Player Matchup

Jormungandr
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 1
Medusa
Medusa
CLOWNZMASSACRE_
Medusa
Level 106
God Stats
6W - 4L
1,558 SR
Queue Stats
42W - 57L
1,375 Elo+
Party 1
The Morrigan
The Morrigan
El-Diablo-Rage
The Morrigan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,038 Elo+
Party 1
Hun Batz
Hun Batz
X_DiZzY_X_420_X
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,524 Elo+
Party 1
Bellona
Bellona
demonzking42
Bellona
Level 119
God Stats
5W - 7L
1,478 SR
Queue Stats
53W - 49L
1,499 Elo+
Party 1
Team Averages
Level 55
1,507 SR
1,397 Elo+

VS

Team Averages
Level 21
1,531 SR
1,380 Elo+
Morgan Le Fay
Morgan Le Fay
BlackRose-_-SSJ
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,728 SR
Queue Stats
31W - 34L
1,356 Elo+
Solo
Nemesis
Nemesis
OpForXxNiNjAxX
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Solo
Anhur
Anhur
SlytlyStoopid
Anhur
Level 28
God Stats
0W - 3L
1,435 SR
Queue Stats
26W - 26L
1,409 Elo+
Solo
Nu Wa
Nu Wa
rUmadh0LOL
Nu Wa
Level 25
God Stats
5W - 1L
1,603 SR
Queue Stats
5W - 3L
1,483 Elo+
Solo
Kali
Kali
はるとと
Kali
Level 29
God Stats
5W - 8L
1,390 SR
Queue Stats
59W - 62L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
19
2 / 4 / 10
13,182
488
5,072
17,066
8,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 7
12,760
473
13,914
15,049
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
El-Diablo-Rage
The Morrigan
17
3 / 13 / 12
13,082
485
5,363
16,545
5,895
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
20
35 / 0 / 7
19,087
707
43,457
30,064
13,005
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
demonzking42
Bellona
20
16 / 1 / 3
16,715
619
18,713
21,224
22,383
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackRose-_-SSJ
Morgan Le Fay
16
1 / 8 / 2
10,149
376
8,874
15,964
5,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 17 / 1
9,196
341
5,443
19,820
6,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
1 / 10 / 3
11,385
422
7,696
24,670
7,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
17
4 / 11 / 4
11,343
420
17,038
17,455
5,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
14 / 14 / 1
12,467
462
13,029
31,180
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
60
Kills
22
24
Deaths
60
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackRose-_-SSJ
Morgan Le Fay
1
8
2
0.25
W
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
2
4
10
1.75
W
4
6
7
1.25
W
The Morrigan
El-Diablo-Rage
The Morrigan
3
13
12
0.69
L
2
17
1
0.15
L
1
10
3
0.25
W
Hun Batz
35
0
7
38.5
W
Bellona
demonzking42
Bellona
16
1
3
17.5
L
Nu Wa
4
11
4
0.55
L
14
14
1
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,519
Damage
52,080
99,948
Taken
109,089
55,237
Mitigated
36,312
30,379
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackRose-_-SSJ
Morgan Le Fay
8,874
1,747
0
2,318
15,964
5,319
0
1,337
14,627
54,505
0
W
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
5,072
1,231
117
4,185
17,066
8,156
3,125
5,717
11,349
65,959
0
W
13,914
7,453
382
4,420
15,049
5,798
2,190
4,756
10,293
0
86,965
W
The Morrigan
El-Diablo-Rage
The Morrigan
5,363
2,155
0
123
16,545
5,895
2,499
4,197
12,215
46,085
6,404
L
5,443
1,676
0
333
19,820
6,300
64
2,133
17,687
0
40,747
L
7,696
3,934
0
5,615
24,670
7,937
288
346
24,324
0
82,588
W
Hun Batz
43,457
16,687
0
16,647
30,064
13,005
1,144
8,180
21,832
0
211,054
W
Bellona
demonzking42
Bellona
18,713
5,914
0
4,505
21,224
22,383
6,618
4,250
16,820
0
116,996
L
Nu Wa
17,038
3,722
180
2,089
17,455
5,402
0
1,551
15,904
74,284
0
L
13,029
7,103
0
8,703
31,180
11,354
0
3,504
27,676
0
52,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,826
Gold Earned
54,540
764
Minions Killed
484
0
Camps Cleared
0
2,509,731
Distance Traveled
2,025,814
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,149
376
100
4
0
402,502
10
W
Jormungandr
13,182
488
107
4
0
466,418
0
W
Medusa
12,760
473
101
4
0
412,346
2
W
The Morrigan
13,082
485
102
4
0
403,461
0
L
Nemesis
9,196
341
66
2
0
364,617
0
L
Anhur
11,385
422
134
5
0
417,861
0
W
Hun Batz
19,087
707
245
9
0
621,528
3
W
Bellona
16,715
619
209
8
0
605,978
0
L
Nu Wa
11,343
420
109
4
0
388,780
0
L
Kali
12,467
462
75
3
0
452,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role