Player Matchup

Terra
Terra
BliCCk_FlaiR
Terra
Level 28
God Stats
3W - 4L
1,543 SR
Queue Stats
115W - 108L
1,607 Elo+
Solo
Camazotz
Camazotz
TheLaughingSQ
Camazotz
Level 17
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 5L
1,481 Elo+
Party 2
Hachiman
Hachiman
TrulyBattleborn
Hachiman
Level 17
God Stats
16W - 17L
1,562 SR
Queue Stats
118W - 111L
1,554 Elo+
Solo
Merlin
Merlin
cornyx7
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,485 Elo+
Party 2
Chaac
Chaac
swagggdizzle
Chaac
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 5L
1,529 Elo+
Party 2
Team Averages
Level 19
1,608 SR
1,531 Elo+

VS

Team Averages
Level 33
1,544 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
Demigod-Dale
Morgan Le Fay
Level 98
God Stats
2W - 2L
1,720 SR
Queue Stats
12W - 17L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
GillieGod420
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,426 Elo+
Solo
Cliodhna
Cliodhna
Kaotic-Coal
Cliodhna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,543 Elo+
Party 1
Olorun
Olorun
Netflex018
Olorun
Level 19
God Stats
2W - 1L
1,298 SR
Queue Stats
82W - 71L
1,585 Elo+
Solo
Da Ji
Da Ji
SplurgeForFun
Da Ji
Level 28
God Stats
10W - 4L
1,701 SR
Queue Stats
42W - 18L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 12
7,160
511
3,816
12,021
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
TheLaughingSQ
Camazotz
11
2 / 2 / 2
6,574
470
1,654
7,555
1,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
11
10 / 3 / 0
7,322
523
10,006
11,514
3,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
cornyx7
Merlin
13
3 / 4 / 1
7,425
530
5,585
8,125
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,397
457
5,072
10,208
4,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demigod-Dale
Morgan Le Fay
11
2 / 6 / 3
6,964
497
5,495
7,965
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
GillieGod420
Erlang Shen
14
3 / 2 / 0
8,039
574
7,193
8,268
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Kaotic-Coal
Cliodhna
10
1 / 5 / 2
6,467
462
5,170
7,555
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Netflex018
Olorun
13
1 / 3 / 2
8,303
593
5,093
8,082
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 0 / 2
10,021
716
9,755
10,539
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
16
16
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
12
2
W
Morgan Le Fay
Demigod-Dale
Morgan Le Fay
2
6
3
0.58
W
Erlang Shen
GillieGod420
Erlang Shen
3
2
0
1.5
W
Cliodhna
Kaotic-Coal
Cliodhna
1
5
2
0.4
W
Olorun
Netflex018
Olorun
1
3
2
0.67
W
9
0
2
10
L
Camazotz
TheLaughingSQ
Camazotz
2
2
2
1.5
L
Hachiman
10
3
0
3.33
L
Merlin
cornyx7
Merlin
3
4
1
0.88
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
32,706
49,423
Taken
42,409
24,109
Mitigated
17,476
14,801
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,816
604
1,165
2,746
12,021
11,558
176
2,209
9,812
15,671
0
W
Morgan Le Fay
Demigod-Dale
Morgan Le Fay
5,495
558
314
1,058
7,965
2,193
459
2,108
5,857
25,964
0
W
Erlang Shen
GillieGod420
Erlang Shen
7,193
2,866
0
3,856
8,268
6,265
2,193
185
8,083
0
40,713
W
Cliodhna
Kaotic-Coal
Cliodhna
5,170
750
0
401
7,555
1,636
423
988
6,567
0
24,628
W
Olorun
Netflex018
Olorun
5,093
3,516
0
3,126
8,082
3,154
2,485
4,523
3,559
53,558
0
W
9,755
3,127
0
5,538
10,539
4,228
45
1,597
8,942
0
70,148
L
Camazotz
TheLaughingSQ
Camazotz
1,654
764
0
2,300
7,555
1,889
0
1,597
5,958
0
19,997
L
Hachiman
10,006
4,845
0
6,148
11,514
3,405
506
2,992
8,522
0
44,682
L
Merlin
cornyx7
Merlin
5,585
544
62
1,236
8,125
2,638
0
3,638
4,487
49,604
0
L
5,072
1,440
0
1,144
10,208
4,619
0
152
10,056
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
39,794
316
Minions Killed
396
0
Camps Cleared
0
1,291,468
Distance Traveled
1,402,059
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,160
511
19
1
0
253,605
0
W
Morgan Le Fay
6,964
497
38
3
0
273,635
1
W
Erlang Shen
8,039
574
74
5
0
286,418
0
W
Cliodhna
6,467
462
57
4
0
274,820
0
W
Olorun
8,303
593
100
7
0
246,039
3
W
Da Ji
10,021
716
127
9
0
321,147
2
L
Camazotz
6,574
470
52
4
0
289,679
0
L
Hachiman
7,322
523
72
5
0
214,606
0
L
Merlin
7,425
530
110
8
0
254,257
3
L
Chaac
6,397
457
63
5
0
279,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role