Player Matchup

Hun Batz
Hun Batz
Baanshee21
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,391 Elo+
Solo
Guan Yu
Guan Yu
CurtisKillah
Guan Yu
Level 122
God Stats
1W - 2L
1,564 SR
Queue Stats
278W - 296L
1,481 Elo+
Solo
Vulcan
Vulcan
LG_HEISENBERG
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 225L
1,460 Elo+
Party 1
Ullr
Ullr
PawnyofOz
Ullr
Level 79
God Stats
6W - 16L
1,403 SR
Queue Stats
293W - 291L
1,492 Elo+
Solo
Geb
Geb
StreetDriftGod21
Geb
Level 118
God Stats
55W - 39L
1,607 SR
Queue Stats
243W - 232L
1,455 Elo+
Party 1
Team Averages
Level 103
1,515 SR
1,456 Elo+

VS

Team Averages
Level 108
1,612 SR
1,480 Elo+
Ne Zha
Ne Zha
BigMike93ATX
Ne Zha
Level 119
God Stats
2W - 0L
1,821 SR
Queue Stats
134W - 144L
1,476 Elo+
Solo
Heimdallr
Heimdallr
KaPowNow
Heimdallr
Level 157
God Stats
16W - 14L
1,572 SR
Queue Stats
451W - 434L
1,514 Elo+
Party 2
Athena
Athena
SD-OPS
Athena
Level 103
God Stats
8W - 5L
1,567 SR
Queue Stats
116W - 109L
1,472 Elo+
Party 2
Hera
Hera
UndercovrEskimo
Hera
Level 76
God Stats
4W - 1L
1,630 SR
Queue Stats
112W - 107L
1,455 Elo+
Party 3
Chaac
Chaac
o TH3 GH0ST o
Chaac
Level 87
God Stats
6W - 3L
1,469 SR
Queue Stats
190W - 186L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baanshee21
Hun Batz
10
1 / 3 / 2
6,267
482
3,833
8,352
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
CurtisKillah
Guan Yu
10
1 / 6 / 0
6,034
464
3,121
11,350
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 0
6,687
514
4,420
5,543
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
10
2 / 5 / 1
6,135
472
4,369
10,835
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
5,118
394
2,423
10,707
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 2 / 7
7,047
542
6,587
11,528
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
KaPowNow
Heimdallr
10
3 / 1 / 5
6,086
468
5,913
5,507
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
SD-OPS
Athena
10
2 / 1 / 6
6,549
504
3,901
6,820
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 3
7,339
565
4,726
4,498
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 1
8,257
635
9,781
9,003
6,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Baanshee21
Hun Batz
1
3
2
0.67
W
Ne Zha
4
2
7
3.75
L
Guan Yu
CurtisKillah
Guan Yu
1
6
0
0.17
W
Heimdallr
KaPowNow
Heimdallr
3
1
5
5.5
L
1
2
0
0.5
L
Ullr
2
5
1
0.5
W
Athena
SD-OPS
Athena
2
1
6
5
L
0
3
2
0.33
W
2
1
3
3.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,166
Damage
30,908
46,787
Taken
37,356
16,326
Mitigated
18,554
13,672
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Baanshee21
Hun Batz
3,833
855
0
2,701
8,352
2,470
0
330
8,022
0
34,527
W
Ne Zha
6,587
2,596
0
5,257
11,528
3,534
211
1,612
9,822
0
44,640
L
Guan Yu
CurtisKillah
Guan Yu
3,121
622
714
4,076
11,350
3,725
0
1,934
9,416
0
22,093
W
Heimdallr
KaPowNow
Heimdallr
5,913
1,351
0
1,614
5,507
1,674
221
837
4,670
0
32,446
L
4,420
793
0
1,129
5,543
1,927
547
2,527
3,016
40,767
0
L
Ullr
4,369
1,877
0
2,766
10,835
2,946
0
2,684
8,151
0
31,145
W
Athena
SD-OPS
Athena
3,901
912
0
1,531
6,820
5,421
91
872
5,948
17,952
0
L
2,423
578
434
1,852
10,707
5,258
0
2,510
8,197
10,585
0
W
4,726
1,184
0
1,847
4,498
1,463
0
1,556
2,816
51,767
0
W
9,781
1,291
0
4,850
9,003
6,462
0
1,663
7,257
6,537
47,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
35,278
286
Minions Killed
363
0
Camps Cleared
0
1,323,047
Distance Traveled
1,239,401
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,267
482
66
5
0
289,265
7
W
Ne Zha
7,047
542
81
6
0
252,592
3
L
Guan Yu
6,034
464
48
4
0
235,280
2
W
Heimdallr
6,086
468
37
3
0
231,051
2
L
Vulcan
6,687
514
90
7
0
267,634
3
L
Ullr
6,135
472
64
5
0
268,626
0
W
Athena
6,549
504
33
3
0
244,850
1
L
Geb
5,118
394
18
1
0
262,242
4
W
Hera
7,339
565
101
8
0
256,206
3
W
Chaac
8,257
635
111
9
0
254,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role