Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DiscoDanky
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 331L
1,536 Elo+
Solo
Amaterasu
Amaterasu
Drubo21
Amaterasu
Level 59
God Stats
18W - 3L
1,588 SR
Queue Stats
32W - 20L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Rolln
Sylvanus
Level 122
God Stats
45W - 56L
1,531 SR
Queue Stats
1,145W - 1,169L
1,528 Elo+
Party 2
Fenrir
Fenrir
Thenobody3487
Fenrir
Level 119
God Stats
20W - 19L
1,518 SR
Queue Stats
655W - 772L
1,521 Elo+
Party 2
Zeus
Zeus
frosty14
Zeus
Level 143
God Stats
3W - 6L
1,450 SR
Queue Stats
220W - 206L
1,495 Elo+
Solo
Team Averages
Level 106
1,517 SR
1,540 Elo+

VS

Team Averages
Level 82
1,386 SR
1,478 Elo+
Heimdallr
Heimdallr
PhAnT0M000
Heimdallr
Level 84
God Stats
10W - 14L
1,226 SR
Queue Stats
441W - 402L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RaZoR PaRaDoX
Kumbhakarna
Level 80
God Stats
102W - 68L
1,637 SR
Queue Stats
325W - 290L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
RaZoR VoLTiK
Ratatoskr
Level 104
God Stats
5W - 8L
1,222 SR
Queue Stats
442W - 422L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theorangeslayer
Morgan Le Fay
Level 95
God Stats
11W - 9L
1,545 SR
Queue Stats
314W - 303L
1,526 Elo+
Solo
Chaac
Chaac
xYahíko
Chaac
Level 49
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 4L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiscoDanky
Ah Muzen Cab
15
3 / 3 / 3
8,756
625
5,804
7,868
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Drubo21
Amaterasu
15
5 / 0 / 3
9,321
666
10,243
10,398
7,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Rolln
Sylvanus
12
2 / 4 / 5
7,309
522
5,524
9,653
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 3
7,939
567
3,924
13,039
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
6 / 2 / 2
8,594
614
12,338
6,538
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PhAnT0M000
Heimdallr
10
2 / 5 / 3
6,376
455
6,270
10,469
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RaZoR PaRaDoX
Kumbhakarna
10
2 / 2 / 4
6,666
476
4,706
12,208
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
RaZoR VoLTiK
Ratatoskr
15
4 / 3 / 3
8,244
589
4,646
10,531
3,594
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
theorangeslayer
Morgan Le Fay
13
4 / 3 / 1
7,335
524
5,996
8,479
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
xYahíko
Chaac
12
0 / 4 / 1
6,899
493
4,010
10,976
5,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
12
12
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DiscoDanky
Ah Muzen Cab
3
3
3
1.5
W
Amaterasu
Drubo21
Amaterasu
5
0
3
6.5
L
Heimdallr
PhAnT0M000
Heimdallr
2
5
3
0.7
L
Kumbhakarna
RaZoR PaRaDoX
Kumbhakarna
2
2
4
2
L
Ratatoskr
RaZoR VoLTiK
Ratatoskr
4
3
3
1.83
W
Sylvanus
Rolln
Sylvanus
2
4
5
1.13
W
1
3
3
0.83
W
Zeus
6
2
2
3.5
L
Morgan Le Fay
theorangeslayer
Morgan Le Fay
4
3
1
1.5
L
Chaac
xYahíko
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
25,628
47,496
Taken
52,663
25,003
Mitigated
22,202
19,196
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DiscoDanky
Ah Muzen Cab
5,804
2,325
0
3,063
7,868
3,079
563
2,769
4,903
0
47,847
W
Amaterasu
Drubo21
Amaterasu
10,243
4,397
0
3,578
10,398
7,410
0
1,628
8,725
0
56,736
L
Heimdallr
PhAnT0M000
Heimdallr
6,270
3,162
0
2,739
10,469
2,795
149
6,418
3,592
0
30,846
L
Kumbhakarna
RaZoR PaRaDoX
Kumbhakarna
4,706
155
0
3,294
12,208
7,805
127
7,732
4,080
19,953
0
L
Ratatoskr
RaZoR VoLTiK
Ratatoskr
4,646
1,529
0
4,934
10,531
3,594
176
1,309
9,196
0
56,067
W
Sylvanus
Rolln
Sylvanus
5,524
1,634
2,073
3,038
9,653
8,294
446
1,892
7,717
27,406
6,009
W
3,924
1,173
0
6,236
13,039
4,557
0
2,430
10,433
0
48,182
W
Zeus
12,338
1,821
0
1,208
6,538
1,663
373
1,522
5,016
49,390
0
L
Morgan Le Fay
theorangeslayer
Morgan Le Fay
5,996
148
0
1,375
8,479
2,781
0
816
7,617
41,150
0
L
Chaac
xYahíko
Chaac
4,010
1,244
0
3,756
10,976
5,227
0
0
10,976
1,072
36,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
35,520
435
Minions Killed
405
0
Camps Cleared
0
1,383,657
Distance Traveled
1,337,279
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,756
625
96
7
0
278,850
4
W
Amaterasu
9,321
666
108
8
0
292,469
5
L
Heimdallr
6,376
455
71
5
0
230,422
4
L
Kumbhakarna
6,666
476
17
1
0
253,164
4
L
Ratatoskr
8,244
589
127
9
0
302,356
2
W
Sylvanus
7,309
522
62
4
0
253,314
6
W
Fenrir
7,939
567
80
6
0
313,754
7
W
Zeus
8,594
614
89
6
0
245,270
1
L
Morgan Le Fay
7,335
524
98
7
0
268,817
7
L
Chaac
6,899
493
92
7
0
282,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role