Player Matchup

Gilgamesh
Gilgamesh
DatenshiMC
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,659 Elo+
Party 2
Thor
Thor
Digger38285628
Thor
Level 9
God Stats
3W - 7L
1,230 SR
Queue Stats
9W - 16L
1,323 Elo+
Solo
Jing Wei
Jing Wei
EchoYuudai
Jing Wei
Level 30
God Stats
33W - 32L
1,506 SR
Queue Stats
123W - 112L
1,478 Elo+
Party 2
Raijin
Raijin
SardonicR
Raijin
Level 42
God Stats
7W - 3L
1,654 SR
Queue Stats
116W - 99L
1,500 Elo+
Party 2
Bacchus
Bacchus
Th3miniman11
Bacchus
Level 26
God Stats
4W - 2L
1,715 SR
Queue Stats
64W - 54L
1,446 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,481 Elo+

VS

Team Averages
Level 20
1,531 SR
1,393 Elo+
Ganesha
Ganesha
Liliana Vess130
Ganesha
Level 29
God Stats
45W - 39L
1,531 SR
Queue Stats
248W - 272L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
POWERJAM
Aphrodite
Level 22
God Stats
5W - 5L
1,481 SR
Queue Stats
53W - 44L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
TreChavis
Jormungandr
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 9L
1,260 Elo+
Solo
Nemesis
Nemesis
beardedfergy
Nemesis
Level 26
God Stats
28W - 46L
1,441 SR
Queue Stats
175W - 213L
1,396 Elo+
Party 1
Thor
Thor
iSwavae-
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatenshiMC
Gilgamesh
17
10 / 0 / 12
11,953
1,195
16,474
9,334
7,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 1 / 18
9,345
935
6,263
7,655
4,963
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
EchoYuudai
Jing Wei
17
8 / 0 / 15
10,944
1,094
14,677
7,490
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SardonicR
Raijin
17
6 / 0 / 18
10,479
1,048
17,858
5,662
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Th3miniman11
Bacchus
17
8 / 1 / 14
10,547
1,055
9,071
8,483
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

326

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,115
912
4,547
12,737
13,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
POWERJAM
Aphrodite
14
0 / 4 / 1
8,311
831
8,325
10,057
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TreChavis
Jormungandr
14
0 / 9 / 2
8,197
820
7,861
18,620
14,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
beardedfergy
Nemesis
15
1 / 6 / 1
8,745
875
5,135
11,547
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
14
1 / 11 / 1
8,684
868
7,623
18,963
14,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
9
32
Kills
2
2
Deaths
32
77
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DatenshiMC
Gilgamesh
10
0
12
16
W
0
1
18
9
W
Jing Wei
EchoYuudai
Jing Wei
8
0
15
15.5
L
0
2
2
0.5
L
Aphrodite
POWERJAM
Aphrodite
0
4
1
0.13
W
Raijin
SardonicR
Raijin
6
0
18
15
W
Bacchus
Th3miniman11
Bacchus
8
1
14
15
L
Jormungandr
TreChavis
Jormungandr
0
9
2
0.11
L
Nemesis
beardedfergy
Nemesis
1
6
1
0.25
L
Thor
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,343
Damage
33,491
38,624
Taken
71,924
21,861
Mitigated
53,305
4,287
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DatenshiMC
Gilgamesh
16,474
5,020
1,599
1,765
9,334
7,412
0
3,543
5,791
252
27,189
W
6,263
887
0
30
7,655
4,963
0
3,630
4,025
72
17,914
W
Jing Wei
EchoYuudai
Jing Wei
14,677
13,161
0
696
7,490
2,599
0
4,129
3,361
0
29,608
L
4,547
325
0
636
12,737
13,533
0
5,009
7,496
13,906
0
L
Aphrodite
POWERJAM
Aphrodite
8,325
962
2,523
2,297
10,057
5,030
0
2,981
6,928
29,936
0
W
Raijin
SardonicR
Raijin
17,858
1,488
0
0
5,662
1,844
0
3,724
1,938
30,320
0
W
Bacchus
Th3miniman11
Bacchus
9,071
1,307
0
197
8,483
5,043
0
5,707
2,776
19,034
0
L
Jormungandr
TreChavis
Jormungandr
7,861
2,232
0
0
18,620
14,692
0
8,384
8,956
18,771
0
L
Nemesis
beardedfergy
Nemesis
5,135
1,603
0
21
11,547
5,514
0
3,637
7,818
0
24,250
L
Thor
7,623
2,019
0
0
18,963
14,536
0
6,373
12,476
0
14,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,268
Gold Earned
43,052
160
Minions Killed
142
6
Camps Cleared
3
938,709
Distance Traveled
797,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,953
1,195
22
2
1
185,697
0
W
Thor
9,345
935
30
3
0
168,363
0
W
Jing Wei
10,944
1,094
41
4
1
202,585
0
L
Ganesha
9,115
912
0
0
0
151,364
0
L
Aphrodite
8,311
831
50
5
0
162,582
0
W
Raijin
10,479
1,048
48
5
1
191,546
2
W
Bacchus
10,547
1,055
19
2
3
190,518
0
L
Jormungandr
8,197
820
24
2
0
149,468
0
L
Nemesis
8,745
875
48
5
1
184,286
0
L
Thor
8,684
868
20
2
2
150,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role