Player Matchup

Anubis
Anubis
AbuubisReborn
Anubis
Level 21
God Stats
47W - 67L
1,308 SR
Queue Stats
65W - 97L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
ElitePandaTTV
Nu Wa
Level 10
God Stats
7W - 4L
1,501 SR
Queue Stats
35W - 51L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
HolyDevils
Sun Wukong
Level 6
God Stats
1W - 2L
1,204 SR
Queue Stats
5W - 6L
1,209 Elo+
Solo
Danzaburou
Danzaburou
Oncasie
Danzaburou
Level 39
God Stats
3W - 2L
1,382 SR
Queue Stats
36W - 50L
1,334 Elo+
Party 1
Artio
Artio
nothgiel7
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 117L
1,372 Elo+
Party 1
Team Averages
Level 32
1,379 SR
1,298 Elo+

VS

Team Averages
Level 10
1,257 SR
1,336 Elo+
Tiamat
Tiamat
Chickenput
Tiamat
Level 5
God Stats
0W - 1L
1,052 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
PattyWills
Ao Kuang
Level 7
God Stats
0W - 5L
1,291 SR
Queue Stats
7W - 27L
1,019 Elo+
Party 2
Gilgamesh
Gilgamesh
RAYQUEZA
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,630 Elo+
Solo
Yemoja
Yemoja
ThePeterGriffin1
Yemoja
Level 3
God Stats
0W - 3L
1,160 SR
Queue Stats
16W - 29L
1,124 Elo+
Party 2
Jing Wei
Jing Wei
keyguard
Jing Wei
Level 11
God Stats
0W - 3L
1,281 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 20
13,808
1,062
17,963
10,489
4,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 22
12,909
993
26,459
12,493
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HolyDevils
Sun Wukong
20
5 / 3 / 18
13,117
1,009
22,787
22,135
24,698
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Oncasie
Danzaburou
20
9 / 1 / 16
13,966
1,074
20,274
7,993
3,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
nothgiel7
Artio
20
8 / 4 / 22
14,623
1,125
15,220
21,244
30,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chickenput
Tiamat
18
0 / 10 / 6
11,492
884
10,823
18,351
9,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
PattyWills
Ao Kuang
18
1 / 8 / 7
11,730
902
8,763
27,551
12,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
RAYQUEZA
Gilgamesh
19
9 / 5 / 3
14,590
1,122
24,982
19,423
17,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 10 / 7
11,867
913
5,794
28,378
30,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
keyguard
Jing Wei
19
3 / 3 / 6
12,835
987
17,545
17,838
5,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
42
36
Kills
13
13
Deaths
36
98
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
20
9.5
L
Tiamat
Chickenput
Tiamat
0
10
6
0.3
W
5
3
22
5.33
W
Sun Wukong
HolyDevils
Sun Wukong
5
3
18
4.67
W
Danzaburou
Oncasie
Danzaburou
9
1
16
17
L
Ao Kuang
PattyWills
Ao Kuang
1
8
7
0.56
L
Gilgamesh
RAYQUEZA
Gilgamesh
9
5
3
2.1
L
0
10
7
0.35
L
Jing Wei
keyguard
Jing Wei
3
3
6
2
W
Artio
nothgiel7
Artio
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,703
Damage
67,907
74,354
Taken
111,541
66,658
Mitigated
75,138
18,443
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,963
213
0
2,842
10,489
4,848
0
2,961
7,387
51,501
0
L
Tiamat
Chickenput
Tiamat
10,823
973
0
2,238
18,351
9,616
0
10,799
6,977
35,769
0
W
26,459
10,009
62
1,430
12,493
3,756
0
5,428
6,779
56,215
0
W
Sun Wukong
HolyDevils
Sun Wukong
22,787
5,431
0
2,294
22,135
24,698
0
7,521
14,197
2,578
30,900
W
Danzaburou
Oncasie
Danzaburou
20,274
10,643
0
2,308
7,993
3,079
0
1,536
6,331
0
37,114
L
Ao Kuang
PattyWills
Ao Kuang
8,763
3,015
0
6,193
27,551
12,244
0
13,016
13,819
33,534
0
L
Gilgamesh
RAYQUEZA
Gilgamesh
24,982
8,821
0
1,223
19,423
17,715
0
8,760
9,988
0
62,428
L
5,794
2,187
1,852
1,416
28,378
30,026
0
16,666
10,896
15,942
0
L
Jing Wei
keyguard
Jing Wei
17,545
13,129
338
1,347
17,838
5,537
0
10,393
6,932
0
56,608
W
Artio
nothgiel7
Artio
15,220
2,239
2,821
6,686
21,244
30,277
0
6,472
14,280
27,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,423
Gold Earned
62,514
259
Minions Killed
265
4
Camps Cleared
10
1,243,225
Distance Traveled
1,115,748
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,808
1,062
101
8
1
250,807
0
L
Tiamat
11,492
884
63
5
0
211,475
0
W
Nu Wa
12,909
993
80
6
1
218,930
0
W
Sun Wukong
13,117
1,009
24
2
0
262,266
4
W
Danzaburou
13,966
1,074
27
2
2
243,058
1
L
Ao Kuang
11,730
902
43
3
0
229,051
0
L
Gilgamesh
14,590
1,122
78
6
5
271,755
1
L
Yemoja
11,867
913
15
1
0
171,097
2
L
Jing Wei
12,835
987
66
5
5
232,370
0
W
Artio
14,623
1,125
27
2
0
268,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role