Player Matchup

Ullr
Ullr
Gold IV
Eternal Legaci
Ullr
Gold IV
Level 160
God Stats
6W - 1L
1,742 SR
Queue Stats
768W - 778L
1,322 MMR
Party 3
Hun Batz
Hun Batz
Gold IV
FUF Alex
Hun Batz
Gold IV
Level 101
God Stats
3W - 2L
1,665 SR
Queue Stats
134W - 137L
1,478 MMR
Party 3
Geb
Geb
Gold IV
ShmopTopic
Geb
Gold IV
Level 142
God Stats
1W - 1L
1,349 SR
Queue Stats
271W - 262L
1,368 MMR
Solo
Achilles
Achilles
Gold II
aldotyme77
Achilles
Gold II
Level 126
God Stats
3W - 3L
1,495 SR
Queue Stats
191W - 186L
1,602 MMR
Party 1
Discordia
Discordia
Silver I
humbetyme
Discordia
Silver I
Level 118
God Stats
11W - 10L
1,548 SR
Queue Stats
52W - 54L
1,177 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,560 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,621 SR
1,257 MMR
Agni
Agni
Gold IV
Einargame
Agni
Gold IV
Level 127
God Stats
6W - 2L
1,796 SR
Queue Stats
392W - 391L
1,417 MMR
Solo
Hou Yi
Hou Yi
Gold V
Elpadrokpz
Hou Yi
Gold V
Level 129
God Stats
7W - 8L
1,533 SR
Queue Stats
189W - 187L
1,383 MMR
Solo
Ares
Ares
Gold V
Piopi_19
Ares
Gold V
Level 68
God Stats
40W - 36L
1,565 SR
Queue Stats
130W - 135L
1,369 MMR
Party 2
Raijin
Raijin
Gold IV
Shadow_Sheepp
Raijin
Gold IV
Level 141
God Stats
2W - 2L
1,717 SR
Queue Stats
216W - 220L
1,453 MMR
Party 2
Fenrir
Fenrir
Silver V
heartless1820
Fenrir
Silver V
Level 89
God Stats
0W - 1L
1,492 SR
Queue Stats
131W - 147L
664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,367
485
2,823
4,490
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
FUF Alex
Hun Batz
9
1 / 1 / 2
5,203
578
4,035
4,949
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
4,605
512
1,552
4,837
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
aldotyme77
Achilles
9
2 / 3 / 1
5,646
627
3,756
9,459
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
humbetyme
Discordia
10
3 / 0 / 0
5,564
618
2,097
2,544
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatArtioCliodhnaAthena

VS

Bans
SolMulanChaacMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 2 / 1
5,848
650
5,790
4,731
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Elpadrokpz
Hou Yi
9
2 / 0 / 0
5,190
577
2,974
3,989
945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 1 / 1
4,946
550
1,484
6,046
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,038
560
1,709
4,195
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
1 / 2 / 1
4,320
480
1,230
5,783
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
6
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
2
2
1
1.25
L
Hou Yi
Elpadrokpz
Hou Yi
2
0
0
2
W
0
2
1
0.25
W
Hun Batz
FUF Alex
Hun Batz
1
1
2
2
L
Ares
0
1
1
0.5
L
1
2
0
0.5
W
0
0
1
0.5
W
Achilles
aldotyme77
Achilles
2
3
1
0.83
L
1
2
1
0.75
W
Discordia
humbetyme
Discordia
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
13,187
26,279
Taken
24,744
12,503
Mitigated
7,963
7,343
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,790
918
0
642
4,731
1,192
0
0
4,282
32,992
0
L
Hou Yi
Elpadrokpz
Hou Yi
2,974
1,514
0
1,608
3,989
945
750
402
3,587
0
31,646
W
2,823
1,118
0
233
4,490
1,224
0
543
3,947
0
22,407
W
Hun Batz
FUF Alex
Hun Batz
4,035
1,700
0
1,826
4,949
1,334
0
927
3,958
0
25,287
L
Ares
1,484
35
0
1,733
6,046
2,811
0
1,406
4,618
14,090
0
L
1,709
254
0
970
4,195
1,167
0
1,601
2,376
23,271
0
W
1,552
98
0
1,834
4,837
1,821
25
1,022
3,775
10,375
0
W
Achilles
aldotyme77
Achilles
3,756
941
0
2,700
9,459
7,467
0
5,685
3,774
0
23,337
L
1,230
510
0
3,302
5,783
1,848
0
360
5,347
0
9,511
W
Discordia
humbetyme
Discordia
2,097
475
0
750
2,544
657
519
636
1,842
35,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
25,342
244
Minions Killed
239
0
Camps Cleared
0
871,648
Distance Traveled
766,304
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,848
650
71
8
0
158,564
1
L
Hou Yi
5,190
577
62
7
0
162,476
2
W
Ullr
4,367
485
45
5
0
153,679
4
W
Hun Batz
5,203
578
59
7
0
203,282
4
L
Ares
4,946
550
25
3
0
165,084
2
L
Raijin
5,038
560
59
7
0
167,626
3
W
Geb
4,605
512
9
1
0
181,283
1
W
Achilles
5,646
627
55
6
0
160,116
4
L
Fenrir
4,320
480
22
2
0
112,554
0
W
Discordia
5,564
618
76
8
0
173,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role