Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Chieftain9
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,486 Elo+
Party 2
Fenrir
Fenrir
Fruitoo
Fenrir
Level 14
God Stats
1W - 4L
1,370 SR
Queue Stats
9W - 12L
1,371 Elo+
Solo
Ra
Ra
Larysia
Ra
Level 16
God Stats
3W - 2L
1,727 SR
Queue Stats
33W - 29L
1,502 Elo+
Party 2
Agni
Agni
mangeatuer1
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,428 Elo+
Party 3
Team Averages
Level 14
1,519 SR
1,457 Elo+

VS

Team Averages
Level 32
1,469 SR
1,380 Elo+
Vulcan
Vulcan
LUOSHAN
Vulcan
Level 10
God Stats
1W - 1L
1,195 SR
Queue Stats
13W - 28L
1,267 Elo+
Solo
Cthulhu
Cthulhu
RemainingIssues
Cthulhu
Level 5
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 1
Neith
Neith
StressfulOrc96
Neith
Level 129
God Stats
5W - 0L
1,199 SR
Queue Stats
10W - 13L
1,317 Elo+
Party 1
The Morrigan
The Morrigan
Tachr1s
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 4
Olorun
Olorun
katsutovang123
Olorun
Level 9
God Stats
2W - 1L
1,723 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 7 / 7
11,999
1,091
16,676
22,407
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Chieftain9
Charybdis
16
2 / 12 / 8
9,924
902
9,196
28,699
9,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Fruitoo
Fenrir
15
0 / 1 / 1
8,301
755
119
809
225
Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 7
10,485
953
10,453
9,045
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 12 / 10
11,424
1,039
15,699
18,976
4,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LUOSHAN
Vulcan
17
0 / 5 / 13
10,065
915
6,658
7,065
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 11
10,324
939
6,376
15,074
10,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
29 / 1 / 4
17,475
1,589
45,406
13,926
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Tachr1s
The Morrigan
17
1 / 4 / 15
10,158
923
6,073
8,635
2,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 4 / 14
11,084
1,008
10,350
12,182
4,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
17
Kills
34
34
Deaths
17
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
7
7
1.36
L
Charybdis
Chieftain9
Charybdis
2
12
8
0.5
L
Fenrir
Fruitoo
Fenrir
0
1
1
0.5
W
Vulcan
LUOSHAN
Vulcan
0
5
13
1.3
L
3
2
7
3.25
W
0
3
11
1.83
W
29
1
4
31
W
The Morrigan
Tachr1s
The Morrigan
1
4
15
2.13
W
4
4
14
2.75
L
6
12
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
74,863
79,936
Taken
56,882
25,180
Mitigated
25,969
3,659
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,676
7,335
0
1,718
22,407
8,608
0
7,590
14,817
0
44,039
L
Charybdis
Chieftain9
Charybdis
9,196
5,979
0
350
28,699
9,043
0
12,584
16,115
0
18,372
L
Fenrir
Fruitoo
Fenrir
119
0
0
23
809
225
0
95
714
0
626
W
Vulcan
LUOSHAN
Vulcan
6,658
1,619
0
0
7,065
2,522
0
3,305
3,760
18,825
0
L
10,453
411
528
220
9,045
2,447
0
3,124
5,921
30,099
0
W
6,376
196
64
574
15,074
10,249
0
9,536
5,538
21,366
0
W
45,406
29,519
0
8,798
13,926
5,762
0
4,503
9,423
0
86,196
W
The Morrigan
Tachr1s
The Morrigan
6,073
738
0
347
8,635
2,837
0
3,799
4,836
12,154
0
W
10,350
7,083
220
4,354
12,182
4,599
0
5,009
7,173
20,608
0
L
15,699
1,535
0
820
18,976
4,857
0
6,064
12,912
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
59,106
156
Minions Killed
205
4
Camps Cleared
8
734,813
Distance Traveled
883,711
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,999
1,091
69
6
2
175,031
0
L
Charybdis
9,924
902
14
1
0
181,926
0
L
Fenrir
8,301
755
1
0
1
15,986
0
W
Vulcan
10,065
915
17
2
1
185,417
0
L
Ra
10,485
953
51
5
0
206,267
0
W
Cthulhu
10,324
939
40
4
1
171,518
1
W
Neith
17,475
1,589
105
10
3
198,392
0
W
The Morrigan
10,158
923
17
2
2
159,363
0
W
Olorun
11,084
1,008
26
2
1
169,021
0
L
Agni
11,424
1,039
21
2
1
155,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role