
4,530
0
14,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
36,566
164
Minions Killed
324
0
Camps Cleared
0
838,618
Distance Traveled
1,114,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,819
652
73
6
0
258,170
0
W
Tiamat
7,057
588
59
5
0
219,358
1
W
Neith
7,150
596
72
6
0
197,817
0
L
Thor
4,967
414
40
3
0
202,714
0
W
Ymir
7,238
603
48
4
0
211,704
2
L
Ymir
3,905
325
3
0
0
69,282
1
W
Arachne
7,302
609
72
6
0
227,800
2
L
Arachne
6,381
532
50
4
0
218,136
0
L
Ra
6,504
542
46
4
0
187,273
0
L
Anhur
4,603
384
25
2
0
161,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role