Player Matchup

Tyr
Tyr
AdrianSalinas11
Tyr
Level 80
God Stats
2W - 1L
1,337 SR
Queue Stats
413W - 417L
1,562 Elo+
Party 1
Hachiman
Hachiman
IO_Bombon-19
Hachiman
Level 33
God Stats
27W - 32L
1,535 SR
Queue Stats
279W - 252L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Vampug-SoP
Cthulhu
Level 27
God Stats
4W - 4L
1,464 SR
Queue Stats
22W - 20L
1,444 Elo+
Party 4
Cabrakan
Cabrakan
castruita797
Cabrakan
Level 68
God Stats
10W - 8L
1,514 SR
Queue Stats
286W - 280L
1,508 Elo+
Party 1
Bastet
Bastet
radioactivejman
Bastet
Level 101
God Stats
15W - 5L
1,834 SR
Queue Stats
156W - 134L
1,570 Elo+
Party 4
Team Averages
Level 62
1,537 SR
1,526 Elo+

VS

Team Averages
Level 73
1,550 SR
1,543 Elo+
Charybdis
Charybdis
Comet Sora
Charybdis
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
225W - 188L
1,590 Elo+
Party 3
Olorun
Olorun
ImTheLastShadow
Olorun
Level 101
God Stats
4W - 4L
1,626 SR
Queue Stats
766W - 654L
1,603 Elo+
Party 3
Hun Batz
Hun Batz
K1LLSWITCH925
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
Krohhsis
Gilgamesh
Level 127
God Stats
2W - 3L
1,499 SR
Queue Stats
202W - 193L
1,492 Elo+
Party 2
Khepri
Khepri
SerGoober
Khepri
Level 86
God Stats
4W - 3L
1,626 SR
Queue Stats
31W - 33L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 11
13,254
491
8,703
17,258
19,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
IO_Bombon-19
Hachiman
20
14 / 0 / 8
14,505
537
24,207
14,428
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Vampug-SoP
Cthulhu
19
1 / 3 / 21
12,863
476
13,142
21,458
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
castruita797
Cabrakan
20
4 / 3 / 14
13,878
514
14,731
29,273
42,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 5 / 7
16,341
605
32,446
21,796
11,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Comet Sora
Charybdis
14
0 / 7 / 2
9,340
346
9,681
20,034
6,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 9 / 1
12,768
473
25,759
24,282
24,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
K1LLSWITCH925
Hun Batz
16
2 / 8 / 2
10,855
402
7,177
21,120
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Krohhsis
Gilgamesh
20
6 / 5 / 0
13,955
517
21,304
23,176
27,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
SerGoober
Khepri
15
2 / 7 / 2
10,795
400
10,597
26,024
33,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
36
Kills
15
15
Deaths
36
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Charybdis
Comet Sora
Charybdis
0
7
2
0.14
W
Hachiman
IO_Bombon-19
Hachiman
14
0
8
18
L
5
9
1
0.61
L
Hun Batz
K1LLSWITCH925
Hun Batz
2
8
2
0.38
L
Gilgamesh
Krohhsis
Gilgamesh
6
5
0
1.2
L
Khepri
SerGoober
Khepri
2
7
2
0.43
W
Cthulhu
Vampug-SoP
Cthulhu
1
3
21
3.83
W
Cabrakan
castruita797
Cabrakan
4
3
14
3.67
W
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,229
Damage
74,518
104,213
Taken
114,636
96,025
Mitigated
99,461
39,587
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,703
2,161
0
4,365
17,258
19,541
150
2,881
13,655
11,763
78,878
L
Charybdis
Comet Sora
Charybdis
9,681
5,144
0
3,963
20,034
6,081
0
6,237
13,656
0
59,603
W
Hachiman
IO_Bombon-19
Hachiman
24,207
15,550
1,696
5,470
14,428
6,371
2,343
4,521
9,859
0
104,311
L
25,759
11,335
1,400
5,691
24,282
24,029
594
5,499
18,189
118,079
10,177
L
Hun Batz
K1LLSWITCH925
Hun Batz
7,177
1,396
0
3,592
21,120
7,612
0
2,503
18,532
0
56,377
L
Gilgamesh
Krohhsis
Gilgamesh
21,304
4,926
0
5,378
23,176
27,935
100
4,386
18,649
15,009
96,610
L
Khepri
SerGoober
Khepri
10,597
1,485
0
3,344
26,024
33,804
34
9,186
16,381
42,013
0
W
Cthulhu
Vampug-SoP
Cthulhu
13,142
550
2,191
4,847
21,458
15,734
476
12,423
8,991
64,428
0
W
Cabrakan
castruita797
Cabrakan
14,731
2,257
1,514
9,499
29,273
42,660
0
9,339
19,528
71,475
0
W
32,446
7,534
0
10,005
21,796
11,719
0
8,332
13,174
0
145,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,841
Gold Earned
57,713
689
Minions Killed
674
0
Camps Cleared
0
2,650,132
Distance Traveled
2,258,661
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,254
491
155
6
0
521,766
2
L
Charybdis
9,340
346
104
4
0
436,237
0
W
Hachiman
14,505
537
151
6
0
504,546
4
L
Olorun
12,768
473
211
8
0
399,822
0
L
Hun Batz
10,855
402
101
4
0
471,084
1
L
Gilgamesh
13,955
517
206
8
0
488,166
2
L
Khepri
10,795
400
52
2
0
463,352
1
W
Cthulhu
12,863
476
110
4
0
545,303
0
W
Cabrakan
13,878
514
90
3
0
472,283
4
W
Bastet
16,341
605
183
7
0
606,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role