Player Matchup

Vulcan
Vulcan
ADEDxXkillezXx
Vulcan
Level 116
God Stats
2W - 1L
1,744 SR
Queue Stats
48W - 29L
1,654 Elo+
Party 1
Ao Kuang
Ao Kuang
BabyBeanyy
Ao Kuang
Level 140
God Stats
1W - 0L
1,217 SR
Queue Stats
57W - 35L
1,655 Elo+
Party 1
Zeus
Zeus
Etzel6
Zeus
Level 106
God Stats
3W - 1L
1,593 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
Otterrr
Hou Yi
Level 117
God Stats
1W - 0L
1,374 SR
Queue Stats
7W - 1L
1,745 Elo+
Party 1
Horus
Horus
Squeegleglorg
Horus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 43L
1,624 Elo+
Solo
Team Averages
Level 121
1,485 SR
1,654 Elo+

VS

Team Averages
Level 105
1,624 SR
1,547 Elo+
Hades
Hades
Angus99
Hades
Level 117
God Stats
2W - 2L
1,690 SR
Queue Stats
81W - 81L
1,518 Elo+
Solo
Ganesha
Ganesha
CheekDestroyerXL
Ganesha
Level 121
God Stats
10W - 9L
1,699 SR
Queue Stats
274W - 259L
1,601 Elo+
Party 2
Xbalanque
Xbalanque
CozyInTheAbyss
Xbalanque
Level 109
God Stats
8W - 8L
1,659 SR
Queue Stats
440W - 427L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
junjjjj
Gilgamesh
Level 79
God Stats
12W - 18L
1,520 SR
Queue Stats
528W - 583L
1,507 Elo+
Solo
Serqet
Serqet
xXThiccGamerXx
Serqet
Level 99
God Stats
2W - 5L
1,553 SR
Queue Stats
121W - 109L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,532
1,053
16,467
4,157
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BabyBeanyy
Ao Kuang
16
6 / 2 / 10
10,198
1,020
12,510
12,722
12,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Etzel6
Zeus
17
5 / 1 / 11
10,489
1,049
19,399
5,483
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Otterrr
Hou Yi
17
5 / 1 / 8
10,486
1,049
11,957
6,320
2,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 1 / 16
9,777
978
3,631
12,807
16,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

289

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angus99
Hades
15
0 / 6 / 3
8,731
873
6,363
15,737
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 5 / 6
10,356
1,036
6,112
21,215
28,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
CozyInTheAbyss
Xbalanque
15
5 / 4 / 0
10,116
1,012
16,323
12,780
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
junjjjj
Gilgamesh
14
0 / 0 / 1
8,503
850
965
5,043
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 4
8,846
885
8,631
14,228
7,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
21
Kills
6
6
Deaths
21
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Hades
Angus99
Hades
0
6
3
0.25
W
Ao Kuang
BabyBeanyy
Ao Kuang
6
2
10
5.5
L
0
5
6
0.6
L
Xbalanque
CozyInTheAbyss
Xbalanque
5
4
0
1.25
W
Zeus
Etzel6
Zeus
5
1
11
10.5
W
Hou Yi
Otterrr
Hou Yi
5
1
8
9
W
0
1
16
8
L
Gilgamesh
junjjjj
Gilgamesh
0
0
1
0.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,964
Damage
38,394
41,489
Taken
69,003
35,522
Mitigated
54,069
13,566
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,467
6,541
0
0
4,157
1,656
0
1,187
2,970
41,345
0
L
Hades
Angus99
Hades
6,363
1,173
448
3,857
15,737
7,752
0
10,902
4,388
30,311
0
W
Ao Kuang
BabyBeanyy
Ao Kuang
12,510
2,021
0
2,961
12,722
12,840
0
2,990
9,344
20,881
0
L
6,112
754
285
2,648
21,215
28,550
0
13,267
7,445
21,397
0
L
Xbalanque
CozyInTheAbyss
Xbalanque
16,323
8,002
0
1,713
12,780
5,663
0
9,037
3,487
0
43,550
W
Zeus
Etzel6
Zeus
19,399
2,127
0
1,334
5,483
2,185
0
2,312
3,171
36,952
0
W
Hou Yi
Otterrr
Hou Yi
11,957
6,282
0
2,289
6,320
2,139
0
2,381
3,939
0
35,913
W
3,631
1,454
2,542
4,440
12,807
16,702
0
3,605
8,888
0
6,484
L
Gilgamesh
junjjjj
Gilgamesh
965
93
0
1,074
5,043
4,516
0
3,459
1,362
0
9,825
L
8,631
1,609
0
90
14,228
7,588
0
9,779
3,945
0
12,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
46,552
173
Minions Killed
174
11
Camps Cleared
5
1,020,178
Distance Traveled
887,659
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,532
1,053
61
6
3
213,354
0
L
Hades
8,731
873
78
8
1
181,358
2
W
Ao Kuang
10,198
1,020
9
1
1
204,355
0
L
Ganesha
10,356
1,036
0
0
0
175,713
2
L
Xbalanque
10,116
1,012
62
6
2
181,119
0
W
Zeus
10,489
1,049
49
5
1
199,992
0
W
Hou Yi
10,486
1,049
51
5
5
182,473
0
W
Horus
9,777
978
3
0
1
220,004
0
L
Gilgamesh
8,503
850
25
3
1
137,245
1
L
Serqet
8,846
885
9
1
1
212,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role