Player Matchup

Bellona
Bellona
Drgoonz
Bellona
Level 120
God Stats
4W - 2L
1,737 SR
Queue Stats
72W - 95L
1,411 Elo+
Party 2
Jing Wei
Jing Wei
Wonkiest8
Jing Wei
Level 28
God Stats
4W - 4L
1,615 SR
Queue Stats
32W - 36L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
ZZZeidan
Ah Puch
Level 86
God Stats
20W - 25L
1,440 SR
Queue Stats
243W - 311L
1,435 Elo+
Solo
Team Averages
Level 78
1,597 SR
1,423 Elo+

VS

Team Averages
Level 38
1,581 SR
1,398 Elo+
Odin
Odin
NibbaFuggut
Odin
Level 36
God Stats
23W - 9L
1,755 SR
Queue Stats
92W - 104L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
grinchartt
Baron Samedi
Level 13
God Stats
12W - 11L
1,489 SR
Queue Stats
20W - 36L
1,465 Elo+
Solo
Artemis
Artemis
penetratorwhite
Artemis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drgoonz
Bellona
15
7 / 8 / 5
11,916
701
17,062
17,512
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Wonkiest8
Jing Wei
12
0 / 10 / 7
9,572
563
7,739
14,218
4,493
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ZZZeidan
Ah Puch
16
8 / 5 / 7
11,885
699
19,589
14,468
5,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 10
13,143
773
12,896
20,971
17,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
grinchartt
Baron Samedi
15
3 / 5 / 13
12,019
707
8,691
15,957
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
11 / 8 / 10
13,648
803
17,231
15,051
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
15
Kills
23
23
Deaths
15
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drgoonz
Bellona
7
8
5
1.19
W
9
2
10
7
L
Jing Wei
Wonkiest8
Jing Wei
0
10
7
0.35
L
Ah Puch
ZZZeidan
Ah Puch
8
5
7
2.3
W
Baron Samedi
grinchartt
Baron Samedi
3
5
13
1.9
W
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,390
Damage
38,818
46,198
Taken
51,979
26,471
Mitigated
30,760
6,499
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drgoonz
Bellona
17,062
4,580
0
1,065
17,512
16,704
0
5,488
12,024
0
45,650
W
12,896
2,207
513
4,083
20,971
17,519
302
5,884
14,692
8,893
39,268
L
Jing Wei
Wonkiest8
Jing Wei
7,739
6,428
0
568
14,218
4,493
110
4,070
10,148
0
25,782
L
Ah Puch
ZZZeidan
Ah Puch
19,589
1,043
400
4,466
14,468
5,274
1,123
2,793
11,675
50,540
0
W
Baron Samedi
grinchartt
Baron Samedi
8,691
630
2,579
5,820
15,957
8,628
910
7,576
8,113
25,038
0
W
17,231
12,555
0
3,229
15,051
4,613
1,698
6,789
7,968
0
50,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
38,810
181
Minions Killed
203
11
Camps Cleared
4
775,598
Distance Traveled
884,789
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,916
701
57
3
6
245,247
0
W
Odin
13,143
773
92
5
3
353,076
2
L
Jing Wei
9,572
563
39
2
3
256,789
0
L
Ah Puch
11,885
699
85
5
2
273,562
1
W
Baron Samedi
12,019
707
33
2
1
279,524
3
W
Artemis
13,648
803
78
5
0
252,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role