Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Noir_s34
Janus
Level 103
God Stats
16W - 18L
1,505 SR
Queue Stats
536W - 558L
1,553 Elo+
Party 2
Osiris
Osiris
SUP3RO23
Osiris
Level 101
God Stats
10W - 11L
1,490 SR
Queue Stats
587W - 575L
1,493 Elo+
Solo
Ares
Ares
TacoTalkShow
Ares
Level 88
God Stats
10W - 4L
1,893 SR
Queue Stats
185W - 189L
1,499 Elo+
Party 1
Neith
Neith
Uzkad
Neith
Level 55
God Stats
7W - 10L
1,525 SR
Queue Stats
56W - 56L
1,528 Elo+
Party 1
Team Averages
Level 90
1,583 SR
1,515 Elo+

VS

Team Averages
Level 108
1,562 SR
1,554 Elo+
Danzaburou
Danzaburou
FtD snipa bro 2
Danzaburou
Level 109
God Stats
1W - 4L
1,366 SR
Queue Stats
53W - 53L
1,560 Elo+
Party 3
Fenrir
Fenrir
Gāara
Fenrir
Level 126
God Stats
25W - 12L
1,642 SR
Queue Stats
661W - 626L
1,574 Elo+
Solo
Ra
Ra
Halfaway21
Ra
Level 127
God Stats
1W - 2L
1,751 SR
Queue Stats
210W - 202L
1,598 Elo+
Party 3
Cerberus
Cerberus
otrooper117
Cerberus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 103L
1,530 Elo+
Party 3
Neith
Neith
soul1291
Neith
Level 108
God Stats
28W - 29L
1,549 SR
Queue Stats
41W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 1 / 1
4,783
598
1,175
4,897
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Noir_s34
Janus
8
2 / 3 / 0
4,660
583
2,436
4,577
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
SUP3RO23
Osiris
4
1 / 0 / 0
3,900
488
935
1,969
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 1
4,434
554
3,161
7,064
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Uzkad
Neith
7
1 / 3 / 1
4,299
537
3,877
4,792
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FtD snipa bro 2
Danzaburou
8
2 / 0 / 3
5,103
638
4,501
4,287
1,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Gāara
Fenrir
9
2 / 2 / 3
5,221
653
2,856
5,345
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 0
6,174
772
1,025
4,950
1,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
otrooper117
Cerberus
8
2 / 2 / 2
5,135
642
3,039
7,056
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
soul1291
Neith
8
0 / 1 / 1
4,832
604
2,199
2,581
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
9
9
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
1
0.5
W
Danzaburou
FtD snipa bro 2
Danzaburou
2
0
3
3.5
W
Fenrir
Gāara
Fenrir
2
2
3
1.75
W
3
0
0
3
L
Janus
Noir_s34
Janus
2
3
0
0.67
L
Osiris
SUP3RO23
Osiris
1
0
0
1
L
1
2
1
0.75
L
Neith
Uzkad
Neith
1
3
1
0.5
W
Cerberus
otrooper117
Cerberus
2
2
2
1.5
W
Neith
soul1291
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,584
Damage
13,620
23,299
Taken
24,219
7,876
Mitigated
8,925
5,597
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,175
855
0
1,213
4,897
1,346
0
392
4,505
0
19,695
W
Danzaburou
FtD snipa bro 2
Danzaburou
4,501
1,748
0
1,669
4,287
1,087
891
1,063
3,224
0
29,200
W
Fenrir
Gāara
Fenrir
2,856
227
0
1,954
5,345
1,793
430
578
4,703
0
20,062
W
1,025
357
206
3,638
4,950
1,753
0
1,356
3,134
42,959
0
L
Janus
Noir_s34
Janus
2,436
155
0
934
4,577
1,031
0
633
3,944
19,610
0
L
Osiris
SUP3RO23
Osiris
935
187
0
1,440
1,969
635
0
0
1,969
0
8,630
L
3,161
87
0
978
7,064
3,698
0
1,891
5,173
10,225
0
L
Neith
Uzkad
Neith
3,877
1,815
0
1,032
4,792
1,166
0
1,148
3,644
0
18,643
W
Cerberus
otrooper117
Cerberus
3,039
382
263
2,390
7,056
3,662
48
2,098
4,958
10,679
0
W
Neith
soul1291
Neith
2,199
1,257
0
1,286
2,581
630
314
276
2,283
0
22,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,076
Gold Earned
26,465
162
Minions Killed
281
0
Camps Cleared
0
705,667
Distance Traveled
831,886
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,783
598
61
8
0
168,732
1
W
Danzaburou
5,103
638
58
7
0
151,690
1
W
Fenrir
5,221
653
47
6
0
193,141
0
W
Ra
6,174
772
93
12
0
170,711
0
L
Janus
4,660
583
34
4
0
156,977
2
L
Osiris
3,900
488
18
2
0
61,792
1
L
Ares
4,434
554
15
2
0
173,094
3
L
Neith
4,299
537
34
4
0
145,072
1
W
Cerberus
5,135
642
32
4
0
169,920
2
W
Neith
4,832
604
51
6
0
146,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role