Player Matchup

Ullr
Ullr
Lunasa
Ullr
Level 149
God Stats
5W - 4L
1,462 SR
Queue Stats
54W - 34L
1,682 Elo+
Party 1
Cerberus
Cerberus
PanconQuesoo
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,579 Elo+
Party 1
Geb
Geb
YouRahht
Geb
Level 146
God Stats
13W - 10L
1,710 SR
Queue Stats
60W - 48L
1,635 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,632 Elo+

VS

Team Averages
Level 45
1,435 SR
1,630 Elo+
Ah Puch
Ah Puch
Crowmatic
Ah Puch
Level 106
God Stats
3W - 5L
1,385 SR
Queue Stats
306W - 230L
1,683 Elo+
Party 2
King Arthur
King Arthur
Thamiir
King Arthur
Level 24
God Stats
13W - 7L
1,421 SR
Queue Stats
117W - 35L
1,707 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ykthegoat
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lunasa
Ullr
18
9 / 2 / 1
12,600
741
13,618
15,539
6,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
PanconQuesoo
Cerberus
12
0 / 4 / 8
9,532
561
739
12,086
5,840
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 8
11,528
678
8,638
14,938
17,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crowmatic
Ah Puch
16
5 / 5 / 1
10,934
643
21,984
12,662
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Thamiir
King Arthur
16
2 / 2 / 4
10,761
633
12,257
14,967
14,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Ykthegoat
Tsukuyomi
3
0 / 3 / 0
7,750
456
54
2,182
347
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
7
7
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Crowmatic
Ah Puch
5
5
1
1.1
W
Ullr
Lunasa
Ullr
9
2
1
4.75
W
Cerberus
PanconQuesoo
Cerberus
0
4
8
1
L
King Arthur
Thamiir
King Arthur
2
2
4
2
L
Tsukuyomi
Ykthegoat
Tsukuyomi
0
3
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
34,295
42,563
Taken
29,811
29,770
Mitigated
19,147
8,562
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Crowmatic
Ah Puch
21,984
745
0
3,194
12,662
4,174
261
4,263
8,113
64,953
0
W
Ullr
Lunasa
Ullr
13,618
5,821
0
1,761
15,539
6,100
2,926
8,229
7,310
0
84,219
W
Cerberus
PanconQuesoo
Cerberus
739
41
0
3,374
12,086
5,840
121
9,030
3,056
4,393
0
L
King Arthur
Thamiir
King Arthur
12,257
965
458
4,679
14,967
14,626
120
4,706
10,048
6,301
23,583
L
Tsukuyomi
Ykthegoat
Tsukuyomi
54
0
0
4
2,182
347
12
65
2,117
0
602
W
8,638
392
0
3,427
14,938
17,830
192
6,744
8,194
28,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
29,445
209
Minions Killed
153
9
Camps Cleared
4
881,819
Distance Traveled
601,213
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,934
643
113
7
4
259,760
2
W
Ullr
12,600
741
177
10
8
276,303
1
W
Cerberus
9,532
561
8
0
0
277,188
0
L
King Arthur
10,761
633
38
2
0
312,323
2
L
Tsukuyomi
7,750
456
2
0
0
29,130
0
W
Geb
11,528
678
24
1
1
328,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role