Player Matchup

Cthulhu
Cthulhu
Bimmpy
Cthulhu
Level 125
God Stats
5W - 1L
1,745 SR
Queue Stats
8W - 1L
1,858 Elo+
Party 1
Merlin
Merlin
Spaaci
Merlin
Level 91
God Stats
4W - 1L
1,987 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 1
Erlang Shen
Erlang Shen
gatovish
Erlang Shen
Level 153
God Stats
1W - 0L
1,764 SR
Queue Stats
7W - 1L
1,884 Elo+
Party 1
Team Averages
Level 123
1,832 SR
1,826 Elo+

VS

Team Averages
Level 94
1,674 SR
1,654 Elo+
Bastet
Bastet
Jerromee
Bastet
Level 85
God Stats
23W - 10L
1,786 SR
Queue Stats
189W - 170L
1,628 Elo+
Solo
Vulcan
Vulcan
MicemanRapedYou
Vulcan
Level 75
God Stats
32W - 22L
1,616 SR
Queue Stats
211W - 138L
1,666 Elo+
Party 2
Hercules
Hercules
destructodong
Hercules
Level 121
God Stats
24W - 10L
1,619 SR
Queue Stats
342W - 191L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bimmpy
Cthulhu
13
3 / 2 / 5
8,401
646
10,957
15,946
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Spaaci
Merlin
14
4 / 2 / 5
9,005
693
13,130
7,966
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
gatovish
Erlang Shen
13
3 / 2 / 3
8,571
659
12,055
13,018
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jerromee
Bastet
11
2 / 3 / 4
7,988
614
7,700
11,384
3,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
7,892
607
11,046
8,091
2,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
destructodong
Hercules
11
2 / 2 / 4
8,081
622
12,649
23,146
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
6
6
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bimmpy
Cthulhu
3
2
5
2.75
L
Bastet
Jerromee
Bastet
2
3
4
1.33
L
2
5
3
0.7
W
Merlin
Spaaci
Merlin
4
2
5
3.25
L
Hercules
destructodong
Hercules
2
2
4
2
W
Erlang Shen
gatovish
Erlang Shen
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
31,395
36,930
Taken
42,621
21,874
Mitigated
18,148
10,209
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bimmpy
Cthulhu
10,957
436
211
5,601
15,946
11,716
0
5,306
10,252
24,629
0
L
Bastet
Jerromee
Bastet
7,700
1,978
244
2,105
11,384
3,646
0
5,670
5,183
0
23,156
L
11,046
1,194
0
1,145
8,091
2,712
0
4,688
3,010
30,079
0
W
Merlin
Spaaci
Merlin
13,130
1,002
79
1,780
7,966
2,677
40
1,855
5,817
33,993
0
L
Hercules
destructodong
Hercules
12,649
4,861
0
11,312
23,146
11,790
105
11,839
10,088
0
22,924
W
Erlang Shen
gatovish
Erlang Shen
12,055
6,177
0
2,538
13,018
7,481
6
4,120
8,476
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
23,961
168
Minions Killed
119
6
Camps Cleared
5
783,244
Distance Traveled
786,199
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,401
646
37
3
1
261,974
5
L
Bastet
7,988
614
34
3
2
261,146
1
L
Vulcan
7,892
607
42
3
0
253,364
4
W
Merlin
9,005
693
82
6
2
248,756
1
L
Hercules
8,081
622
43
3
3
271,689
5
W
Erlang Shen
8,571
659
49
4
3
272,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role