Player Matchup

Neith
Neith
GoodNightBandit
Neith
Level 66
God Stats
185W - 253L
1,497 SR
Queue Stats
268W - 387L
1,402 Elo+
Party 2
Ares
Ares
MrHoots420
Ares
Level 97
God Stats
15W - 19L
1,561 SR
Queue Stats
510W - 508L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
RailGun MacheN
Kukulkan
Level 9
God Stats
14W - 18L
1,516 SR
Queue Stats
20W - 25L
1,404 Elo+
Party 2
Team Averages
Level 57
1,525 SR
1,424 Elo+

VS

Team Averages
Level 36
1,533 SR
1,339 Elo+
Nike
Nike
Ahead of it
Nike
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 38L
1,265 Elo+
Party 1
Odin
Odin
DirtyHampster94
Odin
Level 69
God Stats
25W - 17L
1,564 SR
Queue Stats
239W - 298L
1,402 Elo+
Party 1
Sol
Sol
OnlyRoyalT
Sol
Level 13
God Stats
13W - 23L
1,536 SR
Queue Stats
13W - 24L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 8
8,291
754
8,338
8,578
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
13 / 0 / 5
10,340
940
16,116
13,359
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
2 / 5 / 11
8,310
755
3,928
7,879
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 5
7,699
700
9,274
13,641
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
4 / 7 / 2
7,547
686
8,042
12,179
6,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 6 / 6
7,419
674
5,663
8,608
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
4
7
2
0.71
W
3
4
8
1.75
W
13
0
5
15.5
L
1
6
6
0.67
W
Kukulkan
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
22,979
29,816
Taken
34,428
18,622
Mitigated
21,718
3,648
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,274
2,167
0
3,000
13,641
11,632
29
6,029
7,251
0
16,781
L
8,042
1,764
0
250
12,179
6,854
63
7,873
3,697
0
19,797
W
8,338
2,963
0
1,259
8,578
2,403
886
1,080
7,247
0
26,444
W
16,116
1,442
0
2,106
13,359
13,407
0
3,847
8,988
28,123
0
L
5,663
1,057
0
2,163
8,608
3,232
227
5,022
3,154
18,577
1,395
W
Kukulkan
3,928
416
0
283
7,879
2,812
459
758
6,865
21,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
22,665
114
Minions Killed
82
6
Camps Cleared
3
628,492
Distance Traveled
601,048
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,699
700
23
2
2
207,228
0
L
Odin
7,547
686
34
3
1
193,299
1
W
Neith
8,291
754
40
4
1
201,186
2
W
Ares
10,340
940
30
3
3
229,817
1
L
Sol
7,419
674
25
2
0
200,521
0
W
Kukulkan
8,310
755
44
4
2
197,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role