Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
FLOCKo40BIIIRDS
Nu Wa
Level 66
God Stats
14W - 11L
1,429 SR
Queue Stats
268W - 279L
1,381 Elo+
Party 1
Fenrir
Fenrir
GODFATHERJOEY
Fenrir
Level 104
God Stats
6W - 9L
1,321 SR
Queue Stats
435W - 407L
1,410 Elo+
Party 1
Geb
Geb
madtapdaddy
Geb
Level 63
God Stats
3W - 6L
1,259 SR
Queue Stats
20W - 32L
1,269 Elo+
Party 3
Hachiman
Hachiman
worried019story
Hachiman
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,249 Elo+
Party 3
Team Averages
Level 67
1,402 SR
1,362 Elo+

VS

Team Averages
Level 67
1,427 SR
1,356 Elo+
Skadi
Skadi
Chucky8780
Skadi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 378L
1,380 Elo+
Solo
Serqet
Serqet
GodlyTempest828
Serqet
Level 45
God Stats
1W - 3L
1,326 SR
Queue Stats
73W - 93L
1,328 Elo+
Solo
Tiamat
Tiamat
Talk Ohhs
Tiamat
Level 82
God Stats
19W - 25L
1,370 SR
Queue Stats
332W - 368L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
Level 83
God Stats
21W - 18L
1,504 SR
Queue Stats
91W - 110L
1,383 Elo+
Party 2
Thanatos
Thanatos
TmDr_Emy-2-3-4
Thanatos
Level 61
God Stats
5W - 7L
1,432 SR
Queue Stats
51W - 66L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 1 / 8
11,246
511
10,216
20,815
21,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 1 / 6
9,747
443
14,710
6,598
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 3 / 3
11,923
542
14,965
15,793
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 0 / 8
10,032
456
5,843
13,858
10,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
1 / 0 / 5
9,154
416
3,505
5,416
1,815
Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 3 / 0
7,177
326
6,132
8,035
1,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 0 / 0
8,500
386
3,321
13,869
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Talk Ohhs
Tiamat
16
1 / 2 / 0
9,659
439
11,404
17,242
9,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
17
3 / 5 / 0
10,918
496
14,763
16,442
17,459
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
1 / 6 / 1
9,468
430
3,489
14,883
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
5
5
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
8
6
L
Skadi
0
3
0
0
W
2
1
6
5
W
10
3
3
3.83
L
0
0
0
0
L
Tiamat
Talk Ohhs
Tiamat
1
2
0
0.5
L
Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
3
5
0
0.6
L
Thanatos
1
6
1
0.25
W
1
0
8
5
W
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,239
Damage
39,109
62,480
Taken
70,471
44,843
Mitigated
49,229
29,254
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,216
3,118
0
10,166
20,815
21,634
1,048
1,245
19,334
16,658
61,291
L
Skadi
6,132
1,666
533
2,721
8,035
1,968
0
3,878
4,073
0
41,095
W
14,710
6,824
38
2,259
6,598
2,954
1,353
3,237
3,097
58,881
0
W
14,965
4,196
0
7,536
15,793
7,633
0
2,818
12,605
0
90,213
L
3,321
341
0
1,218
13,869
14,514
44
5,573
8,028
0
19,608
L
Tiamat
Talk Ohhs
Tiamat
11,404
953
208
8,498
17,242
9,524
482
7,800
8,853
94,454
0
L
Cu Chulainn
TmDr_DeStRoYeR_5
Cu Chulainn
14,763
5,933
0
952
16,442
17,459
641
2,873
13,509
20
82,678
L
Thanatos
3,489
1,228
333
7,183
14,883
5,764
0
2,480
12,319
0
53,787
W
5,843
674
3,234
4,883
13,858
10,807
351
3,358
10,073
32,179
0
W
Hachiman
3,505
2,659
0
1,138
5,416
1,815
2,032
0
5,416
0
43,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
45,722
523
Minions Killed
508
0
Camps Cleared
0
2,052,998
Distance Traveled
1,772,949
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,246
511
155
7
0
420,038
4
L
Skadi
7,177
326
63
3
0
190,674
3
W
Nu Wa
9,747
443
108
5
0
388,091
2
W
Fenrir
11,923
542
134
6
0
425,386
6
L
Serqet
8,500
386
33
2
0
417,762
4
L
Tiamat
9,659
439
163
7
0
404,060
10
L
Cu Chulainn
10,918
496
153
7
0
356,326
1
L
Thanatos
9,468
430
96
4
0
404,127
2
W
Geb
10,032
456
40
2
0
411,761
7
W
Hachiman
9,154
416
86
4
0
407,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role