Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ImGoingForJungle
Achilles
Level 27
God Stats
1W - 0L
1,720 SR
Queue Stats
12W - 6L
1,801 Elo+
Party 2
Ra
Ra
TakeThisJungle
Ra
Level 36
God Stats
2W - 1L
2,084 SR
Queue Stats
29W - 6L
1,868 Elo+
Party 2
Athena
Athena
typicalnormie
Athena
Level 100
God Stats
2W - 0L
1,698 SR
Queue Stats
130W - 89L
1,688 Elo+
Party 2
Team Averages
Level 70
1,700 SR
1,671 Elo+

VS

Team Averages
Level 67
1,568 SR
1,524 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Aylis
Kukulkan
Level 140
God Stats
3W - 5L
1,502 SR
Queue Stats
74W - 84L
1,514 Elo+
Party 3
Tyr
Tyr
Bofantis
Tyr
Level 106
God Stats
5W - 9L
1,519 SR
Queue Stats
207W - 194L
1,529 Elo+
Party 1
Susano
Susano
Creed5098
Susano
Level 23
God Stats
2W - 1L
1,819 SR
Queue Stats
46W - 37L
1,540 Elo+
Party 1
Ganesha
Ganesha
ttf4
Ganesha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 1 / 10
8,692
790
12,227
8,813
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
 
Neith
16
1 / 0 / 0
8,482
771
2,509
2,300
798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 5
8,715
792
10,341
11,487
11,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 4
9,414
856
10,305
7,928
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 11
7,897
718
7,637
12,060
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 2 / 1
6,861
624
7,321
10,104
3,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Aylis
Kukulkan
15
0 / 1 / 1
7,430
675
6,278
5,434
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 2
7,022
638
6,317
14,826
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Creed5098
Susano
14
2 / 2 / 1
7,648
695
9,995
7,466
2,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
ttf4
Ganesha
13
0 / 3 / 2
7,308
664
4,737
14,224
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
13
Kills
3
3
Deaths
13
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
10
8
W
Neith
 
Neith
1
0
0
1
L
Hou Yi
 
Hou Yi
0
2
1
0.25
L
Kukulkan
Aylis
Kukulkan
0
1
1
0.5
L
1
5
2
0.4
L
Susano
Creed5098
Susano
2
2
1
1.25
W
4
0
5
6.5
W
5
0
4
7
L
Ganesha
ttf4
Ganesha
0
3
2
0.33
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
34,648
42,588
Taken
52,054
33,113
Mitigated
32,782
10,587
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,227
4,504
0
2,027
8,813
3,965
205
2,283
6,484
22,148
1,978
W
Neith
 
Neith
2,509
947
0
609
2,300
798
593
490
1,810
0
37,358
L
Hou Yi
 
Hou Yi
7,321
3,882
0
2,418
10,104
3,923
0
4,309
5,438
0
34,827
L
Kukulkan
Aylis
Kukulkan
6,278
732
511
483
5,434
2,257
1
2,758
2,540
39,830
0
L
6,317
1,051
0
3,903
14,826
10,815
0
8,828
5,415
0
14,400
L
Susano
Creed5098
Susano
9,995
369
0
50
7,466
2,971
1
4,586
2,777
0
24,261
W
10,341
1,426
0
601
11,487
11,872
27
3,338
7,928
0
23,817
W
10,305
1,454
2,695
3,271
7,928
3,273
1,187
1,338
6,454
43,468
0
L
Ganesha
ttf4
Ganesha
4,737
266
320
3,109
14,224
12,816
0
7,057
6,703
11,428
0
W
7,637
3,565
0
1,384
12,060
13,205
220
3,566
8,241
15,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
36,269
285
Minions Killed
240
6
Camps Cleared
5
1,162,456
Distance Traveled
1,090,810
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,692
790
29
3
0
227,447
2
W
Neith
8,482
771
99
9
2
215,757
0
L
Hou Yi
6,861
624
63
6
1
211,099
4
L
Kukulkan
7,430
675
89
8
1
228,657
0
L
Tyr
7,022
638
39
4
1
197,907
2
L
Susano
7,648
695
42
4
2
238,828
2
W
Achilles
8,715
792
35
3
0
249,115
3
W
Ra
9,414
856
95
9
4
232,565
1
L
Ganesha
7,308
664
7
1
0
214,319
0
W
Athena
7,897
718
27
2
0
237,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role