Player Matchup

Rama
Rama
AWildLum
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,586 Elo+
Party 1
Bacchus
Bacchus
BillyLaGrappa
Bacchus
Level 40
God Stats
2W - 6L
1,456 SR
Queue Stats
129W - 134L
1,474 Elo+
Solo
Pele
Pele
Fiksaaa
Pele
Level 40
God Stats
0W - 4L
1,144 SR
Queue Stats
106W - 136L
1,368 Elo+
Solo
Mulan
Mulan
YuanGreek
Mulan
Level 146
God Stats
3W - 6L
1,377 SR
Queue Stats
298W - 283L
1,449 Elo+
Solo
Ra
Ra
chalky
Ra
Level 25
God Stats
1W - 2L
1,724 SR
Queue Stats
4W - 4L
1,680 Elo+
Party 1
Team Averages
Level 73
1,440 SR
1,511 Elo+

VS

Team Averages
Level 71
1,390 SR
1,472 Elo+
Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AbrailRus
Geb
Level 87
God Stats
13W - 15L
1,287 SR
Queue Stats
518W - 542L
1,443 Elo+
Solo
Nike
Nike
NinjaFujin
Nike
Level 31
God Stats
3W - 2L
1,608 SR
Queue Stats
46W - 41L
1,550 Elo+
Solo
Janus
Janus
Orbitaljunk
Janus
Level 47
God Stats
82W - 115L
1,366 SR
Queue Stats
235W - 284L
1,408 Elo+
Solo
Cernunnos
Cernunnos
cakie
Cernunnos
Level 49
God Stats
1W - 3L
1,189 SR
Queue Stats
180W - 202L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 10 / 1
8,366
380
3,891
16,616
3,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
9
0 / 4 / 1
7,282
331
4,354
10,650
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Fiksaaa
Pele
16
1 / 5 / 1
9,290
422
3,789
12,952
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
YuanGreek
Mulan
18
5 / 5 / 1
10,872
494
16,558
27,200
24,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
14
3 / 11 / 0
9,486
431
9,939
15,805
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
2 / 3 / 6
11,860
539
6,291
17,338
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 7
11,507
523
11,071
17,621
16,995
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 0 / 18
12,729
579
10,065
19,943
27,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 4 / 13
12,821
583
9,693
12,850
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
cakie
Cernunnos
20
16 / 0 / 8
13,780
626
22,377
15,669
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
9
Kills
35
35
Deaths
9
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
6
1.67
L
Rama
0
10
1
0.05
W
2
2
7
2.75
L
Bacchus
0
4
1
0.13
L
Pele
Fiksaaa
Pele
1
5
1
0.3
W
9
0
18
18
W
6
4
13
3.13
L
Mulan
YuanGreek
Mulan
5
5
1
1.1
W
Cernunnos
cakie
Cernunnos
16
0
8
20
L
Ra
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,531
Damage
59,497
83,223
Taken
83,421
44,351
Mitigated
66,627
19,198
Healing
37,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,291
1,260
0
15,246
17,338
7,957
1,681
1,286
16,024
0
92,934
L
Rama
3,891
2,671
0
2,625
16,616
3,355
617
2,105
14,467
0
59,043
W
11,071
1,653
0
5,801
17,621
16,995
624
2,206
15,311
58,750
0
L
Bacchus
4,354
435
0
2,049
10,650
7,981
0
1,070
9,524
14,231
0
L
Pele
Fiksaaa
Pele
3,789
815
0
1,182
12,952
3,964
104
4,472
8,424
0
58,624
W
10,065
996
0
5,056
19,943
27,651
617
3,833
15,916
0
38,313
W
9,693
835
0
4,091
12,850
5,525
2,103
4,045
8,627
82,014
0
L
Mulan
YuanGreek
Mulan
16,558
3,305
0
10,558
27,200
24,875
0
8,258
18,888
0
84,458
W
Cernunnos
cakie
Cernunnos
22,377
11,105
0
7,460
15,669
8,499
9,446
2,349
13,250
0
120,899
L
Ra
9,939
907
850
1,934
15,805
4,176
0
4,574
11,001
48,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
62,697
496
Minions Killed
588
0
Camps Cleared
0
1,727,085
Distance Traveled
2,178,761
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,860
539
145
7
0
477,362
2
L
Rama
8,366
380
99
5
0
331,601
3
W
Geb
11,507
523
99
5
0
412,891
2
L
Bacchus
7,282
331
23
1
0
254,704
3
L
Pele
9,290
422
119
5
0
391,649
0
W
Nike
12,729
579
39
2
0
457,228
12
W
Janus
12,821
583
156
7
0
402,889
2
L
Mulan
10,872
494
156
7
0
373,063
4
W
Cernunnos
13,780
626
149
7
0
428,391
8
L
Ra
9,486
431
99
5
0
376,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role