Player Matchup

Medusa
Medusa
DKMGaming1
Medusa
Level 106
God Stats
16W - 19L
1,432 SR
Queue Stats
47W - 55L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Mythic Hero4473
Jormungandr
Level 89
God Stats
2W - 0L
1,714 SR
Queue Stats
131W - 117L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
Nuclear__Walnut
Gilgamesh
Level 127
God Stats
10W - 15L
1,502 SR
Queue Stats
108W - 98L
1,510 Elo+
Party 2
Olorun
Olorun
mandyhell
Olorun
Level 160
God Stats
11W - 14L
1,432 SR
Queue Stats
938W - 920L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
trevorpeace
Zhong Kui
Level 102
God Stats
6W - 1L
1,742 SR
Queue Stats
122W - 109L
1,473 Elo+
Party 1
Team Averages
Level 117
1,564 SR
1,459 Elo+

VS

Team Averages
Level 116
1,559 SR
1,445 Elo+
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Feels Bad Ping
Thanatos
Level 119
God Stats
10W - 7L
1,715 SR
Queue Stats
468W - 445L
1,440 Elo+
Solo
Chaac
Chaac
Oakoholic
Chaac
Level 116
God Stats
27W - 20L
1,601 SR
Queue Stats
238W - 259L
1,414 Elo+
Solo
Khepri
Khepri
RankMaximus30
Khepri
Level 87
God Stats
2W - 3L
1,508 SR
Queue Stats
112W - 106L
1,439 Elo+
Solo
Charybdis
Charybdis
ferrozbek
Charybdis
Level 123
God Stats
10W - 11L
1,472 SR
Queue Stats
170W - 168L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DKMGaming1
Medusa
5
1 / 0 / 1
3,621
724
1,738
2,109
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mythic Hero4473
Jormungandr
5
2 / 0 / 3
3,742
748
1,794
4,139
1,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Nuclear__Walnut
Gilgamesh
4
2 / 1 / 2
3,537
707
1,298
2,622
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
mandyhell
Olorun
7
2 / 0 / 1
3,946
789
921
2,233
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
trevorpeace
Zhong Kui
7
1 / 1 / 0
3,800
760
1,411
4,725
2,376
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 2 / 1
3,278
656
152
1,524
529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
5
1 / 2 / 0
3,276
655
1,856
3,532
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Oakoholic
Chaac
6
1 / 1 / 0
3,714
743
2,899
2,575
1,154
5
0 / 2 / 0
3,121
624
1,375
3,369
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ferrozbek
Charybdis
2
0 / 1 / 0
2,618
524
297
825
90
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
Medusa
DKMGaming1
Medusa
1
0
1
1.5
L
Thanatos
1
2
0
0.5
W
Jormungandr
Mythic Hero4473
Jormungandr
2
0
3
3.5
W
Gilgamesh
Nuclear__Walnut
Gilgamesh
2
1
2
3
L
Chaac
Oakoholic
Chaac
1
1
0
1
L
0
2
0
0
L
Charybdis
ferrozbek
Charybdis
0
1
0
0
W
Olorun
mandyhell
Olorun
2
0
1
2.5
W
Zhong Kui
trevorpeace
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,162
Damage
6,579
15,828
Taken
11,825
5,997
Mitigated
4,150
7,218
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
152
52
0
43
1,524
529
0
429
1,095
8,881
1,367
W
Medusa
DKMGaming1
Medusa
1,738
861
0
1,250
2,109
549
594
821
1,288
0
10,914
L
Thanatos
1,856
645
0
2,361
3,532
966
0
792
2,740
0
7,912
W
Jormungandr
Mythic Hero4473
Jormungandr
1,794
850
87
1,224
4,139
1,575
77
554
3,585
9,989
0
W
Gilgamesh
Nuclear__Walnut
Gilgamesh
1,298
364
0
462
2,622
719
0
0
2,622
0
7,782
L
Chaac
Oakoholic
Chaac
2,899
777
0
725
2,575
1,154
0
1,411
1,164
0
15,729
L
1,375
122
96
360
3,369
1,411
0
1,244
2,125
7,179
0
L
Charybdis
ferrozbek
Charybdis
297
216
0
42
825
90
0
166
659
0
1,680
W
Olorun
mandyhell
Olorun
921
284
0
846
2,233
778
0
136
2,097
14,019
2,399
W
Zhong Kui
trevorpeace
Zhong Kui
1,411
111
0
3,349
4,725
2,376
650
0
4,725
15,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
16,007
122
Minions Killed
84
0
Camps Cleared
0
496,162
Distance Traveled
392,642
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,278
656
20
4
0
67,261
1
W
Medusa
3,621
724
17
3
0
113,948
1
L
Thanatos
3,276
655
18
4
0
105,613
1
W
Jormungandr
3,742
748
17
3
0
97,388
1
W
Gilgamesh
3,537
707
15
3
0
108,319
1
L
Chaac
3,714
743
34
7
0
97,664
0
L
Khepri
3,121
624
7
1
0
100,117
0
L
Charybdis
2,618
524
5
1
0
21,987
0
W
Olorun
3,946
789
39
8
0
89,473
0
W
Zhong Kui
3,800
760
34
7
0
87,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role