Player Matchup

Gilgamesh
Gilgamesh
LEGEND SP4RT4N
Gilgamesh
Level 21
God Stats
12W - 17L
1,494 SR
Queue Stats
63W - 81L
1,411 Elo+
Solo
Cernunnos
Cernunnos
Poper1924
Cernunnos
Level 7
God Stats
2W - 7L
1,278 SR
Queue Stats
51W - 44L
1,310 Elo+
Solo
Poseidon
Poseidon
TheWorldOfPain
Poseidon
Level 29
God Stats
16W - 17L
1,394 SR
Queue Stats
133W - 113L
1,458 Elo+
Solo
Jormungandr
Jormungandr
flanimog
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Skadi
Skadi
x Smokin Joey x
Skadi
Level 28
God Stats
137W - 132L
1,576 SR
Queue Stats
180W - 164L
1,504 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,359 Elo+

VS

Team Averages
Level 23
1,364 SR
1,438 Elo+
Tiamat
Tiamat
ASAP_CLaaRiTy
Tiamat
Level 16
God Stats
5W - 12L
1,220 SR
Queue Stats
35W - 39L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
FB_ToXiiCGaming
Jing Wei
Level 17
God Stats
2W - 3L
1,309 SR
Queue Stats
19W - 22L
1,440 Elo+
Party 1
Ganesha
Ganesha
Liliana Vess130
Ganesha
Level 29
God Stats
45W - 39L
1,475 SR
Queue Stats
248W - 272L
1,417 Elo+
Party 2
Nemesis
Nemesis
beardedfergy
Nemesis
Level 26
God Stats
28W - 46L
1,392 SR
Queue Stats
175W - 213L
1,376 Elo+
Party 2
Zeus
Zeus
frannynation8816
Zeus
Level 27
God Stats
4W - 4L
1,425 SR
Queue Stats
77W - 68L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LEGEND SP4RT4N
Gilgamesh
14
0 / 5 / 2
8,611
861
4,209
12,329
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Poper1924
Cernunnos
16
2 / 3 / 1
9,620
962
10,193
11,364
4,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
3 / 9 / 0
9,560
956
8,989
11,682
4,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
flanimog
Jormungandr
14
0 / 9 / 0
7,930
793
2,686
14,333
9,912
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 5 / 3
9,443
944
6,962
11,702
4,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

104

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 17
10,947
1,095
12,698
8,323
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
16
2 / 2 / 12
9,101
910
7,262
8,896
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 0 / 20
10,549
1,055
8,284
9,169
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
beardedfergy
Nemesis
16
5 / 1 / 6
9,962
996
5,180
7,513
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

18
17 / 2 / 7
12,932
1,293
24,222
5,491
2,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
5
Kills
31
31
Deaths
5
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
W
Jing Wei
2
2
12
4
L
Gilgamesh
LEGEND SP4RT4N
Gilgamesh
0
5
2
0.2
W
1
0
20
11
L
Cernunnos
Poper1924
Cernunnos
2
3
1
0.83
L
Poseidon
3
9
0
0.33
W
Nemesis
beardedfergy
Nemesis
5
1
6
8
L
Jormungandr
flanimog
Jormungandr
0
9
0
0
W
17
2
7
10.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,039
Damage
57,646
61,410
Taken
39,392
27,819
Mitigated
26,257
3,284
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,698
959
0
1,610
8,323
4,458
0
2,942
5,381
26,449
0
W
Jing Wei
7,262
4,742
0
491
8,896
3,643
0
1,933
6,963
0
12,508
L
Gilgamesh
LEGEND SP4RT4N
Gilgamesh
4,209
1,154
0
449
12,329
4,701
0
9,483
2,846
0
10,173
W
8,284
1,103
0
842
9,169
12,310
0
1,602
7,567
12,904
0
L
Cernunnos
Poper1924
Cernunnos
10,193
4,038
0
1,362
11,364
4,704
0
7,856
3,508
0
40,223
L
Poseidon
8,989
824
36
295
11,682
4,349
0
9,639
2,043
25,173
0
W
Nemesis
beardedfergy
Nemesis
5,180
2,144
0
0
7,513
3,691
0
2,722
4,791
0
19,197
L
Jormungandr
flanimog
Jormungandr
2,686
1,310
0
0
14,333
9,912
0
8,205
6,128
10,842
0
W
24,222
2,861
0
0
5,491
2,155
0
2,476
3,015
50,219
0
L
6,962
4,346
0
1,142
11,702
4,153
0
10,021
1,681
0
22,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
53,491
170
Minions Killed
164
6
Camps Cleared
4
791,862
Distance Traveled
976,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,947
1,095
38
4
1
203,430
0
W
Jing Wei
9,101
910
12
1
1
185,727
0
L
Gilgamesh
8,611
861
10
1
4
171,605
0
W
Ganesha
10,549
1,055
0
0
0
203,148
0
L
Cernunnos
9,620
962
57
6
0
153,941
0
L
Poseidon
9,560
956
50
5
0
173,914
0
W
Nemesis
9,962
996
39
4
1
219,651
0
L
Jormungandr
7,930
793
13
1
0
107,348
0
W
Zeus
12,932
1,293
75
8
1
164,277
0
L
Skadi
9,443
944
40
4
2
185,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role