Player Matchup

Hun Batz
Hun Batz
Dat Guy Ya Kno
Hun Batz
Level 146
God Stats
0W - 1L
1,728 SR
Queue Stats
11W - 7L
1,721 Elo+
Party 2
Gilgamesh
Gilgamesh
NRC SANJO
Gilgamesh
Level 145
God Stats
0W - 1L
1,628 SR
Queue Stats
38W - 31L
1,622 Elo+
Party 2
Jormungandr
Jormungandr
TreChavis
Jormungandr
Level 6
God Stats
0W - 1L
1,446 SR
Queue Stats
24W - 28L
1,833 Elo+
Party 2
Team Averages
Level 99
1,601 SR
1,725 Elo+

VS

Team Averages
Level 60
1,687 SR
1,476 Elo+
Baron Samedi
Baron Samedi
DarthChronix_420
Baron Samedi
Level 5
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Hou Yi
Hou Yi
Fablezz4590
Hou Yi
Level 21
God Stats
4W - 0L
1,859 SR
Queue Stats
105W - 71L
1,581 Elo+
Party 1
Horus
Horus
Smash Prodigy
Horus
Level 155
God Stats
6W - 4L
1,447 SR
Queue Stats
158W - 143L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 3 / 0
5,821
582
4,749
6,446
2,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
NRC SANJO
Gilgamesh
9
1 / 5 / 0
6,052
605
5,918
9,415
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
TreChavis
Jormungandr
8
0 / 6 / 0
6,021
602
2,567
10,259
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarthChronix_420
Baron Samedi
10
2 / 1 / 9
7,101
710
3,199
4,896
1,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
13
8 / 0 / 5
8,039
804
11,775
6,508
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 9
8,105
811
4,674
7,303
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
14
14
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarthChronix_420
Baron Samedi
2
1
9
6.5
L
Hun Batz
0
3
0
0
W
Hou Yi
8
0
5
10.5
L
Gilgamesh
NRC SANJO
Gilgamesh
1
5
0
0.2
W
4
0
9
8.5
L
Jormungandr
TreChavis
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
19,648
26,120
Taken
18,707
14,397
Mitigated
8,240
4,171
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarthChronix_420
Baron Samedi
3,199
258
879
1,608
4,896
1,762
270
469
3,998
13,922
0
L
Hun Batz
4,749
854
0
1,037
6,446
2,195
0
784
5,662
0
17,792
W
Hou Yi
11,775
5,684
0
1,277
6,508
2,635
924
1,376
4,640
0
36,149
L
Gilgamesh
NRC SANJO
Gilgamesh
5,918
812
306
2,171
9,415
7,629
0
1,678
7,737
0
18,965
W
4,674
2,081
755
2,860
7,303
3,843
470
1,322
5,558
0
11,322
L
Jormungandr
TreChavis
Jormungandr
2,567
832
0
657
10,259
4,573
66
979
9,280
9,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
23,245
78
Minions Killed
105
3
Camps Cleared
6
483,035
Distance Traveled
491,172
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,101
710
32
3
0
155,383
2
L
Hun Batz
5,821
582
33
3
2
159,283
1
W
Hou Yi
8,039
804
61
6
4
161,184
1
L
Gilgamesh
6,052
605
26
3
1
174,379
0
W
Horus
8,105
811
12
1
2
174,605
2
L
Jormungandr
6,021
602
19
2
0
149,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role