Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AuraTwiilight
Hel
Level 4
God Stats
3W - 0L
1,685 SR
Queue Stats
7W - 1L
1,465 Elo+
Party 1
Nemesis
Nemesis
Kaposs4444
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,465 Elo+
Party 1
Bellona
Bellona
Lindriel
Bellona
Level 10
God Stats
1W - 0L
1,229 SR
Queue Stats
7W - 1L
1,465 Elo+
Party 1
Team Averages
Level 30
1,483 SR
1,479 Elo+

VS

Team Averages
Level 12
1,516 SR
1,640 Elo+
Neith
Neith
Thiagojsc
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,952 Elo+
Solo
Ra
Ra
W7MLORDHUEER
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Solo
Horus
Horus
horussemasa
Horus
Level 15
God Stats
11W - 9L
1,613 SR
Queue Stats
13W - 11L
1,492 Elo+
Solo
Hun Batz
Hun Batz
josueara124
Hun Batz
Level 16
God Stats
5W - 1L
1,723 SR
Queue Stats
8W - 5L
1,534 Elo+
Solo
Amaterasu
Amaterasu
mauzena
Amaterasu
Level 15
God Stats
0W - 2L
1,242 SR
Queue Stats
4W - 3L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
18 / 5 / 2
9,407
724
14,924
8,974
2,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
 
Skadi
11
4 / 0 / 6
7,095
546
6,264
5,070
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 8
5,965
459
2,932
2,610
720
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Kaposs4444
Nemesis
13
3 / 3 / 7
7,843
603
7,010
9,338
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Lindriel
Bellona
11
3 / 1 / 4
7,349
565
5,071
9,099
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Thiagojsc
Neith
10
1 / 3 / 2
6,576
506
2,805
5,650
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 11 / 2
6,587
507
2,458
10,550
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
5,941
457
2,521
10,982
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
josueara124
Hun Batz
10
5 / 5 / 0
7,319
563
4,540
10,236
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
mauzena
Amaterasu
9
1 / 5 / 1
5,950
458
4,805
10,689
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
28
Kills
10
10
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
18
5
2
3.8
W
Skadi
 
Skadi
4
0
6
7
W
0
1
8
4
W
Nemesis
Kaposs4444
Nemesis
3
3
7
2.17
W
Bellona
Lindriel
Bellona
3
1
4
5
L
Neith
Thiagojsc
Neith
1
3
2
0.67
L
3
11
2
0.36
L
0
4
4
0.5
L
Hun Batz
josueara124
Hun Batz
5
5
0
1
L
Amaterasu
mauzena
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
17,129
35,091
Taken
48,107
15,856
Mitigated
22,527
14,802
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,924
8,603
0
1,980
8,974
2,809
783
2,103
6,603
0
42,657
W
Skadi
 
Skadi
6,264
2,926
0
1,453
5,070
1,386
2,895
0
5,070
0
35,815
W
2,932
683
3,560
1,389
2,610
720
1,029
0
2,610
11,605
0
W
Nemesis
Kaposs4444
Nemesis
7,010
3,014
0
3,245
9,338
2,969
172
85
9,251
0
51,676
W
Bellona
Lindriel
Bellona
5,071
1,336
0
3,175
9,099
7,972
396
0
9,099
6,322
26,309
L
Neith
Thiagojsc
Neith
2,805
827
0
1,316
5,650
1,515
0
483
5,167
0
25,240
L
2,458
424
241
836
10,550
2,041
1,067
307
10,243
28,815
0
L
2,521
1,067
870
1,763
10,982
9,343
97
1,187
9,795
0
11,678
L
Hun Batz
josueara124
Hun Batz
4,540
1,779
0
2,296
10,236
1,970
0
382
9,854
0
27,519
L
Amaterasu
mauzena
Amaterasu
4,805
2,127
0
2,519
10,689
7,658
169
2,065
8,624
0
18,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
32,373
292
Minions Killed
210
0
Camps Cleared
0
1,325,015
Distance Traveled
1,168,065
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,407
724
67
5
0
257,188
0
W
Skadi
7,095
546
56
4
0
248,688
3
W
Hel
5,965
459
15
1
0
263,654
7
W
Nemesis
7,843
603
94
7
0
265,757
4
W
Bellona
7,349
565
60
5
0
289,728
2
L
Neith
6,576
506
57
4
0
184,417
1
L
Ra
6,587
507
62
5
0
208,764
0
L
Horus
5,941
457
12
1
0
236,293
1
L
Hun Batz
7,319
563
47
4
0
275,138
1
L
Amaterasu
5,950
458
32
2
0
263,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role