Player Matchup

Cthulhu
Cthulhu
Kung Pow Ginger
Cthulhu
Level 39
God Stats
22W - 16L
1,555 SR
Queue Stats
46W - 46L
1,486 Elo+
Party 1
Tiamat
Tiamat
Nightless Angel
Tiamat
Level 88
God Stats
16W - 15L
1,572 SR
Queue Stats
262W - 250L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
jefrherur
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,498 Elo+
Party 2
Mulan
Mulan
tecnihelp
Mulan
Level 108
God Stats
2W - 2L
1,146 SR
Queue Stats
12W - 22L
1,398 Elo+
Party 2
Fenrir
Fenrir
uwandu
Fenrir
Level 66
God Stats
7W - 4L
1,879 SR
Queue Stats
110W - 97L
1,556 Elo+
Party 2
Team Averages
Level 66
1,530 SR
1,487 Elo+

VS

Team Averages
Level 73
1,506 SR
1,512 Elo+
Neith
Neith
Freyastein
Neith
Level 68
God Stats
95W - 71L
1,617 SR
Queue Stats
330W - 282L
1,538 Elo+
Party 3
Mulan
Mulan
Invictaus
Mulan
Level 29
God Stats
2W - 2L
1,818 SR
Queue Stats
84W - 71L
1,583 Elo+
Party 3
Loki
Loki
JcNasty24
Loki
Level 87
God Stats
0W - 2L
1,351 SR
Queue Stats
16W - 9L
1,642 Elo+
Party 3
Artio
Artio
Sheemy
Artio
Level 59
God Stats
2W - 2L
1,313 SR
Queue Stats
265W - 223L
1,539 Elo+
Party 3
Ra
Ra
ogrethemad
Ra
Level 122
God Stats
12W - 14L
1,433 SR
Queue Stats
597W - 649L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
7,080
545
7,391
10,730
5,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 0 / 2
7,930
610
6,171
5,780
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jefrherur
Heimdallr
13
7 / 1 / 6
7,587
584
12,099
7,488
2,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
tecnihelp
Mulan
13
2 / 0 / 1
7,592
584
6,116
9,103
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
uwandu
Fenrir
12
3 / 1 / 7
7,320
563
7,428
9,172
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 5 / 0
6,404
493
8,042
10,049
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Invictaus
Mulan
11
0 / 4 / 0
6,387
491
7,166
10,910
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
12
0 / 1 / 0
6,315
486
2,896
8,331
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Sheemy
Artio
10
1 / 6 / 3
6,340
488
3,680
16,744
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 0
6,546
504
4,862
6,676
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
4
4
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
3
5
0
0.6
L
Mulan
Invictaus
Mulan
0
4
0
0
L
Loki
0
1
0
0
W
3
2
10
4
W
3
0
2
4
L
Artio
Sheemy
Artio
1
6
3
0.42
W
Heimdallr
jefrherur
Heimdallr
7
1
6
10
L
0
2
0
0
W
Mulan
tecnihelp
Mulan
2
0
1
2.5
W
Fenrir
uwandu
Fenrir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
26,646
42,273
Taken
52,710
22,198
Mitigated
25,598
18,498
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,042
5,415
191
2,747
10,049
2,041
888
1,809
8,237
0
45,312
L
Mulan
Invictaus
Mulan
7,166
749
0
3,236
10,910
7,526
56
1,116
8,874
7,381
28,875
L
Loki
2,896
452
0
4,230
8,331
2,610
0
993
7,264
0
43,318
W
7,391
824
1,048
3,363
10,730
5,596
555
3,339
7,354
23,557
0
W
6,171
537
0
1,911
5,780
3,287
801
2,394
3,198
50,642
0
L
Artio
Sheemy
Artio
3,680
931
812
4,074
16,744
11,336
108
5,076
11,595
12,815
0
W
Heimdallr
jefrherur
Heimdallr
12,099
5,430
0
2,287
7,488
2,542
995
1,199
6,289
0
46,292
L
4,862
298
774
2,051
6,676
2,085
0
4,136
2,272
44,691
0
W
Mulan
tecnihelp
Mulan
6,116
1,061
0
5,741
9,103
7,882
0
1,153
7,013
0
41,770
W
Fenrir
uwandu
Fenrir
7,428
2,552
0
4,148
9,172
2,891
685
1,668
7,362
0
38,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
31,992
395
Minions Killed
366
0
Camps Cleared
0
1,327,602
Distance Traveled
1,355,099
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,404
493
84
6
0
246,964
4
L
Mulan
6,387
491
85
7
0
253,694
1
L
Loki
6,315
486
75
6
0
285,555
3
W
Cthulhu
7,080
545
50
4
0
272,111
1
W
Tiamat
7,930
610
116
9
0
237,583
6
L
Artio
6,340
488
17
1
0
335,857
3
W
Heimdallr
7,587
584
75
6
0
264,595
2
L
Ra
6,546
504
105
8
0
233,029
0
W
Mulan
7,592
584
95
7
0
246,135
3
W
Fenrir
7,320
563
59
5
0
307,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role