Player Matchup

Sol
Sol
DesertxAngel
Sol
Level 62
God Stats
134W - 124L
1,506 SR
Queue Stats
183W - 178L
1,458 Elo+
Party 3
Mercury
Mercury
HotFierro
Mercury
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
336W - 325L
1,467 Elo+
Party 3
Bellona
Bellona
JAYCOLON
Bellona
Level 144
God Stats
9W - 5L
1,711 SR
Queue Stats
276W - 265L
1,515 Elo+
Party 3
Izanami
Izanami
jdxblind
Izanami
Level 94
God Stats
13W - 7L
1,712 SR
Queue Stats
47W - 27L
1,662 Elo+
Solo
Ymir
Ymir
richzilla11
Ymir
Level 94
God Stats
6W - 11L
1,446 SR
Queue Stats
278W - 284L
1,469 Elo+
Party 3
Team Averages
Level 100
1,626 SR
1,514 Elo+

VS

Team Averages
Level 87
1,398 SR
1,495 Elo+
Geb
Geb
Natediggitydawg
Geb
Level 69
God Stats
3W - 8L
1,262 SR
Queue Stats
87W - 87L
1,545 Elo+
Party 2
Thanatos
Thanatos
PrototypeXenon
Thanatos
Level 89
God Stats
9W - 19L
1,293 SR
Queue Stats
352W - 534L
1,454 Elo+
Party 1
Neith
Neith
Skedd
Neith
Level 66
God Stats
1W - 1L
1,336 SR
Queue Stats
82W - 85L
1,561 Elo+
Party 2
Nox
Nox
Tumoreth1
Nox
Level 107
God Stats
14W - 17L
1,587 SR
Queue Stats
458W - 673L
1,478 Elo+
Party 1
Osiris
Osiris
mattandtwo
Osiris
Level 105
God Stats
26W - 30L
1,512 SR
Queue Stats
555W - 782L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
5,585
508
3,173
8,067
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
HotFierro
Mercury
10
0 / 5 / 2
5,829
530
3,639
9,456
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
JAYCOLON
Bellona
11
5 / 3 / 1
6,857
623
8,845
8,870
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
jdxblind
Izanami
11
0 / 1 / 0
5,962
542
2,962
3,877
910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 3 / 0
4,730
430
2,932
9,963
4,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,219
565
3,636
6,742
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
11
8 / 3 / 5
7,538
685
7,415
10,218
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Skedd
Neith
12
3 / 0 / 1
6,727
612
5,026
5,709
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 5
6,428
584
7,658
4,010
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
mattandtwo
Osiris
12
3 / 4 / 3
7,069
643
5,089
8,854
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
17
17
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Mercury
HotFierro
Mercury
0
5
2
0.2
L
Bellona
JAYCOLON
Bellona
5
3
1
1.83
W
0
0
7
3.5
W
Thanatos
8
3
5
3.5
W
Neith
Skedd
Neith
3
0
1
3.5
W
3
0
5
5.5
L
Izanami
jdxblind
Izanami
0
1
0
0
W
Osiris
mattandtwo
Osiris
3
4
3
1.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
28,824
40,233
Taken
35,533
16,829
Mitigated
18,245
11,210
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,173
426
0
2,444
8,067
1,968
698
3,872
4,030
19,972
0
L
Mercury
HotFierro
Mercury
3,639
896
0
2,639
9,456
2,735
0
2,639
6,735
0
33,930
L
Bellona
JAYCOLON
Bellona
8,845
3,778
0
3,335
8,870
6,453
80
265
8,344
0
35,508
W
3,636
502
421
3,001
6,742
4,505
27
2,098
4,644
13,311
0
W
Thanatos
7,415
1,787
0
7,886
10,218
4,423
0
1,633
8,585
0
29,156
W
Neith
Skedd
Neith
5,026
2,238
0
3,226
5,709
1,986
550
685
5,024
0
52,404
W
7,658
706
0
500
4,010
1,616
212
957
3,053
33,489
0
L
Izanami
jdxblind
Izanami
2,962
1,769
0
502
3,877
910
1,015
386
3,491
0
41,174
W
Osiris
mattandtwo
Osiris
5,089
2,337
0
2,811
8,854
5,715
968
886
7,968
0
37,209
L
2,932
589
75
2,215
9,963
4,763
0
4,132
5,742
12,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
33,981
302
Minions Killed
311
0
Camps Cleared
0
1,136,717
Distance Traveled
1,117,615
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,585
508
38
3
0
185,226
4
L
Mercury
5,829
530
71
6
0
263,130
4
L
Bellona
6,857
623
77
7
0
236,167
0
W
Geb
6,219
565
13
1
0
235,230
1
W
Thanatos
7,538
685
50
5
0
230,737
4
W
Neith
6,727
612
90
8
0
211,489
2
W
Nox
6,428
584
66
6
0
222,503
6
L
Izanami
5,962
542
99
9
0
226,407
0
W
Osiris
7,069
643
92
8
0
217,656
0
L
Ymir
4,730
430
17
2
0
225,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role