Player Matchup

Mercury
Mercury
GentalmanFish
Mercury
Level 149
God Stats
1W - 0L
1,694 SR
Queue Stats
12W - 7L
1,648 Elo+
Party 2
Janus
Janus
LivuhLipz
Janus
Level 144
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 4L
1,715 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zacpac
Kumbhakarna
Level 8
God Stats
6W - 0L
1,844 SR
Queue Stats
6W - 1L
1,684 Elo+
Party 2
Team Averages
Level 100
1,754 SR
1,682 Elo+

VS

Team Averages
Level 35
1,616 SR
1,321 Elo+
Artemis
Artemis
DayKnight777
Artemis
Level 25
God Stats
1W - 2L
1,786 SR
Queue Stats
17W - 25L
1,294 Elo+
Party 1
Hades
Hades
Gilgamesh0821
Hades
Level 41
God Stats
5W - 3L
1,467 SR
Queue Stats
51W - 54L
1,341 Elo+
Party 1
Chaac
Chaac
Jakemanzo
Chaac
Level 39
God Stats
1W - 4L
1,595 SR
Queue Stats
28W - 38L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
13 / 4 / 9
11,011
847
14,887
12,215
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
LivuhLipz
Janus
16
13 / 1 / 15
11,104
854
20,302
9,261
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Zacpac
Kumbhakarna
14
2 / 2 / 25
10,516
809
3,971
12,771
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DayKnight777
Artemis
11
3 / 11 / 3
9,030
695
8,277
13,906
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 9 / 3
7,879
606
7,500
16,219
6,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jakemanzo
Chaac
13
3 / 8 / 3
9,392
722
8,520
16,506
14,071
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
28
Kills
7
7
Deaths
28
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DayKnight777
Artemis
3
11
3
0.41
W
Mercury
13
4
9
4.38
L
1
9
3
0.28
L
Chaac
Jakemanzo
Chaac
3
8
3
0.56
W
Janus
LivuhLipz
Janus
13
1
15
20.5
W
Kumbhakarna
Zacpac
Kumbhakarna
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
24,297
34,247
Taken
46,631
24,620
Mitigated
26,108
4,382
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DayKnight777
Artemis
8,277
4,660
156
1,285
13,906
5,277
142
8,740
4,680
0
15,545
W
Mercury
14,887
8,413
0
466
12,215
6,011
982
3,483
8,694
0
43,539
L
7,500
331
146
3,216
16,219
6,760
0
6,487
9,425
20,796
0
L
Chaac
Jakemanzo
Chaac
8,520
1,873
0
2,712
16,506
14,071
147
8,363
7,827
0
35,801
W
Janus
LivuhLipz
Janus
20,302
3,209
231
2,511
9,261
4,122
1,107
922
8,339
53,698
0
W
Kumbhakarna
Zacpac
Kumbhakarna
3,971
933
0
1,174
12,771
14,487
354
3,320
9,451
7,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
26,301
158
Minions Killed
99
8
Camps Cleared
2
718,027
Distance Traveled
551,480
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,030
695
19
1
1
155,512
0
W
Mercury
11,011
847
63
5
7
252,389
2
L
Hades
7,879
606
25
2
1
187,237
4
L
Chaac
9,392
722
55
4
0
208,731
1
W
Janus
11,104
854
86
7
1
239,915
1
W
Kumbhakarna
10,516
809
9
1
0
225,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role