Player Matchup

Mulan
Mulan
DrDynamite429
Mulan
Level 134
God Stats
41W - 12L
1,899 SR
Queue Stats
313W - 138L
1,829 Elo+
Party 2
Cerberus
Cerberus
Essemvee
Cerberus
Level 115
God Stats
1W - 0L
1,740 SR
Queue Stats
48W - 15L
1,849 Elo+
Party 2
Cupid
Cupid
Superjca
Cupid
Level 108
God Stats
23W - 3L
1,952 SR
Queue Stats
256W - 118L
1,840 Elo+
Party 2
Team Averages
Level 119
1,864 SR
1,839 Elo+

VS

Team Averages
Level 97
1,657 SR
1,630 Elo+
Mulan
Mulan
Fidelns
Mulan
Level 99
God Stats
99W - 54L
1,683 SR
Queue Stats
204W - 167L
1,624 Elo+
Party 1
Hachiman
Hachiman
HugoMaster17
Hachiman
Level 84
God Stats
28W - 18L
1,663 SR
Queue Stats
252W - 196L
1,633 Elo+
Party 1
Merlin
Merlin
Volvurus
Merlin
Level 108
God Stats
26W - 22L
1,624 SR
Queue Stats
122W - 96L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 15
11,338
709
9,028
9,916
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Essemvee
Cerberus
16
8 / 3 / 11
11,942
746
9,579
13,813
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Superjca
Cupid
15
7 / 3 / 10
11,649
728
12,348
8,869
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fidelns
Mulan
12
1 / 8 / 5
9,487
593
8,889
16,099
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
HugoMaster17
Hachiman
13
1 / 5 / 2
9,247
578
6,254
10,115
2,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Volvurus
Merlin
14
4 / 6 / 2
10,615
663
9,915
8,367
2,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
19
Kills
6
6
Deaths
19
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
W
Cerberus
Essemvee
Cerberus
8
3
11
4.5
L
Mulan
Fidelns
Mulan
1
8
5
0.44
L
Hachiman
HugoMaster17
Hachiman
1
5
2
0.4
W
Cupid
Superjca
Cupid
7
3
10
4
L
Merlin
Volvurus
Merlin
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,955
Damage
25,058
32,598
Taken
34,581
31,448
Mitigated
18,351
11,615
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,028
792
0
3,462
9,916
11,801
194
2,928
6,763
1,906
41,829
W
Cerberus
Essemvee
Cerberus
9,579
247
0
3,664
13,813
16,172
193
5,108
8,216
33,707
0
L
Mulan
Fidelns
Mulan
8,889
453
0
1,994
16,099
13,264
0
4,776
10,461
0
21,946
L
Hachiman
HugoMaster17
Hachiman
6,254
2,764
0
1,677
10,115
2,594
103
2,633
6,774
0
26,990
W
Cupid
Superjca
Cupid
12,348
7,196
1,011
3,478
8,869
3,475
2,487
2,345
6,392
0
43,180
L
Merlin
Volvurus
Merlin
9,915
705
0
623
8,367
2,493
83
1,834
6,124
47,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
29,349
216
Minions Killed
187
7
Camps Cleared
7
931,873
Distance Traveled
846,344
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,338
709
75
5
2
339,465
3
W
Cerberus
11,942
746
65
4
2
302,599
2
L
Mulan
9,487
593
31
2
2
293,527
2
L
Hachiman
9,247
578
55
3
3
289,448
6
W
Cupid
11,649
728
76
5
3
289,809
3
L
Merlin
10,615
663
101
6
2
263,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role