Player Matchup

Ne Zha
Ne Zha
Ality_Cosmic
Ne Zha
Level 6
God Stats
1W - 12L
1,007 SR
Queue Stats
2W - 15L
983 Elo+
Party 1
Neith
Neith
Daznick
Neith
Level 4
God Stats
8W - 4L
1,473 SR
Queue Stats
26W - 29L
1,406 Elo+
Party 1
Anubis
Anubis
Levferno
Anubis
Level 18
God Stats
5W - 4L
1,634 SR
Queue Stats
46W - 55L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
TheCaptnCram
Hun Batz
Level 25
God Stats
3W - 2L
1,723 SR
Queue Stats
66W - 73L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
TheChillestChimp
Sun Wukong
Level 10
God Stats
0W - 4L
1,217 SR
Queue Stats
48W - 59L
1,369 Elo+
Party 1
Team Averages
Level 13
1,411 SR
1,309 Elo+

VS

Team Averages
Level 18
1,561 SR
1,395 Elo+
Hachiman
Hachiman
 
Hachiman
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ChillBill95
Kuzenbo
Level 18
God Stats
5W - 1L
1,774 SR
Queue Stats
41W - 47L
1,386 Elo+
Party 2
Horus
Horus
DriftingNarwhal
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,376 Elo+
Party 2
Chronos
Chronos
KingEon8
Chronos
Level 10
God Stats
2W - 1L
1,737 SR
Queue Stats
41W - 38L
1,321 Elo+
Solo
Ullr
Ullr
OKShaqtus
Ullr
Level 25
God Stats
15W - 29L
1,293 SR
Queue Stats
67W - 82L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
1 / 10 / 11
11,576
890
9,888
23,791
27,413
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Daznick
Neith
18
7 / 5 / 5
13,209
1,016
25,693
17,276
6,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Levferno
Anubis
19
7 / 8 / 8
13,741
1,057
37,218
32,289
17,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TheCaptnCram
Hun Batz
18
0 / 6 / 10
11,045
850
5,436
22,005
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TheChillestChimp
Sun Wukong
18
0 / 11 / 13
11,248
865
14,294
31,917
30,503
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
14 / 3 / 23
15,389
1,184
37,993
15,672
5,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
ChillBill95
Kuzenbo
20
5 / 2 / 29
13,726
1,056
20,619
23,653
38,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 3 / 30
13,205
1,016
10,206
22,970
27,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
KingEon8
Chronos
19
9 / 2 / 16
12,349
950
26,081
20,167
5,410
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
20
11 / 5 / 21
14,080
1,083
27,679
17,243
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
159
15
Kills
40
40
Deaths
15
47
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
14
3
23
8.5
L
Ne Zha
1
10
11
0.65
W
Kuzenbo
ChillBill95
Kuzenbo
5
2
29
9.75
L
Neith
Daznick
Neith
7
5
5
1.9
W
1
3
30
5.33
W
Chronos
KingEon8
Chronos
9
2
16
8.5
L
Anubis
Levferno
Anubis
7
8
8
1.38
W
Ullr
11
5
21
4.3
L
Hun Batz
TheCaptnCram
Hun Batz
0
6
10
0.83
L
Sun Wukong
TheChillestChimp
Sun Wukong
0
11
13
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,529
Damage
122,578
127,278
Taken
99,705
90,097
Mitigated
82,658
15,468
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
37,993
25,438
0
6,592
15,672
5,930
0
6,465
9,207
0
74,268
L
Ne Zha
9,888
2,296
0
790
23,791
27,413
0
10,560
13,231
0
24,044
W
Kuzenbo
ChillBill95
Kuzenbo
20,619
6,136
0
1,494
23,653
38,560
0
5,400
17,908
36,999
0
L
Neith
Daznick
Neith
25,693
11,205
0
1,311
17,276
6,677
0
6,828
10,448
0
37,618
W
10,206
5,284
6,907
6,601
22,970
27,130
0
6,897
15,963
0
17,344
W
Chronos
KingEon8
Chronos
26,081
9,155
310
2,941
20,167
5,410
0
10,496
9,431
42,143
0
L
Anubis
Levferno
Anubis
37,218
1,569
1,126
12,241
32,289
17,313
0
11,109
21,180
81,371
0
W
Ullr
27,679
19,355
0
841
17,243
5,628
0
7,960
9,283
0
54,876
L
Hun Batz
TheCaptnCram
Hun Batz
5,436
823
0
0
22,005
8,191
0
6,074
15,931
0
17,880
L
Sun Wukong
TheChillestChimp
Sun Wukong
14,294
2,137
0
0
31,917
30,503
0
12,129
19,788
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,819
Gold Earned
68,749
236
Minions Killed
244
3
Camps Cleared
5
1,139,558
Distance Traveled
1,163,439
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,389
1,184
100
8
2
229,690
0
L
Ne Zha
11,576
890
24
2
0
241,400
2
W
Kuzenbo
13,726
1,056
36
3
2
252,335
0
L
Neith
13,209
1,016
24
2
0
223,883
0
W
Horus
13,205
1,016
17
1
0
262,795
0
W
Chronos
12,349
950
35
3
0
219,268
0
L
Anubis
13,741
1,057
128
10
1
220,009
1
W
Ullr
14,080
1,083
56
4
1
199,351
0
L
Hun Batz
11,045
850
23
2
2
225,781
0
L
Sun Wukong
11,248
865
37
3
0
228,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role