Player Matchup

Skadi
Skadi
Bean_Boi_The1
Skadi
Level 8
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Thor
Thor
DårkMessiah
Thor
Level 12
God Stats
1W - 3L
1,383 SR
Queue Stats
16W - 30L
1,513 Elo+
Party 2
Cabrakan
Cabrakan
Mraresome
Cabrakan
Level 26
God Stats
0W - 1L
1,441 SR
Queue Stats
30W - 11L
1,588 Elo+
Solo
Kukulkan
Kukulkan
XtaurusX2464
Kukulkan
Level 18
God Stats
7W - 14L
1,381 SR
Queue Stats
16W - 35L
1,249 Elo+
Party 2
Odin
Odin
odinswrath65
Odin
Level 64
God Stats
10W - 18L
1,299 SR
Queue Stats
34W - 70L
1,284 Elo+
Party 2
Team Averages
Level 26
1,373 SR
1,362 Elo+

VS

Team Averages
Level 26
1,559 SR
1,368 Elo+
Cthulhu
Cthulhu
LordOfCroutons
Cthulhu
Level 22
God Stats
12W - 13L
1,572 SR
Queue Stats
15W - 32L
1,440 Elo+
Party 1
Khepri
Khepri
TTV_shibasalty
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 85L
1,362 Elo+
Party 1
Merlin
Merlin
YoBoyPenny
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,281 Elo+
Solo
Jing Wei
Jing Wei
izzy_Money_AZ
Jing Wei
Level 29
God Stats
7W - 4L
1,699 SR
Queue Stats
39W - 32L
1,389 Elo+
Solo
Bastet
Bastet
omaralex0601
Bastet
Level 28
God Stats
4W - 3L
1,525 SR
Queue Stats
76W - 79L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 3
9,641
402
13,788
17,955
4,734
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 13 / 3
9,423
393
10,315
20,813
9,952
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Mraresome
Cabrakan
16
6 / 5 / 4
10,992
458
10,868
20,123
27,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
XtaurusX2464
Kukulkan
14
0 / 9 / 2
8,816
367
5,200
18,302
9,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 12 / 1
11,497
479
12,155
20,982
14,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
11,114
463
6,358
24,094
26,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 17
11,924
497
5,532
13,199
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
YoBoyPenny
Merlin
19
9 / 3 / 15
13,506
563
21,686
11,512
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
izzy_Money_AZ
Jing Wei
18
8 / 4 / 7
12,048
502
16,075
20,349
8,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
20
26 / 2 / 5
14,207
592
28,921
21,824
10,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
19
Kills
49
51
Deaths
19
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
12
3
0.46
L
2
13
3
0.27
W
4
6
7
1.25
L
Cabrakan
Mraresome
Cabrakan
6
5
4
1.6
W
2
4
17
2.63
L
Kukulkan
XtaurusX2464
Kukulkan
0
9
2
0.11
W
Merlin
YoBoyPenny
Merlin
9
3
15
5.5
W
Jing Wei
izzy_Money_AZ
Jing Wei
8
4
7
2.88
L
7
12
1
0.63
W
Bastet
26
2
5
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,326
Damage
78,572
98,175
Taken
90,978
66,114
Mitigated
68,909
10,780
Healing
27,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,788
8,099
0
290
17,955
4,734
1,106
3,810
13,977
0
55,930
L
10,315
2,776
494
1,003
20,813
9,952
0
5,146
15,486
0
39,185
W
6,358
744
1,663
2,569
24,094
26,946
1,300
6,145
17,949
37,208
0
L
Cabrakan
Mraresome
Cabrakan
10,868
1,889
368
984
20,123
27,152
0
5,791
14,183
36,873
0
W
5,532
505
0
726
13,199
17,471
1,357
1,222
11,977
37,050
0
L
Kukulkan
XtaurusX2464
Kukulkan
5,200
702
313
4,808
18,302
9,337
652
9,252
8,427
42,459
0
W
Merlin
YoBoyPenny
Merlin
21,686
1,273
495
2,358
11,512
5,560
2,156
2,467
9,045
81,382
0
W
Jing Wei
izzy_Money_AZ
Jing Wei
16,075
13,663
0
8,678
20,349
8,338
2,169
4,417
15,932
0
99,598
L
12,155
2,101
197
2,323
20,982
14,939
0
8,196
12,526
162
50,439
W
Bastet
28,921
11,817
259
10,837
21,824
10,594
1,770
3,159
18,665
0
85,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
62,799
377
Minions Killed
463
0
Camps Cleared
0
1,949,137
Distance Traveled
2,142,446
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,641
402
86
4
0
370,678
0
L
Thor
9,423
393
53
2
0
376,290
0
W
Cthulhu
11,114
463
57
2
0
436,618
1
L
Cabrakan
10,992
458
46
2
0
413,885
3
W
Khepri
11,924
497
55
2
0
365,249
0
L
Kukulkan
8,816
367
91
4
0
393,392
0
W
Merlin
13,506
563
139
6
0
439,340
0
W
Jing Wei
12,048
502
115
5
0
416,543
3
L
Odin
11,497
479
101
4
0
394,892
0
W
Bastet
14,207
592
97
4
0
484,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role