Player Matchup

Neith
Neith
BonkChoyyy
Neith
Level 6
God Stats
1W - 1L
1,241 SR
Queue Stats
4W - 6L
1,396 Elo+
Solo
Merlin
Merlin
Darkexamine-jimm
Merlin
Level 27
God Stats
3W - 2L
1,576 SR
Queue Stats
33W - 29L
1,519 Elo+
Solo
Hercules
Hercules
freeduh
Hercules
Level 148
God Stats
3W - 0L
1,400 SR
Queue Stats
50W - 27L
1,707 Elo+
Party 2
Kukulkan
Kukulkan
karabuto
Kukulkan
Level 7
God Stats
2W - 2L
1,387 SR
Queue Stats
3W - 5L
1,285 Elo+
Solo
Artemis
Artemis
l EmmaNava l
Artemis
Level 8
God Stats
11W - 17L
1,424 SR
Queue Stats
13W - 17L
1,412 Elo+
Party 2
Team Averages
Level 39
1,406 SR
1,464 Elo+

VS

Team Averages
Level 10
1,583 SR
1,541 Elo+
Neith
Neith
HUF__Brian
Neith
Level 18
God Stats
15W - 16L
1,468 SR
Queue Stats
15W - 20L
1,479 Elo+
Party 1
Thor
Thor
Mauri-_-559
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,665 Elo+
Party 1
Sobek
Sobek
OG_THE_PLANK
Sobek
Level 7
God Stats
3W - 1L
1,836 SR
Queue Stats
11W - 16L
1,724 Elo+
Party 1
Kukulkan
Kukulkan
PSBannedSpookie
Kukulkan
Level 8
God Stats
0W - 1L
1,273 SR
Queue Stats
14W - 25L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
juven_565
Cthulhu
Level 15
God Stats
10W - 15L
1,836 SR
Queue Stats
15W - 24L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 2 / 9
10,141
845
6,069
5,386
2,315
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 1 / 11
14,948
1,246
26,196
8,871
3,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
freeduh
Hercules
20
8 / 1 / 19
13,170
1,098
22,538
23,416
25,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
karabuto
Kukulkan
18
5 / 2 / 14
12,329
1,027
16,738
6,987
2,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
l EmmaNava l
Artemis
18
2 / 5 / 11
11,340
945
14,796
9,638
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 10 / 2
12,356
1,030
17,769
20,878
8,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 6 / 1
9,106
759
3,818
10,102
4,737
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 3
9,796
816
6,089
26,040
15,195
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
18
2 / 8 / 6
11,235
936
14,303
12,992
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
juven_565
Cthulhu
16
0 / 4 / 5
10,115
843
7,850
22,910
19,700
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
35
Kills
11
11
Deaths
35
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
9
2.75
W
19
1
11
24.5
L
Neith
8
10
2
0.9
L
0
6
1
0.08
L
1
7
3
0.36
L
Kukulkan
2
8
6
0.63
W
Hercules
freeduh
Hercules
8
1
19
17.5
L
Cthulhu
juven_565
Cthulhu
0
4
5
0.63
W
Kukulkan
karabuto
Kukulkan
5
2
14
6
W
Artemis
l EmmaNava l
Artemis
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,337
Damage
49,829
54,298
Taken
92,922
37,582
Mitigated
53,942
14,096
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,069
2,523
0
652
5,386
2,315
0
1,119
4,206
0
12,466
W
26,196
1,367
201
2,293
8,871
3,282
0
4,747
3,857
50,851
0
L
Neith
17,769
9,129
411
2,964
20,878
8,460
0
8,369
12,509
0
25,705
L
3,818
715
0
0
10,102
4,737
0
5,336
4,766
0
6,682
L
6,089
853
0
974
26,040
15,195
0
10,962
15,078
15,531
0
L
Kukulkan
14,303
1,366
0
555
12,992
5,850
0
6,073
6,919
31,733
0
W
Hercules
freeduh
Hercules
22,538
8,884
0
10,768
23,416
25,781
0
9,858
12,355
2,685
27,174
L
Cthulhu
juven_565
Cthulhu
7,850
1,151
276
3,022
22,910
19,700
0
12,789
10,121
24,614
0
W
Kukulkan
karabuto
Kukulkan
16,738
2,086
0
182
6,987
2,729
0
3,452
3,230
45,864
0
W
Artemis
l EmmaNava l
Artemis
14,796
9,913
0
0
9,638
3,475
0
6,914
2,408
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,928
Gold Earned
52,608
212
Minions Killed
107
9
Camps Cleared
2
997,031
Distance Traveled
943,823
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,141
845
14
1
0
182,497
0
W
Merlin
14,948
1,246
70
6
3
216,273
2
L
Neith
12,356
1,030
12
1
1
212,225
0
L
Thor
9,106
759
8
1
0
143,494
0
L
Sobek
9,796
816
16
1
0
207,797
0
L
Kukulkan
11,235
936
42
4
0
149,905
0
W
Hercules
13,170
1,098
9
1
3
241,406
0
L
Cthulhu
10,115
843
29
2
1
230,402
0
W
Kukulkan
12,329
1,027
81
7
2
199,729
0
W
Artemis
11,340
945
38
3
1
157,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role